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seaborndan

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  1. Underfyre, I did minimal touch up to yours. Stone Skin is an automaic power and uses zero endurance, so I swapped out the Endurance/Recharge and replaced it with the Psionic/Status Resistance. Didn't change set bonus, but did give a few points to Psionic on Defense and Resist. Then, I went through and bumped up everything that is possible in-game to +5. Got just a few points improvement, but are they enough to cost justify the boosters? I'd likely do them on my toon. You are correct, Weave's one enhancement does look lonely. Hmmm... https://www.midsreborn.com/builds/download.php?uc=1635&c=725&a=1450&f=HEX&dc=78DA7594594F135114C7FFD39911DBD222B24B0B655F5A4A0BA80FBEB800060349B5114D34691A18EB906EB635C16FE11A5FFC00E2F2E6FAA8CFA0F2E6FAA6F1C9E51BE0E91C0E5C6D9CE44E7E77FEF7FCEF39779985D5E9FA8DF5F9A3D0FC27B2E9723995B4F2153B6F65CD8574C65E42F5A9A31694EFA933E97CC65A8E262DBB9CB39752C729AA12D851A7AD4B56BE6C45939542DE4A1D2BE50A25F8128542363A6B672ED3988C977BD96AD7E370B26859CBCD0ECEAC16AD929D23B774C52EE43B668AF65274C73C51B6530B349D55BAD64E3985A825C2F4D220CF9609DC3780B80117D6041E30187828F088610F1E3314FEB1D1010F75E36E1AE263D80BBF400BC3E9703546DB0DD2A09B8E320A83610C750CE3F8AE3B331529485713D631C18A0731F6F520CE508F498129063F0E6ACEE0B36463AA3626DE73297E7C60D8878F029F18F6E3950B68AAC217FEB218E6ED151BEAACB91CE50A296E6502C38D80EEE4D08CA04017432BBA05420CE728DAABA6E7C5139E711C4F055E32C4F14CE0B9C08BEDADA3DC7C8A0D7C08737A659AA041551AD0C3CB789E944675EA46445C4E52ED181388321C404C20CEBE0144D8A642364D6AFD4D98E5DA42382530C7D083930277D9E60245B7A849B4609D4BEAC706C320DE08BC6518C23B814D86AB64D3A61ECB3639233D7246FA30211024081AB848411DCA9E9A1D98E02A039864E8C294C02181C39C79082ED38155B2E954E7EE942BD12757A25FAE44BF5C099D362CA8046941B456B372534D6D9C9E4143BAD59DEB96603729BDAAD22B4A2F2903AAED00AA1796944181AF23C0B0BAE2C3B8CE8B38821B0237056E318CE2B6C01D866F6413566DC258E11C22C8F1D58B20CD954430C76B3686197D1BEE51D090012F251C554B89E2338F7D3D0AC4D41B17932257469C7F9029CA56C0F8FBA7442DC5F6F3B5CA116A868E84A10AA468B4398EFD0FCFFF627ED62AC31CF3AB5659D49C0C7ED72ADB479F7E0254EDAEB2F5073C06B9E9
  2. Mid's hasn't been updated with the power sets for the Sentinel AT, does anyone have a build using other Sentinel power sets that pretty much mimic these?
  3. Razerussss, I messed with your just a little and got a few different totals. Our resist and defense are switched, same with endurance and health. Someone with skills could hopefully turn it into a beast. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Seismic Blast Secondary Power Set: Earth Manipulation Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Mace Mastery Hero Profile: Level 1: Shatter -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7) Level 1: Stone Prison -- Dvs-Acc/Dmg(A), Thn-Acc/Dmg(40), ShlBrk-%Dam(50), TchofLadG-%Dam(50) Level 2: Rock Shards -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(13), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Acc/Dmg/Rchg(40), SprFrzBls-Rchg/ImmobProc(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43) Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(25), Rct-ResDam%(34) Level 6: Entomb -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Dmg/EndRdx/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Acc/Dmg/Rchg(11) Level 8: Seismic Force -- RctRtc-ToHit(A) Level 10: Build Up -- AdjTrg-ToHit/Rchg(A) Level 12: Upthrust -- Bmbdmt-Acc/Dam/Rech/End(A), Bmbdmt-+FireDmg(31), Bmbdmt-Acc/Rech/End(45), Bmbdmt-Dam(45), Bmbdmt-Dam/Rech(46), Bmbdmt-Acc/Dam/Rech(46) Level 14: Hasten -- RechRdx(A), RechRdx(15) Level 16: Tactics -- EndRdx-I(A) Level 18: Tombstone -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/EndRdx(21), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(21), SprBlsWrt-Rchg/Dmg%(23) Level 20: Boxing -- KntCmb-Dmg/Rchg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Acc/Dmg(42), KntCmb-Dmg/EndRdx/Rchg(48) Level 