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JumpingSpider

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  1. My point is taunts should not interrupt attacks made at/in response to the taunting player.
  2. They animate like they are going to explode, but don't. They just look constipated. Seems like they should taunt toward me and explode when in range.
  3. Big sale today at the Sandcrawler! Droids! Spare Parts! Always buying and selling salvage! All Sales Final! No Refunds! (Torchbearer, passcode UTINNI-10433) You might want to max your /vis_scale
  4. just finished all the Flashback badges, this guide is gold
  5. As the title says, I'd like to see the Taunt enhancement sets slottable in the Defense set aura powers that already taunt. Some people might complain that they cause damage or effects in non-damage powers, but that is already possible if added to the Taunt power. There are other IO sets that can also do this (Dark Watcher's Dispair, Deflated Ego, Achilles' Heel, Touch of Lady Grey, Cloud Senses, Trap of the Hunter, et al). Plus, Blazing Aura already causes damage, so some extra options would be nice. If you are that worried about the 2 procs, make them Unique, but the above listed IOs in other sets aren't.
  6. There is a hole in the reactor map right around the reactor core where it is possible to fall through the map
  7. Interesting. I'll see if Spring Attack and Caltrops crit on my scrapper. EDIT: Spring Attack (Leaping pool) and Caltrops (Weapon Mastery epic pool) do NOT have the 5% chance listed. Was not able to check Jump Kick or Shuriken. Someone might have to comb through all of the pools to see what has it and what doesn't.
  8. ??? Are you saying you can Crit with Moonbeam?
  9. So the archetype would be named Masochist?
  10. My MA scrapper has 3 powers I usually cycle through, Crane Kick, Eagle's Talon, Dragon's Tail in that order (with Storm Kick and Crippling Axe Kick in the tray if my recharge rates get messed with). I have Superior Critical Strikes in the fastest power in the preferred chain (Crane Kick) and Superior Scrapper's Strike in Storm Kick because the bonus is always on. If CS procs, I can usually get through Eagle's Talon and Dragon's Tail before it fade, sometimes back around to Crane Kick again. I'd suggest putting the proc in your fastest recharge+animation power, and then running your chain in fastest animation order to get the most activations in the 6 seconds the bonus lasts.
  11. The problem with both of those IOs is that Scrappers can only CRIT with Scrapper AT powers while brutes get to power fury with any attack. At the very least Scrappers should be able to CRIT with brawl, and I'd even add in the Fighting Pool powers to make them more than just a tax to get to Tough and Weave.
  12. Team Teleport does not honor the Prompt for Teleport setting
  13. P2W, AE for normal rewards, and Incarnate powers are the top reasons the game is "too easy." If people want to perma Hasten or Rage, let them. It takes at least 3 slots to do it. Adding the crash to Rage just punishes a set that doesn't have nearly as many high damage attacks or a chain bonus.
  14. These are very nice! Piercing Beam and Penetrating Ray seem to be the same sound, but I'll keep the duplication over the old effects.
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