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Zep

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Posts posted by Zep

  1. You will have endurance issues - depending on build and how many toggles you add (like all 3 leadership) it can get pretty bad. At 50 with the Alpha Slot things get much better.

     

    You'll want 3 end redux in hotfeet. Once you get Imps you can turn it off a lot when not in use till 50/Alpha.

     

    Slot a lot of end redux till 50, in everything - once you have your alpha resec and remove some of them - not all.

     

    Fire Cages - if you use it - is a huge end pig with its fast recharge it can drain you with some toggles running.

  2. I'd be happy with changing how they look.

     

    Much more transparent for example, a base that is a bit lower then current with projectors facing upwards. I'd be happy with the war walls being replaces with the same barriers used for open zone instances - a thin blue force field that is only visible close up.  Much less ugly and still in place for story and function.

     

    I'd love to see all the in-between spaces fleshed out. Put in housing tracts, low level zones for now - add a lot of space for the RP crowd and more places for low to mid level instance doors. I just done see the manpower being there.

     

    I was at a meet-n-greet in SF back in the live days and asked about removing the War Walls and all of the devs in earshot had their eyes bug out and a massive amount of defensiveness followed. 

     

    I wonder if someone could put together an AI based random zone generator?

  3. I also like to put devastation in Lightning Storm complete with the chance to hold.

     

    Chance to immob in flashfire.

     

    Chance to hold in Fire Cages. 

     

    And many more depending on build specifics. 

     

    It is a really nice combo.

  4. Thank you,

     

    It is one of the max sized rooms. I have stuff on the floor already, though more to come, and walls around the perimeter. 

     

    I can search for 'Sky' under items but havint found the tab these items are in. When I place it from searching up 'place items' nothing happens. If I clip my head though the roof I can see it --- hmmmm, how do I get rid of the max height ceiling texture?

     

    Thanks!

     

  5. 1 hour ago, Leandro said:

    I was told about the cap increase on Saturday and immediately reversed it. The "devs" don't play the game every day, and when we do it's most likely not in the production servers. Don't confuse GMs, who are in game constantly to help players, with "devs", who mostly experience the game through staring at code and near-empty test servers.

    I wonder, out of curiosity, roughly how many lines of code are there? For the server and separately for the client?

     

    Separate from lines of code would, I think, be bytes of config data (where things like zone caps are stored) - my guess anyways, I only have experience with very small blocks of code.

     

    While we all have our different views on how balance and other changes that come out impact our game play styles, I would hope we are all in strong agreement at the awesomeness that patches and upgrades are coming out.

     

    Even were our wondrous dev's playing daily it does not mean they play the same way you or I do play. I am, sadly, burdened with a full blown case of alt-i-holisism and have only recently made it again to the Rickti War zone and not at all to The Hive. I didnt notice the cap had changed just by running missions, how would you?

     

    Thank you again to everyone who makes this world work for us!!

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