22: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(48) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(36), Ksm-Def/EndRdx(36) Level 26: Stalagmite -- Apc-Dmg(A), Apc-Dmg/Rchg(27), Apc-Acc/Dmg/Rchg(27), Apc-Dmg/EndRdx(29), Apc-Acc/Rchg(29), Apc-Dam%(31) Level 28: Beryl Crystals -- EndRdx-I(A), EndRdx-I(31) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), ShlWal-ResDam/Re TP(37), BlsoftheZ-ResKB(37) Level 32: Meteor -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(33), PstBls-Dmg/Rchg(33), PstBls-Dmg/Rng(33), PstBls-Acc/Dmg/EndRdx(34), PstBls-Dam%(34) Level 35: Mud Bath -- Prv-Heal(A), Prv-Heal/EndRdx(36) Level 38: Seismic Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Rchg/HoldProc(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Acc/Dmg/Rchg(45) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def(48) Level 44: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(50) Level 47: Assault -- EndRdx-I(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Defiance Level 1: Brawl -- Mk'Bit-Acc/Dmg(A) Level 1: Sprint -- HO:Micro(A) Level 2: Rest -- HO:Golgi(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17) Level 1: Seismic Shockwaves Level 49: Quick Form Level 50: Assault Core Genome Level 50: Ageless Partial Core Invocation Level 50: Musculature Core Paragon Level 50: Reactive Interface Level 44: Double Jump ------------
  4. These are the Mid's TOTALS before making enhancements +5, or adding Incarnate powers. Also, Evasive Maneuvers is NOT toggled on.
  5. I did a previous Beast/Thermal, but really wanted a more nature themed toon, so this is my Beast/Nature Petless MM. LORD OF THE BEES This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Beast Mastery Secondary Power Set: Nature Affinity Power Pool: Sorcery Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Call Swarm (A) Superior Winter's Bite - Accuracy/Damage (3) Superior Winter's Bite - Damage/RechargeTime (3) Superior Winter's Bite - Accuracy/Damage/Endurance (5) Superior Winter's Bite - Accuracy/Damage/Recharge (5) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (7) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 1: Corrosive Enzymes (A) Accuracy IO Level 2: Regrowth (A) Panacea - Heal/Endurance (7) Panacea - Endurance/Recharge (9) Panacea - Heal/Recharge (9) Panacea - Heal/Endurance/Recharge (11) Panacea - Heal Level 4: Arcane Bolt (A) Apocalypse - Damage (11) Apocalypse - Damage/Recharge (13) Apocalypse - Accuracy/Damage/Recharge (13) Apocalypse - Accuracy/Recharge (15) Apocalypse - Damage/Endurance (15) Apocalypse - Chance of Damage(Negative) Level 6: Wild Growth (A) Preventive Medicine - Endurance/RechargeTime (17) Preventive Medicine - Heal/RechargeTime (17) Resist Damage IO (19) Resist Damage IO (19) Recharge Reduction IO Level 8: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (21) Luck of the Gambler - Defense Level 10: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff (21) Dark Watcher's Despair - To Hit Debuff/Endurance Level 12: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Luck of the Gambler - Defense/Endurance (23) Shield Wall - +Res (Teleportation), +5% Res (All) (25) Reactive Defenses - Scaling Resist Damage (25) Karma - Knockback Protection Level 14: Kick (A) Hecatomb - Damage (27) Hecatomb - Damage/Recharge (27) Hecatomb - Accuracy/Damage/Recharge (29) Hecatomb - Accuracy/Recharge (29) Hecatomb - Damage/Endurance (31) Hecatomb - Chance of Damage(Negative) Level 16: Mystic Flight (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (31) Blessing of the Zephyr - Knockback Reduction (4 points) Level 18: Lifegiving Spores (A) Panacea - Heal/Endurance (31) Panacea - Endurance/Recharge (33) Panacea - Heal/Recharge (33) Panacea - Heal/Endurance/Recharge (33) Panacea - Heal (34) Panacea - +Hit Points/Endurance Level 20: Tough (A) Steadfast Protection - Resistance/Endurance (34) Steadfast Protection - Resistance/+Def 3% (34) Steadfast