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seaborndan

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Everything posted by seaborndan

  1. Sorry, I don't know how to shrink the post into a clickie. Anyway, Really like your numbers and BONUS: No ice sword powers! I HATE the graphics for the ice and fire swords. I'd probably opt in for them if could choose to have frozen fists/fire fists instead. Thanks for sharing!
  2. Drat! I can't load yours. Mid's comes up with two pop up windows. First one: Powerset Load Failure Failed to load powerset by a name Controller_Buff. Electrical_Affinity at 1. Second: Read Save Data Failed Unable to read data - Object reference not set to an instance of an object. Then Mid's loads its normal window, but no individual powers nor enhancements are chosen.
  3. Sorry to take so long to respond as we are in process of moving. I knew this was a wreck, but presented it anyway hoping others would resuscitate it into a viable toon. I think I was originally intending for a ranged defense toon, but went WAY off course. I appreciate your help and suggestions! Looks like I have plenty of work to do.
  4. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Controller Primary Power Set: Electric Control Secondary Power Set: Electrical Affinity Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Tesla Cage -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprWiloft-EndRdx/Rchg(3), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprWiloft-Rchg/Dmg%(7) Level 1: Shock -- PreOptmz-EndMod/End(A), PreOptmz-EndMod/Rech(13), PreOptmz-EndMod/Acc/End(13), PreOptmz-EndMod/Acc/Rech(15) Level 2: Chain Fences -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(7), GrvAnc-Acc/Immob/Rchg(9), GrvAnc-Acc/Rchg(9), GrvAnc-Immob/EndRdx(11), GrvAnc-Hold%(11) Level 4: Rejuvenating Circuit -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(17), NmnCnv-Heal(17), NmnCnv-Regen/Rcvry+(19) Level 6: Fly -- BlsoftheZ-ResKB(A) Level 8: Jolting Chain -- ExpStr-Dam%(A), FrcFdb-Rechg%(19), GldJvl-Dam%(21), EntChs-Heal%(21), SprWntBit-Acc/Dmg(23), SprWntBit-Acc/Dmg/EndRdx(23) Level 10: Galvanic Sentinel -- EnrMnp-EndMod(A), EnrMnp-EndMod/Rchg(25), EnrMnp-Stun%(25) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 14: Energizing Circuit -- EnrMnp-Stun%(A), EnrMnp-EndMod/Rchg(27) Level 16: Static Field -- CaloftheS-Acc/Rchg(A), CaloftheS-Heal%(29) Level 18: Conductive Aura -- PrfShf-EndMod/Acc(A), EffAdp-EndMod/Acc(29) Level 20: Faraday Cage -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31) Level 22: Kick -- Mk'Bit-Acc/Dmg(A) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33), Ags-Psi/Status(33), Ags-ResDam/EndRdx(33) Level 26: Paralyzing Blast -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(34), SprOvrPrs-EndRdx/Rchg(34), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SprOvrPrs-Rchg/Energy Font(36) Level 28: Empowering Circuit -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(36), RctRtc-Pcptn(37) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), Rct-Def(37), Rct-Def/EndRdx(39) Level 