
schrodingercat
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Posting this here because I didn't see a feedback spot for atomic manipulation's Gamma Ray mechanic change. Overall, much more streamlined and easy to understand. However, the knockback/knockup has a delay which makes it much less obvious that its happening because of gamma ray. The one lonely crappy aoe attack should have a random chance of adding negative or positive particles in an aoe. It's so slow and bad this would make people think about taking it sometimes. Also if they had a vomit animation happen sometimes I wouldnt be super sad. Stun is boring to look at.
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I don't see a thread for this. It's a whole mechanic change so i feel like this is REALLY important feedback. Please change the stun animation to the vomit animation. That is all. Thank you. (also there is an annoying delay on the knockback/knockdown. Atom Smasher should have a low random chance to apply particles to offset the horrendously slow animation and terrible damage.
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I did not think it was possible for Kinetic melee to feel even worse than it already does. I stand corrected! The animation speed coupled with lower damage is so painful. This change was ostensibly to rein in the higher performing sets. People who take power sets for theme shouldn't be punished for that.
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Focused Feedback: Powerset - Dark Armor
schrodingercat replied to The Curator's topic in [Open Beta] Focused Feedback
Made a dark/staff tank to test a bunch of stuff at once. It felt really smooth. I just took all the dark powers, tough, weave, harmonic mind, and toggled everything on and it was sustainable with numina's and panacea proc all by itself. Dark sustenance is useable with zero targets in range which felt odd. But I also didn't need it. I jumped in a 4/8 with a piss poor io setup at 54 and could have walked away and made a sandwich. The fear and disorient auras (i usually skip the latter) made this feel much more smooth and sturdy than my live version I actually play. On live I have to abuse the end discount in staff to stay ahead of the blue bar, even with harmonious mind. I think I could actually *gasp* take a different epic pool other than body or psychic now! -
Focused Feedback: Powerset - Staff Fighting
schrodingercat replied to The Curator's topic in [Open Beta] Focused Feedback
good because it used to feel like bopping someone with a newspaper sometimes -
Focused Feedback: Powerset - Dark Miasma
schrodingercat replied to The Curator's topic in [Open Beta] Focused Feedback
If it's a black hole, it should warp space around it and make it hard for things to run away from it. The singy pull-to effect would make a lot more sense here. It seems to be randomly letting some npcs pull to me instead of towards what I targeted which is odd. I did notice the particle effects on fearsome stare are now big black boxes over npc heads. It used to be a floaty skull. IDK if that change was intentional, but it didn't look nice. -
Focused Feedback: Powerset - Mind Control
schrodingercat replied to The Curator's topic in [Open Beta] Focused Feedback
As a mind dom, this felt very mage-y and powerful as a set with sleep actually being more than a light snooze. Fire dots do not cause anything to break early. -
you guys have given me great ideas. Barbecue Betty will be the hit of the potluck 😄
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thank you!!! I think I slotted consume how I did for the slow resist + run speed. But having more HP is probably better 😄 But it doesn't accept accurate healing IO's, isn't it going to miss alot? I will work on the others! I thought Burn was stinky for procs.