Protection - Knockback Protection (36) Gladiator's Armor - TP Protection +3% Def (All) (36) Unbreakable Guard - +Max HP Level 22: Wild Bastion (A) Preventive Medicine - Heal (36) Preventive Medicine - Heal/Endurance (37) Preventive Medicine - Endurance/RechargeTime (37) Preventive Medicine - Heal/RechargeTime (37) Preventive Medicine - Heal/RechargeTime/Endurance (39) Preventive Medicine - Chance for +Absorb Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense/Endurance (39) Red Fortune - Defense/Endurance (40) Red Fortune - Defense Level 26: Assault (A) Endurance Reduction IO Level 28: Tactics (A) Adjusted Targeting - To Hit Buff (40) Adjusted Targeting - To Hit Buff/Endurance/Recharge (40) Adjusted Targeting - To Hit Buff/Endurance Level 30: Rune of Protection (A) Aegis - Resistance/Recharge (42) Aegis - Endurance/Recharge (42) Aegis - Resistance/Endurance/Recharge Level 32: Cross Punch (A) Superior Avalanche - Accuracy/Damage (42) Superior Avalanche - Damage/Endurance (43) Superior Avalanche - Accuracy/Damage/Endurance (43) Superior Avalanche - Accuracy/Damage/Recharge (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (45) Superior Avalanche - Recharge/Chance for Knockdown Level 35: Entangling Aura (A) Superior Entomb - Accuracy/Hold (45) Superior Entomb - Hold/Recharge (45) Superior Entomb - Accuracy/Hold/Endurance (46) Superior Entomb - Accuracy/Hold/Endurance/Recharge (46) Lockdown - Chance for +2 Mag Hold Level 38: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Luck of the Gambler - Defense/Endurance (48) Red Fortune - Defense/Endurance (48) Red Fortune - Defense Level 41: Overgrowth (A) Recharge Reduction IO (48) Recharge Reduction IO Level 44: Air Superiority (A) Superior Blistering Cold - Accuracy/Damage (50) Superior Blistering Cold - Accuracy/Damage/Endurance (50) Superior Blistering Cold - Accuracy/Damage/Recharge Level 47: Evasive Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense/Endurance Level 49: Power Boost (A) Recharge Reduction IO Level 1: Supremacy Level 1: Brawl
  6. BEE MASTER Petless Beast Mastery Mastermind This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Beast Mastery Secondary Power Set: Thermal Radiation Power Pool: Sorcery Power Pool: Leadership Power Pool: Fighting Power Pool: Flight Ancillary Pool: Mace Mastery Villain Profile: Level 1: Call Swarm (A) Superior Winter's Bite - Accuracy/Damage (3) Superior Winter's Bite - Damage/RechargeTime (5) Superior Winter's Bite - Accuracy/Damage/Endurance (5) Superior Winter's Bite - Accuracy/Damage/Recharge (7) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (7) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 1: Warmth (A) Preventive Medicine - Heal (9) Preventive Medicine - Heal/Endurance (9) Preventive Medicine - Endurance/RechargeTime (11) Preventive Medicine - Heal/RechargeTime (11) Preventive Medicine - Heal/RechargeTime/Endurance (13) Preventive Medicine - Chance for +Absorb Level 2: Fire Shield (A) Aegis - Resistance (3) Aegis - Resistance/Endurance (13) Aegis - Resistance/Endurance/Recharge Level 4: Arcane Bolt (A) Apocalypse - Damage (15) Apocalypse - Damage/Recharge (15) Apocalypse - Accuracy/Damage/Recharge (17) Apocalypse - Accuracy/Recharge (17) Apocalypse - Damage/Endurance (19) Apocalypse - Chance of Damage(Negative) Level 6: Cauterize (A) Panacea - Heal/Endurance (19) Panacea - Endurance/Recharge (21) Panacea - Heal/Recharge (23) Panacea - Heal/Endurance/Recharge (25) Panacea - Heal Level 8: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense/Endurance (27) Shield Wall - +Res (Teleportation), +5% Res (All) (27) Reactive Defenses - Scaling Resist Damage (29) Karma - Knockback Protection Level 10: Kick (A) Hecatomb - Damage (29) Hecatomb - Damage/Recharge (31) Hecatomb - Accuracy/Damage/Recharge (31) Hecatomb - Accuracy/Recharge (31) Hecatomb - Damage/Endurance (33) Hecatomb - Chance of Damage(Negative) Level 12: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Luck of