32: Gremlins -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-+Res(Pets)(40) Level 35: Indomitable Will -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), ShlWal-ResDam/Re TP(42), Rct-ResDam%(42) Level 38: Synaptic Overload -- CrcPrs-Conf%(A), CrcPrs-Acc/Conf/Rchg(43), CrcPrs-Acc/Rchg(43), CrcPrs-Conf/Rchg(43), CrcPrs-Conf/EndRdx(45) Level 41: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(45), RctArm-ResDam/EndRdx/Rchg(45), RctArm-ResDam(46) Level 44: Insulating Circuit -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(46), DctWnd-Heal/EndRdx/Rchg(46), DctWnd-Heal(48) Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48) Level 49: Defibrillate -- PrfShf-End%(A), PrfShf-EndMod(50), PrfShf-EndMod/Acc(50) Level 1: Brawl -- Mk'Bit-Acc/Dmg(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- HO:Micro(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- HO:Micro(A) Level 2: Health -- Prv-Absorb%(A), Pnc-Heal/+End(48) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50) ------------
  5. Yeah, I admit this is a train wreck. Please help. http://www.cohplanner.com/mids/download.php?uc=1464&c=673&a=1346&f=HEX&dc=78DA6594BB73125114C6EFB28B080443E411482004C8838404888FCAC2D1182D12944862A7C82090D51518C019535A58A88D5A68A1B61AE38C7F858D9DF676BE9D4988268E510B3CF09D10467666E7B77B9EDF9E7BEFC6AF9FE87A79EAC6512159A7B574A5929A2E16AAE5A2A665CBFA783AAF6644E332D01DDCF5EC044566B46CA65A56333B86F698E3D772B956405A4B1DCBE5D4825A5D16E64491524F6A6A7EA96A6A3E274BD9EC250BCC0DAB5AC87735DFE6B2E912BDD8674A6A2692A8A8C502F58AA72BD56C79D9459A86E97E6F157CD5F5E2A92CC4942274CF982BA0F29CB90AEE7901E6C75BB9B2D8569AB6AEDFCC3FE0BEBFE007EA23711F29A1439D7970EF596612342D3017C125EA233793EB8A3C2FA16E12B42E3017C1FDE740330D5D8F7E42FF0E753E920603EAE80DCB64B351FC4DF8EC13F826FB3D720714E15C816EE72AA8920623EAE98CB790EBBACDBC0306A8A7193192392C9A797DCCCB946F619F85E3FB38FF33E9EA665FF72BE8F7BC063F91AF079AA59E07D0EAB90B5EA19A369EBF6D0BFA077E327F31B7792D499B83E7E1C841934CB65ED4967B0F206EB061F0120FA3FF600CFC423ADCBC7E6E1766E27733FB98FD60D0C3F4821AE9EC471F5DFF237C73F03138F40454488B97B5781DE8396465AE43DB480DFC465A7CACC557C32C463698DFC1D11FCC4DE616F8864A04B84F80FB8CD999B3A83FB6097EB5E28C34F6DD701AF9E3179829E67970E222F89652435C3F34400FA3E4F331FDE064002CD05CC2BC7EE15968988C334F83D133A093E613E17D1061DD519ECF55AA13E3BD197B081D53F7993B7B46699D552178FDBDBBB6FA78BBBF4E97887558A63A2C073B2C873A2C73ED962304451609A5F53710129F10234D5B66356B26F24BECE79CDAAE4D92D6B042513FB8DE1E1F42BD8DF6F8FFA6F20F3E37DEB1
  6. Same build. http://www.cohplanner.com/mids/download.php?uc=1469&c=661&a=1322&f=HEX&dc=78DA65944B53D35014C76FDAD4D29602A5148A80BC5A853E021D5DB87354C461866A67645F025C68A4269D3445AA0B45FD1AEE7C6EDC28E2F39BF81144D4AD8F7AC8F9B7E34C32EDFC6EFEE7FCEF3DB93937C5DD85EE5757F72E082572B9AAD7EBE54B76C391E115B95E31ADAAB5D5F40B2122A5C6ADDAB661EA8E6507E97ED04D2A1765554A6D41B7B779986479416E4AB32EB54543DACDF2C586ADC796CC8AB4A5E968ED41B8645955ED464DCA8D983B5C32778CBAB166540DA7D9EF2A2B3465CDB21DDD312CB3D79596A5BE21ED7AC5A825AED48C750D6534CA45BDEED06249AA2D4DFFAFA27DB50