Submitted my votes!
Now, I know this may be something impossible, but why not try and throw this Idea in the air anyways 😄 :
How cool would it be to be able to place enemy spawns in the SG base? Hear me out.
To make things far, they wouldn't need to generate XP, but imagine how it would favor for a more immersive RP scene and time use in our SG bases, especially for those who make their own outdoor maps.
As an AE creator, time and time again I've made content for groups that exceeded more than 8 persons. I've recently made fun events where I utilized bases as the playground for scenes.
It would be a nice touch as well for those who make bases that are based on aspects of a particular zone and still want to give off the danger levels of that zone.
In terms of how it could work, I thought about how you can place different skies or FX on the map.. an area sized invisible marker that can generate enemy spawns. enemies -like invasion enemies- can scale with whoever is fighting.
-it doesnt have to be custom characters but a category tab of which ever already made in-game enemy groups. The drop can just be a random selection of enemy types from that group (just like in normal outside zones)
I know I know.. it's probably impossible.. but to me, it was worth at least throwing that out there. Ive seen and have made bases where it would benefit so much to have sections of it to watch out for hostiles.
Anyway, thanks for humoring me if you read through all of this 😄