the Gambler - Defense Level 16: Tough (A) Steadfast Protection - Resistance/+Def 3% (34) Gladiator's Armor - TP Protection +3% Def (All) (34) Unbreakable Guard - Resistance (34) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - RechargeTime/Resistance (36) Unbreakable Guard - +Max HP Level 18: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Luck of the Gambler - Defense/Endurance (37) Red Fortune - Defense/Endurance (37) Red Fortune - Defense Level 20: Plasma Shield (A) Titanium Coating - Resistance (21) Titanium Coating - Resistance/Endurance Level 22: Thaw (A) Recharge Reduction IO Level 24: Assault (A) Endurance Reduction IO Level 26: Tactics (A) Adjusted Targeting - To Hit Buff (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge (39) Adjusted Targeting - To Hit Buff/Endurance Level 28: Forge (A) Adjusted Targeting - To Hit Buff/Recharge (39) Adjusted Targeting - To Hit Buff/Endurance/Recharge (39) Adjusted Targeting - Recharge Level 30: Rune of Protection (A) Aegis - Resistance/Recharge (40) Aegis - Endurance/Recharge (40) Aegis - Resistance/Endurance/Recharge Level 32: Air Superiority (A) Superior Blistering Cold - Accuracy/Damage (40) Superior Blistering Cold - Damage/Endurance (42) Superior Blistering Cold - Accuracy/Damage/Endurance (42) Superior Blistering Cold - Accuracy/Damage/Recharge (42) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (43) Superior Blistering Cold - Recharge/Chance for Hold Level 35: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Luck of the Gambler - Defense/Endurance (43) Red Fortune - Defense/Endurance (45) Red Fortune - Defense Level 38: Heat Exhaustion (A) Accuracy IO (45) Accuracy IO (45) Recharge Reduction IO (46) Recharge Reduction IO Level 41: Melt Armor (A) Achilles' Heel - Defense Debuff (46) Achilles' Heel - Defense Debuff/Recharge (46) Achilles' Heel - Chance for Res Debuff Level 44: Power Boost (A) Recharge Reduction IO Level 47: Evasive Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Luck of the Gambler - Defense/Endurance Level 49: Cross Punch (A) Superior Avalanche - Accuracy/Damage (50) Superior Avalanche - Accuracy/Damage/Endurance (50) Superior Avalanche - Accuracy/Damage/Recharge Level 1: Supremacy Level 1: Brawl
  7. AH! Someone noticed I had REST toggled on. Toggled it off, problem fixed!
  8. I don't understand what is happening with the Resistance totals.
  9. Here is my Mid's build for a Beast Mastery/Thermal Radiation. What is up with the Resistance when viewing the TOTALS? This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Beast Mastery Secondary Power Set: Thermal Radiation Power Pool: Sorcery Power Pool: Leadership Power Pool: Fighting Power Pool: Flight Ancillary Pool: Mace Mastery Villain Profile: Level 1: Call Swarm (A) Superior Winter's Bite - Accuracy/Damage (3) Superior Winter's Bite - Damage/RechargeTime (5) Superior Winter's Bite - Accuracy/Damage/Endurance (5) Superior Winter's Bite - Accuracy/Damage/Recharge (7) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (7) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 1: Warmth (A) Preventive Medicine - Heal (9) Preventive Medicine - Heal/Endurance (9) Preventive Medicine - Endurance/RechargeTime (11) Preventive Medicine - Heal/RechargeTime (11) Preventive Medicine - Heal/RechargeTime/Endurance (13) Preventive Medicine - Chance for +Absorb Level 2: Fire Shield (A) Aegis - Resistance (3) Aegis - Resistance/Endurance (13) Aegis - Resistance/Endurance/Recharge Level 4: Arcane Bolt (A) Apocalypse - Damage (15) Apocalypse - Damage/Recharge (15) Apocalypse - Accuracy/Damage/Recharge (17) Apocalypse - Accuracy/Recharge (17) Apocalypse - Damage/Endurance (19) Apocalypse - Chance of Damage(Negative) Level 6: Cauterize (A) Panacea - Heal/Endurance (19) Panacea - Endurance/Recharge (21) Panacea - Heal/Recharge (23) Panacea - Heal/Endurance/Recharge (25) Panacea - Heal Level 8: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense/Endurance (27) Shield