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Marbing

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Posts posted by Marbing

  1. 26 minutes ago, golstat2003 said:

     

    Not everyone will agree that every change is for the betterment of the game. That may be the intention, but there will indeed be changes that you don't agree with. Let's keep that in mind.

    I agree, the point is that their intent is for the betterment of the game, not to bully, as some have suggested.

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  2. 1 minute ago, Redletter said:

    Sure, but what is a change that makes things "better" is a matter of disagreement.

    I agree, but it isn’t bullying was my point.

     

    2 minutes ago, Redletter said:

    I don't think taking away reward merit conversion makes the game better.

    I don’t either actually.

    3 minutes ago, Redletter said:

    The whole of the merit vendor offers a wide array of things that cost a number of reward merits, the most notable of which are a number of IO Set enhancements and recipes that are only available for purchase through this vendor, or, from the auction house. Removing Emp to Reward conversion removes Emp merits from being able to be used to fund the acquisition of items from BOTH of these markets.

     

    The items in the reward vendor are, by majority, available by random chance. Which, once again, makes this change all the more detrimental for more casual players.

    I know what’s in the vendor, apologies if I wasn’t clear. But, isn’t most of what’s in there available on AH in some capacity as well?

  3. I would like to formally apologize to anyone who felt bullied by me on this thread or any other. That’s not my intent. I joke around and twist things / play devils advocate to make a point, not to bully.
     

    That being said, people having a disagreement isn’t bullying. Devs making changes to the game for the betterment of the game isn’t bullying. I hope we can all agree on that.

     

    Also, my question was never answered: What in this game is exclusive to reward merits? In other words, what can only be purchased by them? I can’t think of any off the top.

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  4. 48 minutes ago, Excraft said:

     

    Was thinking about this some more... sounds a lot like a problem over in STO where people were taking advantage of the big dilithium payouts from finishing Rep systems.  They would complete the rep system, then delete the character and start over.  All that dilithium can be converted to Zen which is purchased with real money.  There's no real money here though so not sure why this is such a crisis.  Could you maybe backload the merits from Vet levels instead of front load them?  I know it wouldn't stop the behavior, just make it take longer and help discourage it.  Just a thought, not a great one but wanted to share.

    This would disproportionately punish those who do not farm more (because now it would be an even longer grind and thus force them to farm more) and as you said not really stop the behavior in any way. 

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  5. 8 minutes ago, ShardWarrior said:

     

    You are not understanding.  Whether farmers are in AE or not, they still are not running "normal/right" content with other people.  You are replacing "Sitter LF AE farm" with "Sitter LF PI farm".  The results are exactly the same. 

    I am understanding. I just don’t think they care about that. I think all they care about is that all the rewards you would need are in the easier content in the game. So yes, farming something else for merits will be accomplished by this. Which is the point. The behavior isn’t as much the issue as is the amount of stuff you can get in the easiest one stop shop content in the game.

     

    This splits that up a little, though I think the first option does this better than the conversion nerf.

     

     

    EDIT: Come on @ShardWarrior give me some lovin! Just a little smile. 😝

  6. 42 minutes ago, ShardWarrior said:

     

    Whether people are farming in AE or a Portal mission, the result is the same.  Farmers running across multiple accounts can and still would earn inf faster than your average player and can buy merits with excess inf if they wanted to. 

    Hence why I think the restrictions should be stronger, if they really want to push this. But that’s up to the Devs.


    EDIT: Which is why I liked the removing Vet XP from AE better, because it moved more away and I think was a better solution to the perceived problem the Devs are (I assume) trying to solve.

  7. 4 minutes ago, ShardWarrior said:

    Once again, removing AE entirely does not solve this problem.  All it does is replace "AE of Heroes" with "Portal Farm of Heroes" or "Radio Mission Farm of Heroes".  Farmers who spend all their time farming are not going to start doing TF content with others

    Still, solves the problem they are seeing. Remember we are talking about Reward Merits, not XP 1-50. AE will still be the best for that, they are moving reward merits out. That is all. Thus, not everything will be all in one place.

     

     

     

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  8. 1 minute ago, Krimson said:

    Oh yeah, mistakes were made. My second 50 finally fully Incarnated around Vet Level 63.

    I feel your pain.

     

    9 minutes ago, ShardWarrior said:

    Just seems to me that the goal is to get more people to do "normal/right"

    The goal is to eliminate all rewards (that aren’t cosmetic) from being in one easy place in the game. I doubt the devs care so much which mission or missions you do outside of AE to fill the gap this will create. They just don’t want this to turn into AE of Heroes. 

     

    12 minutes ago, Bionic_Flea said:

    I agree that every player does what they like.  But many players do what is fastest, or easiest, or most efficient.  Right now, AE fire farming is all 3. 

    ^This 100%
     

    2 minutes ago, ShardWarrior said:

    They are going to find the next most efficient way to farm influence and/or XP.