262935050C5C41658614E1AE04DE6DC3673FFD8A6C03BA7B8DA6006D498A7B2600ECC330FDB56F22ABF7CAEE6FB0DFE61F6FD650EB49813C2EFF22DB9FCF0FA77B816F50E789BD9739739DD0477990784007BD540896B39B10C1699FDD798D3D79947941DC47AC1F304D52FBA24CFD7B5C60C6F80EBCCEE55E6141943ECF585B2888149304A3911CE5122095EB3D0871A2816E53DF645BB781F7A82CC9321E67B8AF622A777900663B47743CC6492F983A23177C75B4A0CEBF6831F0871C4E2D006C034AD9FE0DA44E20BAF17236D08DA10EAFD4977C33C4760F809EA7BC19C7D0E3E65669E812F991FC93582FD1D412F8CA21746D10B9378F729F444AAD5DE0B7A3CD432865AE2A48D431B7F4C79717A1ED2A6B0C65498F352C83F136166BA99B92833DFC3FC8CB372EC4D3F64EDF43DF03EB887B91E808F98AB54F60CFA6DE61DEFE9EC3ECED11BF035B370C0D4C99385278B580EB93978F3982B0FCF2782861ED2F0EE0AE071EA3CF78798473F8CAA9D734F3FBA44C6A3CC7B94824739EB51CE799445B5F39D682D7BA225B5F325108AAB84FA3AE7BB7518A6A8F27FF4C8A37CF328DF3DCA3F801BF785
  7. Recreated a toon from an old CoH save disk. This toon can surprisingly hold up against two, sometimes 3, mobs in a +4/8 farm, but also faceplants multiple times per mission. Embarrassing. Weak build and/or weak play style. Rise of the Phoenix is a dear friend. I would like to see what could be done with this toon by only changing enhancements, not changing power selections and number of slots, to make the toon a survivable, formidable farmer. I age 5 years with each respec, and feel I don't have very many respecs left in me. If that isn't plausible, then please carve up my toon. Cost isn't a problem. Thank you for any suggestions, changes, builds. MxDz;1483;695;1390;HEX;| |78DA6594C94F535114C6EF6B5FC596870519CA5064A60C52A8BA2741C0446D8221B| |A706A9E7069AB159A1605DCB970A789D1C4B5519C36AE9CF6260EE010D7FE01EA42| |300E89C6A11EDEF73124EFA5CDEFDDEF0CF7DC73EFBBF1D941EBFE9EF3FDCA28DE9| |DB1F3F9C440EECCB4F6C5ED647ACCAB940A8ED939FBB4CE44F28D27562C45A25538| |3E89B8CE681D1DC8D93399F464320C71504FE8C9BC8E8EA6D23A33BE3A542523535| |399E8703A999A165FCB19EDD77656060167309AD57A3CB8AA8FEB5C3E95CED60C65| |D363D1A1499D4BCE25E2767E5AE7E65060B594D121FFA7558A4FC1A70E0B22A6F21| |C218F82E631F238B829012E5842C3893555A5BCC4C4560A6E2E272BC0C037AFC345| |893110E335186331C662CC16C6BC125F2F7C3DDE83B41D004B47C16752BF8FF5FBE| |63DB0DD02B7DE26EF801577C97BE073892D626CD18472B4AA247912AC4E91A7C0DA| |34F85A6AF32356F9BBA11992AC985A71411EE515A5042BF095EC40076A4322D49B2| |AFC1DE3F04F70DB0FF217F84666083AAD2AA860136678291597B1E2B20726FC1F82| |8D8FC8C7E413B0E90256FB56F29573B7CA973047D35772196CD94772674CA9BF92B| |B5549AD85BBD3CA5D6BE5AE55896F08BE2A44DF05A9B786F5D6B0C3ADEC6C3B3BDA| |CE8EB7B3D33176B845F2D5315FDD7BACA159B47A9E887A76BD87EC251765CE06F6B| |CE13AD6B3FD06394FDE047BCAD0A31E0B7C273D6A66BDCD67912F320376CE825D73| |E439B21FB9FCB2316DACB7AD11364BB40ED6DB71056BE8BC4A5E0343B2A66E9E9A6| |EE7D418B282281433FAC7E39C96DE7F64018CFD4574EC37F84262FA98A5AF16B387| |CDB56F5B7E2B99BB5C4A9F4B89B9949D2E65974B1936D7EE82C27E9775C4A45114C| |351FCA5F26D43297C0EACDD09B42EAF2B8671086729B2D7706E9D2597F79775C563| |5C443F0297C0C865F0C3FA3D57F8B8E1FDD386F7FF08EEFA73| |-------------------------------------------------------------------|[/code]