Wall - +Res (Teleportation), +5% Res (All) (27) Reactive Defenses - Scaling Resist Damage (29) Karma - Knockback Protection Level 10: Kick (A) Hecatomb - Damage (29) Hecatomb - Damage/Recharge (31) Hecatomb - Accuracy/Damage/Recharge (31) Hecatomb - Accuracy/Recharge (31) Hecatomb - Damage/Endurance (33) Hecatomb - Chance of Damage(Negative) Level 12: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 14: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Luck of the Gambler - Defense Level 16: Tough (A) Steadfast Protection - Resistance/+Def 3% (34) Gladiator's Armor - TP Protection +3% Def (All) (34) Unbreakable Guard - Resistance (34) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - RechargeTime/Resistance (36) Unbreakable Guard - +Max HP Level 18: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Luck of the Gambler - Defense/Endurance (37) Red Fortune - Defense/Endurance (37) Red Fortune - Defense Level 20: Plasma Shield (A) Titanium Coating - Resistance (21) Titanium Coating - Resistance/Endurance Level 22: Thaw (A) Recharge Reduction IO Level 24: Assault (A) Endurance Reduction IO Level 26: Tactics (A) Adjusted Targeting - To Hit Buff (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge (39) Adjusted Targeting - To Hit Buff/Endurance Level 28: Forge (A) Adjusted Targeting - To Hit Buff/Recharge (39) Adjusted Targeting - To Hit Buff/Endurance/Recharge (39) Adjusted Targeting - Recharge Level 30: Rune of Protection (A) Aegis - Resistance/Recharge (40) Aegis - Endurance/Recharge (40) Aegis - Resistance/Endurance/Recharge Level 32: Air Superiority (A) Superior Blistering Cold - Accuracy/Damage (40) Superior Blistering Cold - Damage/Endurance (42) Superior Blistering Cold - Accuracy/Damage/Endurance (42) Superior Blistering Cold - Accuracy/Damage/Recharge (42) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (43) Superior Blistering Cold - Recharge/Chance for Hold Level 35: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Luck of the Gambler - Defense/Endurance (43) Red Fortune - Defense/Endurance (45) Red Fortune - Defense Level 38: Heat Exhaustion (A) Accuracy IO (45) Accuracy IO (45) Recharge Reduction IO (46) Recharge Reduction IO Level 41: Melt Armor (A) Achilles' Heel - Defense Debuff (46) Achilles' Heel - Defense Debuff/Recharge (46) Achilles' Heel - Chance for Res Debuff Level 44: Power Boost (A) Recharge Reduction IO Level 47: Evasive Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Luck of the Gambler - Defense/Endurance Level 49: Cross Punch (A) Superior Avalanche - Accuracy/Damage (50) Superior Avalanche - Accuracy/Damage/Endurance (50) Superior Avalanche - Accuracy/Damage/Recharge Level 1: Brawl (A) Mako's Bite - Accuracy/Damage Level 1: Sprint (A) HamiO:Microfilament Exposure Level 1: Supremacy Level 2: Rest
  10. I'm not concerned with the cost to put the toon together.
  11. This is a fun, but busy, mastermind to play. I do enjoy my MM participating in doing some damage amongst all the buffs/debuffs/heals. I could not find a Ninjas/Poison build so pieced together this using builds I found with Ninjas or Poison. When I click TOTALS in Mids, the results are frightening. As is, this MM will DEFINITELY have to stay well into the background. Any constructive criticism, corrections, and/or shared build will be greatly appreciated. Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Ninjas Secondary Power Set: Poison Power Pool: Medicine Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Mace Mastery Villain Profile: Level 1: Call Genin -- SprMarofS-Acc/Dmg(A), SprMarofS-Acc/Dmg/EndRdx(3), OvrFrc-Acc/Dmg/End(3), OvrFrc-Dam/KB(5), CaltoArm-+Def(Pets)(5), SlbAll-Build%(7) Level 1: Alkaloid -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(23), Pnc-Heal/EndRedux/Rchg(25), Pnc-Heal(25) Level 2: Aimed Shot -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(7), EntChs-Dmg/Rchg(9), EntChs-Dmg/EndRdx/Rchg(9), EntChs-Heal%(11), SprWntBit-Rchg/SlowProc(11) Level 