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You

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  1. I always make support characters. So I have never a blaster at all because I keep thinking being a support character is more useful in a team and particularly in end game. Can I make a Water/TA useful in team settings? Thanks!
  2. I know blaster and defender play very differently. But still I am debating whether to level up Water/TA blaster or a Dark/Water defender. Can someone give me some insights and advice? Thanks!
  3. I have at the moment on 191.25% global recharge bonus. There are still rooms for two more sets of purples. Since I have 3 FF +recharge proc and can keep them up rather frequently, meaning at the moment I am on 291.25% almost all the time. Most of the attack powers are around 80% recharge time, which I may use a few boosters to bring up the % more. So eventually adding to my current global recharge bonus, my main powers are close to the cap recharge. Does it worth to get those purples? Or just get 1 set keeping to my global bonus to around 200%? After all, I can get to almost cap recharge by myself already: 200% global bonus + constant FF proc + 80-90% on individual power. Any thoughts? Thanks!
  4. I am going to try Water Blast and am deciding what to pair with it. Dark seems good. Does it fit well with Water on endgame contents? Thanks!
  5. A Water Storm combo is better on a Corr or Def? Thanks!
  6. Which one is better for end game contents? I like both anyway and they are different despite sharing the same secondary power. Ultimately, for end game contents does one better than the other? Thanks!
  7. Could someone recommend me a perma-PA ill/trap build please? Thanks!
  8. One other I would like to do to improve on is to have a clearer visual effect on the boundary of VG. I don’t want to stand too close in a melee fight yet not too far to be out of range. It is so hard to get it right... otherwise I personally do not mind changing to a cast on ally power like that of MM.
  9. I will need to log on the game later to check the numbers. But i don’t normally have problem as the soft control from Storm is well enough to avoid a lot of incoming hits. Of course, if you are aiming for softcapping defence, Thugs, Bots and Beasts are your only choice. But then, I specifically said “dps-strong” not def-strong.
  10. I have both Demon/Storm and Thugs/Storm. I would prefer Demon instead as it offers -Res not only to itself and Storm but also to the team around you. So on a larger scale, it is “dps-stronger” than Thugs.
  11. So, no one specific AT that DP works better on I presume.
  12. Which class can make the most of DP? I rather like DP. I am running a DP/Kin corr at the moment but am Interested to know whether I should reroll it to something else to make the most of the powerset. Thanks!
  13. You

    Tanky Blaster?

    Thanks for all your suggestion. What are the good secondary to go for? TA? And what else? Thanks again!!
  14. You

    Tanky Blaster?

    Can a Blaster be tanky? certainly I am not talking about tank or brute or scrapper level of durability. But I am looking into the possibility of a tough ranged class that is not a Sentinel. Any advice and suggestion? Thanks!
  15. I have been using Attuned enhancements whilst levelling. At 50 now, is it better to swap those and use Enhancement Booster boosted IOs? Please advise. Thanks!
  16. So, it’s not really worth slotting that proc in EC...
  17. I put Gaussian's in my MM. but it only fired once in a while on myself. What seems to be the problem?
  18. Which epic or patron should I pick for my mind/energy Dom?
  19. I think I am going to try a Mind/Energy dom. What does the "-25% strength to confuse for 10s on target"? Does it make the target more susceptible to be confused? By the way, is it advisable to slot a FF +rech proc in every available powers of Energy just to get more recharge? Thanks!
  20. In which case which combo is good for this perma confuse concept character?
  21. I am thinking either a Mind or Dark Dom then. Any suggestion / comment for them? Which one is better?
  22. Can I perma confuse an AV or a GM?
  23. I am leaning towards Demons too. I have a Ninjas/Storm upto lv35. I am still pulling my hair out on a regular +2 mission. I am trying a Demons/Ele now just to have a feel of the novelty of /Ele. It is rather sturdy but Empowering Circuit does not do enough +Dam as I hope.
  24. Empowering Circuit seems to be a bit underwhelming. It only does well on the first target and the rest along the chain gets only half of the buff. What is the general consensus of this power? By the way, I have been testing this power with Gaussian's proc. And sadly it only affect the caster not teammates or pets.
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