  8. According to Mid's, Focus Chi isn't available until level 28, and Crippling Axe Kick at 35. Nice build!
  9. Sorry about copying the above, and I can't figure out how to delete it. Vayedarkfire, I was wondering why you placed Performance Shifter: End Mod in Quick Recovery, Physical Perfection, and Stamina. That piece has the same 42.4% as a MUCH less expensive Lvl 50 IO Endurance Modification.
  10. Thank you very much! That is so much better than what I currently have.
  11. This brute is from the good ol' days of CoH. It's Resist is pretty good, but Defense is pretty much nil. Used to be an AE mission involving taking down Circle of Thorn Behemoths in a circular room, and clicking a wooden chest would end the mission. This toon performed very well in it, BUT dies multiple times doing any +4/8, and even +3/8 AE missions today. Only has a handful of Dark Melee powers, but they do the job. Following Shadow Maul with Sands of Mu is a fun to view and effective punch fest, Dark Consumption and Consume plus Ageless Core Destiny ensures NEVER shy of endurance. With this toon, as it is now, Rise of the Phoenix is a must have. Currently, I use this toon as a tagalong for my Ice/Rad Tank, and the pair work really well together. BUT, I'd really enjoy seeing this toon in top solo farm form. Thank you for all responses. http://www.cohplanner.com/mids/download.php?uc=1458&c=651&a=1302&f=HEX&dc=78DA65945D53126114C77761495E040404313515B5949755A62EBA6B2AB271068A99BCC7151E65936199054CEAA2ACBE4677BDDE745366AFDFA48F9059DEF642873D7F986676879DDFC3FF9CFFF39C7DF63C5BD8CB0DBFBEBE7F49927D576B5AB359BA62B65BC2BB2ECAD5BA5133B63B4E89AE21BA6356A454103521D49C66EEF030CE724E6C897A53A8ABBA303BA5CB6D530BADD5ABC214F596DA1F788B8651536F3584A884ACE15A7D576FEA9B7A4D6F75C296B24E53360CB3A5B574A31EB4A4BCD02AC26C56F546F45A432FAB28A35D2A68CD162D16A7DA16E8FE26F5AFAE4BDA22641569661BAC326775F03673798779D0B3C9F02ECB96164B822AF34C0A4C8319E651DF4A5EF997C3D21CBFC13FCC91BFCCD12E7346725A7C472E27BCCE5DAE45B90BDE6106EE31E73AE01EF390E062AFE22A722DA7F2608119BEC19CBBC93CC6BBECAD377491A03825B7E0F9DC9B4C6F052C3387379809327AD8EBF0A41003E3A09F727C9C23FBA2BC6676043550CCCF7BECF0BB791F0243CCD31EE6078A0691138CD1608AF66E8C198F337F523464ED78570E61DD30F89110412C026D145CA0F5A35C9B14FDCAEB85481B8336867A4FE8DF38CFE11A7F8AFA5E32975E80CF98C9E7E02BE627724D607F27D00B93E88549F4C22CDEFD3C7A62BEDBDF0B7A3CD432855A22A44D439B7E4279117A1ED2125823E1E5BC79E49FF33193C3CCB49F990930BFE0ACF4BC0B8F583B7B1F7C00EE63AE87E063E60695BD887E5B7CCF7BBA748073F4167CC3CC1E3235F2A4E0492196466E1ADE0CE6CAC0F399A0A28754BCBB2CD84B5DE1FE9056D00F93CAE0DCD38F2E296953566C4AD6A69CB729176CCAAA32F84E74F3B66851197C0924D9523C2383F3DD3DF25254FE3F7A6C53BEDB941F36E51F2308F2E0