4: Envenom -- Acc-I(A), HO:Lyso(31), AchHee-ResDeb%(31), TchofLadG-DefDeb(33), TchofLadG-%Dam(33) Level 6: Train Ninjas -- EndRdx-I(A) Level 8: Weaken -- Acc-I(A), HO:Lyso(33), DarWtcDsp-ToHitDeb(34), DarWtcDsp-Slow%(34) Level 10: Fistful of Arrows -- Ann-Acc/Dmg(A), Ann-Acc/Dmg/EndRdx(13), Ann-Acc/Dmg/EndRdx/Rchg(13), Ann-ResDeb%(19), Dtn-Dmg/EndRdx/Rng(21), Range-I(21) Level 12: Neurotoxic Breath -- Acc-I(A), PcnoftheT-Acc/Slow(34), PcnoftheT-Rng/Slow(36), PcnoftheT-EndRdx/Rchg/Slow(36), PcnoftheT--Rchg%(36) Level 14: Call Jounin -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(15), SprCmmoft-Acc/Dmg/EndRdx/Rchg(15), SprCmmoft-Rchg/PetAoEDef(17), SprMarofS-Dmg(17), SprMarofS-EndRdx/+Resist/+Regen(19) Level 16: Aid Other -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx/Rchg(50) Level 18: Hasten -- RechRdx-I(A) Level 20: Smoke Flash -- EndRdx-I(A) Level 22: Antidote -- GldArm-ResDam(A), GldArm-End/Res(46) Level 24: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(40), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(42), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43) Level 26: Oni -- SprCmmoft-Acc/Dmg/Rchg(A), SprCmmoft-Dmg/EndRdx/Rchg(27), SprMarofS-Dmg/EndRdx(27), SprMarofS-Acc/EndRdx(29), EdcoftheM-Acc/Dmg/EndRdx(29), EdcoftheM-PetDef(31) Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43) Level 30: Assault -- EndRdx-I(A) Level 32: Kuji In Zen -- EndRdx-I(A) Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-ResDam/Re TP(37), Ksm-ToHit+(42) Level 38: Paralytic Poison -- HO:Endo(A), SprEnt-Acc/Hold(39), SprEnt-Rchg/AbsorbProc(39), GldNet-Dam%(39), UnbCns-Dam%(40), GhsWdwEmb-Dam%(40) Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(45), GssSynFr--Build%(45) Level 44: Power Boost -- RechRdx-I(A) Level 47: Super Jump -- BlsoftheZ-ResKB(A) Level 49: Noxious Gas -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Hct-Dam%(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Clr-Stlth(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- HO:Micro(A) Level 1: Supremacy Level 2: Rest -- Heal-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Prv-Heal(A), Prv-Heal/EndRdx(46), Prv-Absorb%(48), Mrc-Heal/EndRdx(48), Mrc-Heal(48), Mrc-Rcvry+(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(45), PrfShf-End%(46) Level 1: Genin Level 14: Jounin Level 26: Oni ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1507;722;1444;HEX;| |78DA65934B4F135114C7EFB453B1D04A4B29CF16DA0AB44E61A0D198181746104D9| |51A12C0C78A34ED0043E8B4A190E8D20FE073E31770A10B8CA0A2891B4D4471E137| |30269228B2E0A1AECD789CFFE923E92493DFDCFF3DF7FCCFB9736FEAC639D7D30BB| |7CE08C933B2902E16A753E9E292B698D38DAC23959ED53376414F1DBD6D9599E989| |E55C2E6FA89775633E5D6CA99A185E9E9951C7F37A316F7893C69CB6A8194B6AE9C| |33D9ECF2FA8292DAB677443ABB74613054DCB365A9F635A3AAB2D16E7F482AB342E| |E8C66C60B4A067D42A8F543AA3719937DBA8B018BDAB0EC18FE91057642112B2B05| |D637EB55B94BF31B76C4204657168C4668D67E5F25A590410D3126476816DDDCC10| |B8467E12FB49B70911CA77073C7C97790FACBFCF5C413D73043BFBD93B083E59749| |D22CA76D1F5CE668D439BA82DF4197C4E7E68D1148EB0B0345DC68F21CD5ED7012D| |C479C2EB58177E03BEA0C54EAED7B9851E5CDF993FC0A66DB0790DB99A15709E7C1| |AB8DE06F609AF48168F3E63AE32D7C097E4E7663FF77BE43DB2C1DC043D9F9893D8| |97A6EB60909A6AC45AA9710AF912936084E6BCBC0FDE386A59272F1F6B3EDE9B054| |AE5E71CFE41F80C24402FE56895505BEB1EB4E83E78EC80F90B547E33FF80AFC8AB| |9DFB6AFF00ADE323730AF507AE32B7292C4AFF76076C21DF4EAEA9D38F7E9466B08| |9E682A84904B987D7E4D5CD7D759734B28A204E8E708E9EF3F0EF49322F710F7F85| |75CE73544E2FF7DB7B12E7A3EF2D6AECDB608EF23E24715EA239E4F6D5E17ED15A5| |BEC11E6FA1F339F807B2E21E25C679CFF492BAD535953BF202E4F5643DCFF10C725| |9881CA1DA4648857AA35931E3154AD381195A8893A5EA39CA851C6FE2BBCDFE234F| |624558932C7E5F2FD16520F6A747ACAF7D6DCADA7795E2F0D607EBFA239A49F7CE6| |76C0C15DE6A8649D85C12498B808EE55E78B21DF4145B3492168FD0FD0F5C043F0A| |C52A9795829DF397344299F53F31F3771E318| |-------------------------------------------------------------------|
