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cranebump

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cranebump last won the day on August 22 2023

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About cranebump

  • Birthday December 5

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  1. I always assume that people are running characters who are exemplared down, and probably IO’ed (with attunes). That said, I do try to test my arcs with characters to fit the level. I can certainly see, and have seen, that customs are definitely tougher than your average bear. I am certain I have some pain the ass ones in earlier arcs, but have hopefully more balanced ones on newer arcs. (Again…hopefully…):-)
  2. I’ll be checking out your runs, as usual. Thanks for highlighting the community’s creators!
  3. My advice is to design the main narrative as solid as possible (the “must do”). After that, worry about the other stuff (the “would be nice if…”). There is, after all, nothing we can do but work with what we have.
  4. You can create friendly NPC patrols, but they won’t be scampering. NPCs as rescues with the captors set to empty and the NPC trembling, then running off when you rescue them might work, but it’s limited. Unfortunately, there just really isn’t a way to achieve that effect you see in in-game mishes.
  5. Whips Chains A lot more leather Something super frilly that… hang on… Um…wrong list…heh…(ahem)
  6. You can set the mish to where the player must exit through the original entrance, rather than click to leave.
  7. Could we finally see a stalking mastermind scrappatanking with a dominating control blaster set? HUZZAAAAAAAAAAH!
  8. Did rolls. Got a Robotics/Elec Aff MM. this is probably the most sense that any of my rolls for this activity have ever made.:-) I’ll whip up a character soon. UPDATE: Sheila Foyle loved her job at the Sweet Eats factory and distribution center. Especially the production center, where huge vats of chocolate swirled hypnotically. Thanks to her natural acumen (and days on the farm tinkering and enhancing Paw-Paw's machines), she was well on her way to becoming the 2nd assistant technician. But on her last shift, when she was installing the latest updates -- a new automation system intended to make the company's Andromeda bars even silkier and smoother -- a superpowered brawl between Dr. Maximo and the New Regulators spilled into the factory space. The impact of all that superpowered energy blasted her right into the first batch of Silkysmoothe. Still sizzling with the various effects in her system, she arose from the vat, finding her self strangle imbued with the power of her creamy creation. After a brief period of recovery and training -- during which she obtained a hefty settlement from the Regulators' lawyers for, among other things losing an eye -- she put her newfound skills to work, fashioning an FPG (fancy, powerful gun) and developing her choco-bots into instruments of justice. She now patrols Paragon City as the one and only SHOCKLATIER!
  9. I’ve been mostly away from the game for a few months, but I will come back for this 🙂
  10. Perhaps Sinclair’s “edginess” is a blessing. I mean, he could’ve been some sort of frat guy, running around yelling such things as “Manti-SCORE!, bruh!” (offers overly exuberant high five).
  11. Or pinin’ for the fjords
  12. Me personally? Craftsmanship, care and characters.
  13. Well, first off, here are some reviews. As far as favorites, there are a lot. If you troll the AE board, you'll likely find them mentioned somewhere. As far as authors go, the most mentioned/honored are @Ankylosaur and @Darmian (I can personally vouch for the quality of their work). I like @Clave Dark 5's stuff a lot (which I'd term ecletic).:-) @Jiro Ito does excellent work all around. There's plenty more great stories, many of which carry the Dev's Choice seal from back in the day. And plenty more excellent stories flying way under the radar (unfortunately).
  14. When I think of this guy, this saying comes to mind: there’s a G at the end of every douchebaG. 🙂
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