  12. Is there an updated build?
  13. Drats. It's never a simple solution with these character builds. LOL I had a build going when I found one in these forums very similar, so combined them to get the one below. Turns out to be very nice at taking damage, just the Arachnos threw me off. Haven't had issues, other than endurance, with Carnies. Haven't tested with Freaks or Malta, yet. This toon would be used mostly for team missions and such, so I'll just pack a lot of purple inspirations in the tray and email. I really don't think I'll ever do the +5 enhancement slotting. Thanks for your help! Those are nice builds, which I'll keep in my file. http://www.cohplanner.com/mids/download.php?uc=1442&c=670&a=1340&f=HEX&dc=78DA65944B4F13511886CFB453A1D07291528AB440CBAD052DADB202851841A3D284A871DB4C602C23B5252D0B599A88979DA2C68D8AEC149578DBFA03BCBBF2FA1B04832BDDD48FBE6F0AB1934C9F9CF7EB773DE74CE2FCA86BF5C88511A5B90EA58D7C3E79CAC8CC983947C24859936AF3A990D70735396A9E313379337A74D24C1ECC9DCBE6FC3424CCB469464F18539631676533582BF744369B8E1EB652D3735626E52AAEC64D63561655C5C5C959D39C520D63B3D664742C63E652F3C984919F3373F33EC9DA2DEF6BA7FC689B7514EC6ACDAE545C57B6757203D47F83AB3D8A4F4157D336D82C70C7597206AC4C836F9C0C2F3E9A1F712A0360552BD906BADAC1A792C70E1F877D105ADD10B91FDC79801C063D23E05BC9E7403FCA115445ED9D6815D0B48A3E681EF2A5E472B23E277BF2B2272F7BF2B1271F7B7A2F0ED588E7A81ED08ADAAE181907FD7F508FBF49D6015DB5EEC5FA83F8BAE9EBFE0CADF50BF9156CFF467E277F80CFA4D65AD65ACB590639CB206719E42C3B38CB8F92AF1EF96CF58DA8ADC3431EC77F5E45946A405CAD8173E9246D723C1B61538D0BE8DF2E5A136336B1FF4EF6DFC9FE3F49DEE6E2CE17B466E6EDAE0737C24AB5707F5BEEE8B0DD25EF813D4BE47D7219D42577807B1960DC08FBF18AAD8DB6B6FF6CCF657621E60C5D43ACC875B07791BC41DE0477DF025F886F177DBB2ED2B6405E02F75C26AF9057C190D414664D61CEB49F5C92F1F771B67D8302DDAE96458B3257F40162F43F2457C0F823F231F9045C712B15E3D98F0DE3DCF9F5D29D556A421092BEF5D29D2FF46EB717E451B132255EA6EC2B5306CA94F1EDCA10BA9BD04B5F03A5710ACEBAD26D2FFCAC123B3BD0E8B3BEA5D9B420BF14A7B1AB35C7843DBA5ADBEE1746DC5F5B9AA6DDC6C9AD5904FF7A059CC03F8CACCE59
  14. Hello! Last night my toon, Ice/Rad/Energy Tanker, led Eochai through the streets of Peregrine Island without a hitch. Even stopped at some ToT doors and cleared some TRICKS while Eochai stomped, threw fireballs, and even sent his Streng after me. My health barely dinged, and recovered immediately. Today, I did some solo radio missions at +4/8, and was faceplanted by Arachnos baddies, but just the psi types caused me issues. In Permafrost, I have Aegis Resist/End, Resist/Rech, Resist, Unb Guard +7.5 HP, StdFst Prot KB Prot, Glad Arm TP +Def All Should I remove one of the Aegis or the Unb Guard and replace with the Aegis Psi/Stat Res proc OR choose incarnate Barrier under the Destiny slot, or replace an enhancement AND get Barrier? I was originally going for the Ageless in Destiny, I like having the Endurance boost, but oh well, if I can fix the Psi issue. Thanks for any suggestions!
