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Piecemeal

Retired Developer
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Everything posted by Piecemeal

  1. As of this moment I feel round 1 has enough to work with. I will begin the delve into your suggestions and I will be back Soon(tm) with updates!
  2. Over the course of this week, I will be combing this thread to collect the best ideas that align with the plots-you-don't-know-about-and-future-stuff, closing this thread, opening a new thread with the theorycraft updates, and beginning the discussion anew under the new directions we're taking.
  3. In regard to the whole "How do I address you?" question: I'm going to be as delicate and straight-forward with this as I can. And keep in mind, I'm an ally, so I'll always try my best to respect your position and what you tell me you are. But for me? I'm just me. I actually don't mind what pronouns you choose for me. I can happily exist in whatever identity you need me to be. I don't see the world through a pronoun-focused lens, and I don't expect people to subscribe to whatever I consider myself to be mentally or physically. I've always naively seen the world in the best light - we're all just people with limitless potential trying to find our purpose and value in life. I've got who I am and what I liked worked out and locked down, I just never bring it into what I'm doing - it's personal and on this platform, irrelevant to an extent. I rather enjoyed the character of Janet on The Good Place for her all-encompassing knowledge of the universe, and her charming innocence in being limited to human scope of interaction. So consider me a Conduit, an Operator, another program in the system. I'm here for you! With that said, there's been a LOT of really good information submitted here and elsewhere. Hopefully in a few weeks I'll have another followup. I love the idea of the Wharf Rats, the weapons, the costumes. I'm working on a LOT of things in these coming patches, a lot of which is subtle and outside of the story arcs. (LFG whatwhat) I may create another Developer Discussion thread with the ideas pushed forth by you all and some teaser pictures. I hope it doesn't disappoint!
  4. You read my mind - I had already slated to concept out a Forgemaster unit!
  5. The Meta Contact was perma-pinned to the top of the missions window and it was widely panned as obtrusive. It was removed, but there really should be a better system outside Ouroboros.
  6. The Signature Story arcs may be hard to find, but remember that they also exist, and Odysseus and the Warriors played a part in SSA2, meaning that they are involved in current plot as of shutdown.
  7. I do think this idea with Alexander has legs. I will certainly use him for something, but I'm still hesitant to make ANOTHER civil war. We just had one with the Vahzilok and the Freakshow, so I need a vehicle to carry me forward with the Warriors that can maybe siphon people off the Warrior ranks into another group.
  8. I also overlooked the thematic nature of the headband, so I will keep those present, and red.
  9. I hear you on the staves, but I am intent on bringing it in to the concept. It's a smashy stick not unlike Mace, I'll simply avoid the breakdance move and possibly swap or change animations here and there to make it less Staff-Fu for them. I think a Warrior coming at you with a bo staff seems in step, personally. Edit: Greek spearmen? Yes please.
  10. As the Warriors show their age, the time has come to consider revisiting their aesthetic and their challenge to players. I have begun the ideation of their design and revamping their power selection with new mechanics to make them more interesting to fight. Currently, the following is in the idea phase: Power selections expanded Sword, Axe, Mace, Staff, Brawling Willpower, Super Reflexes, Shield Greek theme expanded (Lore, designations, weapons) New tattoos, faces, and outfits New high-level units for expanded gameplay dynamics Concept The Warriors have been in sort of a middling state since forever (Subjective: My opinion) Their look and powers are both... very uninspiring I want to maintain the majority of their aesthetic while diversifying how they look from unit to unit This includes weapons and outfits. Camo pants and torn jeans are still on the aesthetic outlook, as are sleeveless jackets and tees Weapons should have a few different looks per type Jackets, tattoos, headbands, gloves, boots, potentially lightly armored in some cases Odysseus not only has a warehouse full of relics, but he uses some, like Fists of Vulcan While current feedback has already suggested not to turn them into New Hellions, I am hopeful to develop a plot in which this idea is presented, challenged, and resolved Anything 'betraying' their natural-ness will be considered and resolved. In the end, I believe that the Warriors need to fill a niche of what normal humans can do with little to no magical cheat-codes. What I would like to ask the playerbase is a wishlist of do's and don'ts, such as: Can you include this, this or this? Can you expand upon, clarify, or update this lore bit? No silly hats, spandex, or Viking horns No slap-on basic bandaid parts from the player geometries without heavy modification to make unique. Please remember that this thread comes with no guarantees of anything. I'm still in the idea phase and any number of things could keep this from achieving fruition. Keep your hype levels... low.
  11. This issue, if I understand the black magic voodoo, should be resolved with an update pushed to the HC Launcher, as it appears to be a clientside issue. Let me know.
  12. Layered FX on the floor might be the culprit. What's your video card? Weird this wasn't reported before now.
  13. It's uncanny how many times people suggest things I've already started to do, before I announce them 😄 Some of the ideas pitched in here were already being concepted out and played with. Other ideas, so much better 😄
  14. I'm drafting a more comprehensive set of changes for the future. Lost warriors in the Freaklok makes slightly more sense. 😄
  15. It wasn't anything definitive, I threw some things together to see what could be done and borrowed some inspiration from Warrior Earth and their current costumes. A revamp will follow a good deal of the Greek theme. Tranquilo, my good sir, this will be vetted in beta long before something like that becomes mainstream. Greek theme aside, the real theme they're treading on now is "pinnacles of human perfection, top-tier artifact smugglers, and brutal martial fighters". Design concepts to revamp are going to be around that. The amount of time needed for the custom art assets are pretty consuming, and the Freaklok assets are deep in that direction. For a what-if like you quoted, I can't give that much time. So don't take that as my genuine desire for their aesthetic, because it ain't. 😄
  16. Can I politely step in and say that this conversation is teetering back and forth, and might not go in a constructive and positive direction if the tit-for-tat keeps going? Because I'm pretty sure someone else will say it if I don't. Please pump the brakes, folks.
  17. Am I not seeing a single mention here of debuff? A good Radiation defender can overcome both Def and Res issues. Those toggles are made for this situation! Same goes for Sonic, Dark, Cold, and Trick Arrow!
  18. I'll add to my list of things to look at. No promises.
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