  12. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! : Level 50 Magic Blaster Primary Power Set: Electrical Blast Secondary Power Set: Temporal Manipulation Power Pool: Leaping Power Pool: Sorcery Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Charged Bolts -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(43), SprDfnBrr-Acc/Dmg/Rchg(43), SprDfnBrr-Acc/Dmg/EndRdx(46), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(48), SprDfnBrr-Rchg/+Status Protect(50) Level 1: Time Wall -- HO:Endo(A) Level 2: Ball Lightning -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Rchg/Dmg%(3), SprBlsWrt-Dmg/Rchg(15), SprBlsWrt-Acc/Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/EndRdx(37), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37) Level 4: Time Stop -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(5), SprEnt-Rchg/AbsorbProc(37), SprEnt-End/Rchg(45), SprEnt-Acc/Hold/End(46), SprEnt-Acc/Hold/End/Rchg(46) Level 6: Short Circuit -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/Rchg(7), Erd-Acc/Rchg(7), Erd-Acc/Dmg/EndRdx/Rchg(27), Erd-Acc/Dmg/Rchg(43) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(9), Rct-ResDam%(9), Ksm-ToHit+(11) Level 10: Chronos -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(11), RctRtc-Pcptn(13), RechRdx-I(13) Level 12: Spirit Ward -- NmnCnv-Heal/Rchg(A), DctWnd-Heal/Rchg(15), Prv-Heal/Rchg(40) Level 14: Mystic Flight -- BlsoftheZ-ResKB(A) Level 16: End of Time -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(17), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Acc/Dmg/Rchg(19), SprAvl-Acc/Dmg/EndRdx/Rchg(19), SprAvl-Rchg/KDProc(42) Level 18: Kick -- FrcFdb-Rechg%(A) Level 20: Temporal Healing -- NmnCnv-Heal/Rchg(A), DctWnd-Heal/Rchg(21), PrfShf-EndMod/Rchg(21) Level 22: Rune of Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), UnbGrd-Max HP%(23), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31) Level 24: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(45) Level 26: Voltaic Sentinel -- ExpRnf-Acc/Dmg/Rchg(A), ExpRnf-Acc/Rchg(31), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-Acc/Dmg(36) Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31) Level 32: Thunderous Blast -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34) Level 35: Aim -- GssSynFr--ToHit/Rchg(A), GssSynFr--Build%(36) Level 38: Zapp -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(40), SprWntBit-Rchg/SlowProc(40) Level 41: Tactics -- GssSynFr--ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx(42), HO:Cyto(42) Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45) Level 47: Time Shift -- Stg-Acc/Rchg(A), Stg-Acc/Stun/Rchg(48), Stg-Acc/EndRdx(48) Level 49: Time Lord -- Ags-ResDam(A), Ags-ResDam/EndRdx(50), Ags-Psi/Status(50) Level 1: Brawl -- Mk'Bit-Acc/Dmg(A) Level 1: Defiance Level 1: Prestige Power Dash -- Clr-Stlth(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- HO:Micro(A) Level 2: Rest -- EndMod-I(A) Level 4: Ninja Run Level 2: Swift -- HO:Micro(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5) Level 0: Freedom Phalanx Reserve Level 0: Elusive Mind Level 0: Task Force Commander Level 50: Agility Core Paragon Level 50: Diamagnetic Core Flawless Interface Level 50: Barrier Core Epiphany Level 50: Melee Core Embodiment Level 1: Quick Form ------------
  13. How did you slot Superior Unrelenting Fury into Touch of Fear? My Mid's doesn't offer the set for that power, and update states I have the most current version. And, did you purposely leave Radiation Therapy empty? Thank you for providing your build!
  14. Yeah, I just noticed that. Do the Hami raids start in the Abyss or Eden, usually?
  15. I have moved some toons to Excelsior, and am hoping to join Hami and MSR runs. What is the schedule, days/times, of Hami and MSR runs on Excelsior? Thank you!
  16. I'm new to the Torchbearer shard, and hoping someone will share the days/times of Hami and MSR on this shard. Thank you!
