This is a build I did in Mids for a Kin/Sonic defender. I haven't had the money to fully realize it on the servers, but would appreciate some critiques if you don't mind.
This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn
Click this DataLink to open the build!
Level 50 Technology Defender Primary Power Set: Kinetics Secondary Power Set: Sonic Attack Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Flame Mastery
Hero Profile: Level 1: Transfusion -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-EndRdx/Rchg(3), Prv-Heal/Rchg(5), Prv-Absorb%(5), Prv-Heal/Rchg/EndRdx(7) Level 1: Shriek -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(7), SprVglAss-Acc/Dmg(9), SprVglAss-Dmg/Rchg(9), SprVglAss-Dmg/EndRdx/Rchg(11), SprVglAss-Acc/Dmg/EndRdx(11) Level 2: Siphon Power -- RechRdx-I(A) Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13), Rct-ResDam%(15), Rct-Def(15), Rct-Def/EndRdx(17), Rct-Def/EndRdx/Rchg(17) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 8: Increase Density -- GldArm-3defTpProc(A) Level 10: Howl -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx(37), SprFrzBls-Acc/Dmg/EndRdx(37), SprFrzBls-Acc/Dmg/Rchg(37), SprFrzBls-Acc/Dmg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(39) Level 12: Speed Boost -- EndMod-I(A) Level 14: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31) Level 16: Shout -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), SprWntBit-Acc/Dmg/Rchg(40), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Dmg/Rchg(40), SprWntBit-Acc/Dmg(43) Level 18: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(19), Ags-ResDam(21), StdPrt-ResDam/Def+(29) Level 20: Amplify -- GssSynFr--Rchg/EndRdx(A), GssSynFr--Build%(23), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit(27), GssSynFr--ToHit/EndRdx(27) Level 22: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(25), Rct-Def/EndRdx(31), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(47) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(34) Level 26: Transference -- PrfShf-Acc/Rchg(A), PrfShf-EndMod/Acc/Rchg(33), PrfShf-EndMod/Rchg(33), PrfShf-EndMod(33), PrfShf-EndMod/Acc(34), PrfShf-End%(34) Level 28: Assault -- Empty(A) Level 30: Vengeance -- LucoftheG-Def/Rchg+(A) Level 32: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(50) Level 35: Consume -- RechRdx-I(A) Level 38: Dreadful Wail -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg(48) Level 41: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-Rchg/ResDam(42), UnbGrd-Max HP%(43), UnbGrd-ResDam/EndRdx/Rchg(47) Level 44: Siphon Speed -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(45), ImpSwf-Acc/EndRdx(45), ImpSwf-Rng/Slow(45), ImpSwf-Dam%(46), ImpSwf-EndRdx/Rchg/Slow(46) Level 47: Super Jump -- UnbLea-Stlth(A) Level 49: Acrobatics -- EndRdx-I(A) Level 1: Vigilance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(36), NmnCnv-Regen/Rcvry+(36) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(36) Level 50: Support Radial Embodiment Level 50: Agility Core Paragon ------------ ------------ Set Bonus Totals:
9% DamageBuff(Smashing)
9% DamageBuff(Lethal)
9% DamageBuff(Fire)
9% DamageBuff(Cold)
9% DamageBuff(Energy)
9% DamageBuff(Negative)
9% DamageBuff(Toxic)
9% DamageBuff(Psionic)
21.63% Defense(Melee)
17.56% Defense(Smashing)
17.56% Defense(Lethal)
31.94% Defense(Fire)
31.94% Defense(Cold)
12.25% Defense(Energy)
12.25% Defense(Negative)
6% Defense(Psionic)
11% Defense(Ranged)
30.69% Defense(AoE)
3.6% Max End
3% Enhancement(SpeedJumping)
3% Enhancement(JumpHeight)
3% Enhancement(SpeedFlying)
3% Enhancement(SpeedRunning)
48.75% Enhancement(RechargeTime)
6.25% Enhancement(Max EnduranceDiscount)
15% Enhancement(Accuracy)
30% SpeedFlying
GrantPower Preventive Medicine (10% chance, if Scourge)
171.7 HP (16.88%) HitPoints
30% JumpHeight
30% SpeedJumping
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 96.25%
MezResist(Held) 96.25%
MezResist(Immobilized) 96.25%
MezResist(Sleep) 96.25%
MezResist(Stunned) 96.25%
MezResist(Terrorized) 96.25%
MezResist(Teleport) 100% (20% chance)
21% (0.35 End/sec) Recovery
60% ResEffect(SpeedFlying)
60% ResEffect(RechargeTime)
60% ResEffect(SpeedRunning)
14.75% Resistance(Smashing)
14.75% Resistance(Lethal)
50% Resistance(Fire)
50% Resistance(Cold)
13.25% Resistance(Energy)
13.25% Resistance(Negative)
11.75% Resistance(Toxic)
11.75% Resistance(Psionic)
30% SpeedRunning