  15. Hello! Would it be possible to have a Server Status Window, or something showing which ones are up and down, at the very beginning of the forums page? When I have an issue logging into the game the first place I go is to these forums to search if they are available or not. It would be a really nice feature to come here and see immediately if the game is up and running, or otherwise, without having to click on another heading to find out. Thank you!
  16. THANK YOU!
  17. Hyperstrike, the build needs another Electricity Mastery power chosen before Charged Armor can be included. Will you please update the build with the necessary changes? I very much appreciate your providing this! Thank you!
  18. That's impressive, great job! An option instead of using base teleporter to refill inspirations would be to load inspirations up in your email. Keep the email window up on side of the screen, if you wish, and pluck away before, during, and after fights. On the screen shot, I would bring up my email, click "C" to remove the chat, and place the email window in its place, just for this type of situation where chat is unimportant. I recommend placing the email window on the left because inspirations and take item/delete this email are done on the right side of email window, so speed/convenience is available.
  19. Just getting started.
  20. I have. I got a rubberstamped terms of service message. I replied to it, have had no response, so going through other avenues.
  21. Hello! I'm posting this here since I am unable to get a response to follow up requests. My character, COVID 19, had it's name changed to Generic112234. GM Korvin said the name was adult/controversial, so against terms of service. There are MANY character names taken from coronavirus running around ALL the servers. There's even one with a photo on facebook page City of Heroes. I really don't understand the name to be "adult/controversial," please explain. There are characters in comics, Typhoid Mary, Bella Donna, Carnage, Asbestos Man, Bloodshed, just to name a few, with names relating to disease, death, etc. And, there are MANY throughout the Homecoming servers. Do a team search and enter an "adult/controversial" name, or just spend a few minutes in AE or around Ms. Liberty reading character names. Please, simply, restore the name of Generic112234 to COVID 19 on Indomitable server, and let's get back to playing the game. Thank you!
  22. That's it! I like it a lot! Huge THANK YOU to all of you! There's still a tad bit of my original thinking, and then a bunch of reworking from Darkir, and inserts from suggestions of Gauntlet_Prime and Frosticus, completed the build, and the pic showing the correct Mid's build export selection from s3ri0us was a huge help. Thank you all for helping finish this character, I can't wait to level it up!
  23. So, now I'm with the decision to use procs or sets in Spring Attack and Shield Charge due to low probability to hit. Accuracies in the sets would definitely raise the hit probability, but procs bring all their steamy goodness If/when they hit. Would slotting sets screw things up? Already have a set of Armagedden in another power, but 4-slotting Obliterations in SP and/or SC would give a +9% accuracy set bonus in each, and allow 2 procs. Some proc sacrifices would have to be made. No/Yes? Something like this? Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Robo-Bunny: Level 50 Technology Brute Primary Power Set: Savage Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Maiming Slash -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(39) Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7), Ksm-ToHit+(46) Level 2: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(9), LucoftheG-Def/EndRdx(11) Level 4: Shred -- Obl-Dmg(A), Obl-Dmg/Rchg(11), Obl-Acc/Dmg/Rchg(13), Obl-Acc/Dmg/EndRdx/Rchg(13), Obl-%Dam(15), AchHee-ResDeb%(15) Level 6: True Grit -- StdPrt-ResDam/Def+(A) Level 8: Blood Thirst -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(25) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 12: Vicious Slash -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Rchg/+Regen/+End(17), SprUnrFur-Dmg/Rchg(27), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg(29) Level 14: Active Defense -- EndRdx-I(A) Level 16: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(31), BlsoftheZ-ResKB(48) Level 18: Against All Odds -- EndRdx-I(A) Level 20: Rending Flurry -- Arm-Dmg(A), Arm-Acc/Rchg(31), Arm-Acc/Dmg/Rchg(31), Arm-Dmg/EndRdx(33), Arm-Dam%(33) Level 22: Spring Attack -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/Rchg(33), Obl-Dmg/Rchg(34), Obl-%Dam(34), Erd-%Dam(34), FrcFdb-Rechg%(36) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36) Level 26: Phalanx Fighting -- LucoftheG-Def/Rchg+(A) Level 28: Kick -- FrcFdb-Rechg%(A) Level 30: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(37), Ags-ResDam/Rchg(37), GldArm-3defTpProc(37) Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(39), Erd-%Dam(39), ScrDrv-Dam%(40), PrfZng-Dam%(40), FuroftheG-ResDeb%(40) Level 35: Weave -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(42), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(50), RedFrt-EndRdx(50) Level 38: Shield Charge -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/Rchg(43), Obl-Dmg/Rchg(43), Obl-%Dam(43), PrfZng-Dam%(45), FrcFdb-Rechg%(45) Level 41: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def/Rchg+(45) Level 44: Superior Conditioning -- PrfShf-End%(A) Level 47: Physical Perfection -- Pnc-Heal/+End(A) Level 49: Tactics -- HO:Cyto(A), HO:Cyto(50) Level 1: Brawl -- Hct-Dmg(A), Hct-Dmg/Rchg(9), Hct-Acc/Dmg/Rchg(17), Hct-Acc/Rchg(19), Hct-Dmg/EndRdx(19) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(25), NmnCnv-Heal/Rchg(36), NmnCnv-Heal/EndRdx/Rchg(46), NmnCnv-Heal(48), NmnCnv-Regen/Rcvry+(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46) Level 1: Blood Frenzy ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1469;704;1408;HEX;| |78DA65944B4F135114C7CFB453A0439F16682B5428485FD0D22A26C647481070030| |601DD920AD7B649D3362D181B572EFC026EDCFA00156348FC086E7DC6ADFA1540F7| |08F574CE9F76D149677E73CF3D8FFF3DF74E971ECE39F66F3E9E21ADF746315BABA| |DCF56B7B794B1A636F2A572B19CAB5B89C85829DF2B2767B74BA57A370F03A6CFFA| |922A2A955ACD3EC8E63018928939755F956A3C952FA8E2E6E9901CCBE57231B5A8B| |2954229679883D58A529B4EF375A190CB6FF184FBD46B53556BF94225385F296CA4| |E64BAA9AABAF2F656B5BAA5A1791019612E17B2FC60F8D6F6AD8E839EBCDE864790| |1BE14EAAFC01D616457F8C9D18AB5523FBF64ECD4D5077A84C9639E0EE9F4997D35| |F1B568F0ED81AF01DF77ACA5D9B1A616EB91C5AC611C0B1D276043E822D1E0FAC86| |39F4E5F38BF4DF293CDCF2F213BED73BE6EE4EBDE91B8BE5DF0B570E00DF85618D8| |C39803EDC86787DE5B71A25EF4AAD7A19B7E1EAFF0AC13740987DCA047F895F5399| |1CF1926339F9F6BB8459FC5FD53EA9EFB259CFA2DFCC6715EB3710DF222EE3DAFCB| |2771BAEF32E2AE82578423D7C0EB426D80CC2D6A6AEFFF6731F38C9C08C3E871B8D| |953DEABF0A1F474EC89D84759A75F6235FF84681803BFB3BE20D615449F2CEC3F08| |DB207258D916C259094D6BA6ED7C1ACC8017644F3FF0FA86B16FC347A23182FD8E3| |4B5B1C6E82332C7D19AE48FCEE08C729D51A9A38F1A9237EE009DC28C0B740B7FF0| |1AC6D19B71F42681F39638967A09D49F6CD6EB63625D5EAE17C3B98EE11CC77DC24| |9F4C3EE259A403F269EE11CB32D055B2A2CB97D9C2B8D3EA72F31BAAC94018774C2| |D5E026488E9EA8D013139E898309686FC7F08F2F4A7758321D968B1D96E90ECB82D| |EFAF21B8B1DB3CB3A26D9A29916BBA7F565370E8CD63F0166FFB42D36EDB6EC4960| |4538B62A4CAE09A7EE807785871DD9FEB62D9A866E279FCAAEAA685BF77F5A14E4C| |9| |-------------------------------------------------------------------|
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