  17. My search for a Dark Melee/Radiation Armor build has failed. It seems it's preferred switching the power sets. So, trying my hand at this, but Defense seems really low. This will be a PvE toon, regular missions and stuff. Don't know if it'd do well for farming. Your input/corrections are appreciated! Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science Brute Primary Power Set: Dark Melee Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Shadow Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7) Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(19) Level 2: Gamma Boost -- Heal-I(A), Heal-I(19) Level 4: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), StdPrt-ResDam/Def+(23) Level 6: Shadow Maul -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(7), ScrDrv-Dmg/Rchg(9), ScrDrv-Acc/Rchg(9), ScrDrv-Acc/Dmg/EndRdx(11) Level 8: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15), SprBrtFur-Rech/Fury(15) Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(31), GldArm-3defTpProc(31) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), Rct-ResDam%(50) Level 14: Kick -- FrcFdb-Rechg%(A) Level 16: Radiation Therapy -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37) Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(46) Level 20: Beta Decay -- AchHee-ResDeb%(A) Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), ShlWal-ResDam/Re TP(48) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48) Level 26: Soul Drain -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(31) Level 28: Particle Shielding -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(37), Pnc-Heal/Rchg(37), Prv-Heal/Rchg(40) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(34) Level 35: Ground Zero -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(43) Level 38: Dark Consumption -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(40) Level 41: Meltdown -- UnbGrd-Max HP%(A) Level 44: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(45), MckBrt-Taunt/Rchg/Rng(45), MckBrt-Taunt/Rng(45), MckBrt-Rchg(46) Level 47: Focused Accuracy -- RctRtc-Pcptn(A) Level 49: Physical Perfection -- NmnCnv-Regen/Rcvry+(A) Level 1: Brawl -- Mk'Bit-Acc/Dmg(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- HO:Micro(A) Level 2: Rest -- Heal-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1451;685;1370;HEX;| |78DA6594DB4F134114C6CF76B720A5A554EE428B205028B650F545D11815F0019A1| |0497C6D1A1860B5B4CDB62AF5CD07DF1535BE8882829707EFFA07F8F710144523C6| |CB7AD8EF409A7493EDAFF3CD9933DFCC999DC4C2B0F7D5F91BA749AB3E974EE5F3C| |9B3D69582AA9C9C3255664AE9C44F25BF8D8E9C4CA8B452B1E19475197F839087D5| |8CCAE455EC426ADA4C15CC6C2679C69ACF5AE49DC866D3B17195CA9999599FD3183| |567E70ADCF2EF764D2B2B3F67E63C4E7B32A7D474CB48CE9C8A8D6494355B4C2652| |F982B28AB0D5CC4EBAF95DDFB1A5EDFCD86EF21A4471835C3E610D68F885B560450| |07CD9B33756A7EFBAA3D5FE10FE04F76F33C3068DF571286235AD8BD0277CCD7974| |F419BAE4A9973CF592A7715BD8C48141833638DA4D18E3BE8A3C15D7C07D0BC222E| |8B90E7ED9A980ACB57219F93C2BA0F7B1F00958B32A5C03DFB0C72AF158251E9BC5| |63B3780C89C7D011F1CAE5AEC618577583E668F17AE116625C1CE3430CF96EBA1CE| |D2DCFE57736D676FB7F43EBF8031EFA2BFC27B4C12E423E9DF305A42601F119119F| |11F119159FEF789E3AA72836D57DE23C755C631EDF209E1BC473543C0F8C615C806| |39AA4964D12332031DF586D414E77CB2ABC1D58133E05DB9E099F83A117E07BF6D3| |2ADE5B13C8D735290C61EEF03AD8C91E82A8BF16EC477D07845B8C76F4B9DB6FE1A| |C1EBC2D5C14DE013BEE0AEF811FD843A79C91CE07D0C24B60DF43E123E132185901| |BF3ADF94B376A3FB38D6D4734238243C09864F811F79BE5E78A5DE5F58DB26B7FAE| |56CF7CF21EEB029BC244C83D179D013208AC9398A2DA1965ED606451BBC887D6C33| |481E9B6806FB1529D56C7E68B04C89972947CB946365CAA8B17743D8E3A5BD430C4| |3A70943BA59DBBD15AA6A897468F68667EFD6202D2A5F71A9D6811DFB5CAAF5226E| |D35372E3DCC72EC517C1FF9FF0DECE| |-------------------------------------------------------------------|
  18. Sorry, I don't know how to shrink the post into a clickie. Anyway, Really like your numbers and BONUS: No ice sword powers! I HATE the graphics for the ice and fire swords. I'd probably opt in for them if could choose to have frozen fists/fire fists instead. Thanks for sharing!
  19. Drat! I can't load yours. Mid's comes up with two pop up windows. First one: Powerset Load Failure Failed to load powerset by a name Controller_Buff. Electrical_Affinity at 1. Second: Read Save Data Failed Unable to read data - Object reference not set to an instance of an object. Then Mid's loads its normal window, but no individual powers nor enhancements are chosen.
  20. Sorry to take so long to respond as we are in process of moving. I knew this was a wreck, but presented it anyway hoping others would resuscitate it into a viable toon. I think I was originally intending for a ranged defense toon, but went WAY off course. I appreciate your help and suggestions! Looks like I have plenty of work to do.
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