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Catalystic

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Everything posted by Catalystic

  1. Are there any plans for fixing the Badge Tracker Terminal on Excelsior? Or, would it be possible to re-enable Null's ability to track the dimensional warder and dreamwalker badges until the terminal can be fixed? Currently Excelsior toons have to transfer to one of the smaller servers if they want to check their progress.
  2. Guess I'll just wait then. Thanks!
  3. I just had this same problem. Completed Kogan's arc (it's even listed as complete in ouro), but didn't recieve the badge. I'm about to run it again through ouro to try again, and I'll report back if it works. In the final mission I chose to work with the Crey guys to save the town from the DE, which I haven't done in any of my previous playthroughs of the arc. I don't know if that mattered, but I'll probably go for one of the quicker options this time. EDIT: I completed the arc again through ouro. This time I killed the Crey guys. Still no badge...
  4. I used a SG base portal to travel to KW, and loaded in stuck in the ground at [4992.0 61.2 2544.0]. Spamming /stuck didn't free me, and I was too far away from the base portal to interact with it, or use /EnterBaseFromPasscode (I had plenty of prestige TPs to get free, but without those I don't know how I would have gotten out on my own). While writing this bug report two other players loaded in and got stuck in the same spot.
  5. The new City Badge Tracker kiosk in Pocket D is almost always broken. I've seen it working a couple times on Tuesday, but every time I have checked it in the last 24 hours it has been completely unresponsive. Clicking either the computer or the hologram does nothing, and you can't even right click > info on the hologram to see their character description anymore. I've asked a few other players who I've seen trying to interact with it, and they all report that it is unresponsive for them as well. This also means that it's impossible for anyone to check their dimensional warder / dreamwalker progress.
  6. Right, the secret room doors all use existing door models but they are in very unusual places where doors would not normally be on those maps. I'm saying that the door and room that I can see behind the bugged door in the orange council caves is just a normal council cave entrance room, with a normal entrance door exactly where it would be in a normal council cave map. Has Cobalt confirmed that the secret room is behind the bugged door? Or just that the door is not supposed to be a randomizer? (This is the sort of reason why I was asking if anyone could point me to the actual source where cobalt gave these confirmations, instead of just giving more second-hand descriptions of them.)
  7. Thanks! I think I just found the door you're talking about at -3803.6 -380.1 1710.1. It just warps you straight into the randomizing, without opening or being entered like other randomizer doors. But, if you angle your camera against the door to peek through it looks like it's just a normal mission exit door dead-end on the other side, like the one just around the corner. Maybe there's a hidden side area off of it with the door, but it would be weird to have a normal exterior mission door lead to a secret room, unless getting past this weird randomizer door is the actual challenge.
  8. Does anyone have a source for this? I've tried searching on here and on the discord for "orange" "secret" and "door", but didn't find anything except this thread.
  9. Trying to upgrade enhancements with /windowScale health above ~2.5 softlocks the game. The upgrade window uses the health scaling and if it's set too high the yes/no buttons are offscreen so there's no way to close it, and it covers up the "Exit" button making it impossible to leave the enhancement screen. Maybe I'm missing something but the only way I could find to leave the screen was to force quit the game. It seems like an easy fix would be to make clicking the "upgrade" button close the upgrade window (the same as selecting "No") if it is already open. I am playing in 4k borderless windowed, the problem may happen at lower windowScales on lower resolution screens. This screen shot was taken with "/WindowScale health" at 3, which is what I usually use to make the health bar appear at a normal size in 4k.
  10. Being at the very bottom wasn't any fun, so now I'm up to 1302! -Nov 6th, 2019 After a solid weekend of badgering I'm up to 1370! -Nov 10th, 2019 1400! -Nov 16th, 2019 Slowing down, but up to 1452! -Dec 7th, 2019 Done with Valentine's and now I pretty much just need day jobs, the tournament badges, and avoids the green stuff. 1493 - Feb 1she, 2020 I've made it to the end of the world! -Feb 24th, 2020 1510, I'm finally done with Day Jobs! Now I just need the three tournament badges, MoMLTF, and the anniversary badges. -Mar 19th, 2020 1526! Just MoMLTF and the damn arena badges left to go! - April 30th, 2020 1531 club! - Nov 15th, 2020 Oops, I guess it's the 1546 1547 club now! - Nov 26th Dec 1st, 2020
  11. Catalystic here! It makes me so happy to see so many familiar names in here, and I can't wait to get back in the game with you all! When is the next Hamidon raid? :)
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