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I seek guidance from Sovera, the expert of fire builds 🙂 IDK what I am doing when it comes to making builds. I generally cruise along all the way to 50 with level 30 generic IOs and a sprinkling of uniques. I am having a ton of fun with fire/fire because of the huge cloud of dots I make. I can't seem to get good defensive totals out of the build, but IDK how necessary it is. I have 90 to s/l, 89% e/ne, but only 31% psi and 51% toxic, which will make some villain groups a complete pain. Is there anything I can do to make this arrest mobs faster while keeping myself alive? I am not concerned with influence! |MBD;23106;1548;2064;BASE64;| |G0FaEdWbNoRWBzw16sydGD04qAY2rPzXdaejUvTsiNyW+uWFTRRbEFN6FaciXrx3oWz| |LSXqe2z2Clyxdfa3DAtLVDYexynNY+/ylvVb1SnLXuWsyVzOs9LzLWQINIPtv4dJ8RB| |+xp2kSik1YALdWUmppcpVTFdQBMUxpgJQOcZ6lUSIhzaL4APOzhxcWcxYYFrWhqdxD9| |xIUzIht0rE89IrU7xTi/QJzFjpp8Xcz0rixhPJnCufd22XHI/SQ1hWSojPBfZPzccoV| |5/nd9XaMFtLIcS5PFO4VxbPzSBPuALzElZLicjzvUkt0z8geSX3B4+BWUvEOUm2IDf0| |ylYsLfpFRPJ9zIR0x5Gtd4A/Cci69eVeHjjN6cUXpM22wfnLOZG+3t+CZSvN2FdxXkY| |LWBSWcUk++mRaQl6V9j3I0ushn3UbrwtR4CqtdLsjrTLJaY1576Q0OikPQW8nNk2cjk| |tN31fLCd96u0a2+1tTKRbTZqGK+p+iNogccmr/Vbvu/QLu8X6yN47rPe7mkXQKrSnym| |2V/MOPnS35p9sUr7Rp/vfE40WrXYKzJnUVrsjXBDinivLPSmKCn2NXbtZ1HWs+VHKbt| |tKtGWM195nB+8y5xoDJRIW/3BWfplNY8AxSD9UIjbbMaft4wJv8oaBB/m5GfyOa/NFR| |WtSTFzpYR/aoNVvL6ckLkUjV53VuKl2ZGXg+MSWQ8Fi/SGVc9OKUWXDSXHg5x0dpvtK| |Ir8nAgYw01uyfnL6fhiQSKJEnPnMmwlo30J2H5P6SsyuIvu5J0H4hKXEMx9iyRrM7NN| |jTNR0Ui9O43HGYWodma6Laam/Bi1sa2YaxiDa2RnoDh+OU8iYIDsCBhClv5AuHJnrUc| |DWWFnGXxGb4BaM2UbuhmckjZ9VDo/6WXnBnfhv39KloZqmLDxf2AKLJ7rHC8dEfVVss| |Q1/wpoE+/+N/4BNihZH6amsQaEqpSGR+z0gPnIeCjPwOXkicPqJd5ZhDGKobpeLjg86| |l14ac5wAk/s9OjTrObxTOgnumMOGXd6tI0ZJ0WWjXfsHIMpDsjOMWBGVhn7DIrRk4Yx| |yE50NdDdLV57rvtR06a0+fSxXAv2ivzQm+g3qYPdep0Cmuhbx0nOY/SVTRnwCjDBq5e| |uWhbkp6fISKerlXcj20Hfm3hsPbLhUD6T3BIBXHT85p+oilutFmTwq8TRngU/0qwq4t| |kqTOz25Y+qNxR3bsJpThxGkIMQZ6Nnf3PJ94rdW7s+5nQiZo5DSfOU6N7F1n6EiAcn8| |jm9zEmQTxQjXajOALBQvais60jCGw3lPUzj4aTitUNqABuCfcuwHY0KiuwGJb4yw5lh| |IQ9oqL28RaUGhd3IUeuwSZEuFxBOssR/V6n3Db4iAK8UYHHH2W79EvuMjcU8cg6cNro| |rZhj62CkEnCAdUhnMpZyYBBKyf8Z1PN1FBmmuYAMuWG1Xveo8Vp10RAIjjK2CttkKch| |FfCaJ/yoJ3kIBdmgzR+7IEtzNHkm1xUZAYXJkjoLgmGV71ryYWo8YEpYpCytjuU19xa| |LHqY81IK2XOTPwOHRmV08Y2ofOFRasonBNCAZhgkjWNSckvbyqjx0qXSHh9m6DVeuMO| |A4SyTS6titN6VmPLOq0xYwGIYFinX3oEx+Zc5RtwIDgrZrh8iceIyyvT+Bs4WsHqblr| |nGWj35NK14O5D+7/ieX2YPCTPohFl4Y81swBnxJLEYV8IayjCm6NbXf9EG+gZV1AJUR| |jbNUtgsv3h42FQuRsO3yDiA76vTX5CYo8cMBRejZKmfoVzhWxz7A7FlKg9NvWTRT+az| |iY0Wv7RzWrgB8FvH7Utf49FtHBlXHeuZ7Jlp3zVrZkKfG11Yfo6QZbq4tPzPeJ86zkK| |jBAS+mvtp9r6DIjZqVS7ZCdnTBc98+8iz/j4LXtqwZOk0KvFbp0ATORKmP9n5wkxbnI| |uR/7TrA8uLpWxsY1iCbFyBTvO6nQoIXGuHTNQHQ7/w/s1RDlITa/cEdA6rdp+UZ1ly1| |tH0ivn73UkD1GOrq/n+bRAe0yKYBmINTwaY1r8vYS35Qq3wqQO2bIG| Tanker (Fiery Aura - Fiery Melee).mbd
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Empathy power set in the modern City of Heroes
schrodingercat replied to Techwright's topic in General Discussion
give them the ability to make npcs take damage when they do damage (like a damage shield). debuffing damage, speed would also make a lot of sense. absorb shields that target the npc and radiate out from the npc on players would be fun! -
ATC's Badge List PopMenu
schrodingercat replied to AboveTheChemist's topic in Tools, Utilities & Downloads
heya! I tried to update this using City Mod Installer, but it says: badge_set_list.pigg Installation failed - MD5 hash verification failed. -
Rad/Stone build and compilation of Stone Armor builds.
schrodingercat replied to Sovera's topic in Brute
OK! I had misunderstood and believed it was unique to a team. I always have it slotted in an attack that will take it regardless! thanks, sov! -
Rad/Stone build and compilation of Stone Armor builds.
schrodingercat replied to Sovera's topic in Brute
I thought the -res proc IO did not stack with itself? Or can it stack from multiple sources?