    Good! I’d encourage that actually! 🙂

     

    6 minutes ago, ShardWarrior said:

    Most players spending their time in AE is definitely not the case from what I can see. 

    Maybe not right now, idk, but as the game moves forward I believe the Devs are concerned of this trend and thus want to create a solution now to save the future.

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  9. 1 minute ago, ShardWarrior said:

     

    In a way, it does.  It is trying to actively bully people into playing alts for reasons that are specious at best.  It also assumes that anyone who has low level alts that are not leveled up to 50 are just name hording.

     

     

    You did not pay for a name either.  This is just the mentality of the entitled whiner who feels they have more right to something than the next person because they want it.

     

     

    Yes as it should.  This is where the policy should be used - on accounts (not characters) that have not been logged into for 2 years or more.  I understand that it would be more work to program this to go by account instead of character.  It is more work, but a better solution overall.  The ideal solution is to fix the code so that names global handles can be combined with character name, then this becomes a non-issue.

     

     

    There is no problem to fix from what I can see.  I am very skeptical of the need for this.  If any real data can be presented that anything less than a fraction of a fraction of a fraction of active accounts are using up all character slots on all shard across multiple accounts, by all means please share it.  I will believe it when I see it.  Trying to claim that anyone is going to use up every word combination of every available language by creating multiple accounts is also just plain stupid.  Do you have any idea how many words there are in the English language alone and how many combinations they can be made into?  How many accounts will need to be made before that happens? 

     

    From what we can see here in the numerous threads available on these forums, there are people releasing names and sharing ideas for open names they have found.  There has been an example of one player in particular being labelled a "name hoarder" who has already said that when contacted, they would release a name.  I have not seen any data or evidence at all of these mythical hordes of accounts with all character slots on all shards used up just to troll people.  All we have been told is there are over two million characters, many of which have not been logged into for a year or more.  That tells us very little regarding names and how many of those are from inactive/abandoned accounts.  For all anyone knows, the majority of the names being held up there are gibberish words or numbers that no one would even be looking for.

     

    If this policy is intended to help prevent name squatting, it does not work as the next person to get a freed up name can potentially sit on it just as the first person did.  The net result is the same. 

     

     

    Yes, the game is free.  You did not pay for any names either, therefore you are no more entitled to them than the person who already has them.  Nor does this game have the number of active players to even make this remotely an issue that needs addressing.  If you can provide real data about how many active accounts have all character slots on all shards used up and what percent of those active accounts are of the total number of active accounts, by all means share it.  Without real data, your arguments are just hollow. 

    Okay bud, you disagree with me. I disagree with you. It is what it is, life goes on.

  10.  

    5 minutes ago, ShardWarrior said:

    Active players can be contacted by other players to negotiate the release of a name. 

    This new policy doesn’t change that.

     

    5 minutes ago, ShardWarrior said:

    If they do not want to release it, they should not be forced to do so. 

    Why? Did they pay for it? This is just a “neener neener I got it first” mentality. 
     

    7 minutes ago, ShardWarrior said:

    Inactive accounts that have not logged in for more than 2 years should get freed up. 

    This will happen under the new policy.

     

    7 minutes ago, ShardWarrior said:

    Then that is on you.  You have not read the entire thread, are being obtuse, contrarian for the sake of being contrarian, willfully ignorant or some combination thereof. 

    Nope. I just don’t think the reasons are any good.

     

    Seems like the ones against this policy are the ones getting the most upset…. Noticing a pattern.

     

    Bottom line, there currently exists a loop hole that would allow players to camp a theoretically infinite number of names just to be a troll. The devs are trying to limit that in some way. Whether or not it’s actually happening is irrelevant and if you think it isn’t to some extent then you are the willfully ignorant one. This is a no brainer, fair, policy. There exists numerous ways for people to keep the names they intend to one day use.

     

    But again, you didn’t pay for these names, this game is FREE. If there were a subscription fee and limited character slots you would have a better argument. Without that, the arguments against it are just hollow.

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  11. 7 minutes ago, ShardWarrior said:

    I see.  Using a thesaurus is perfectly fine and only applies when it is the other guy.  The person looking to use an already taken name should not have to.  That makes perfect sense.  🙄

    I only said it because it was said before for the exact opposite reason. I was being a smart ass.

     

    9 minutes ago, ShardWarrior said:

    The policy itself applying to active accounts is what is moot and redundant.  There is no reason for it if an active player can be contacted by another active player.

    Nope. There absolutely is solid reasoning for it, and this argument has been countered many times in this thread. You just don’t like it, which is fine.

     

     

    I couldn’t care less if a name is taken, I use a different language often. I just don’t get the backlash for this policy. This is a no brainer IMO. 

  12. 17 hours ago, Excraft said:

    If you're an active player, someone can contact you and negotiate for you to release a name to them.  It's up to you if you want to give it up or not.  There's no need for this policy if players can communicate with each other.

    This can still happen even with this policy, so moot point.
     

    Active accounts can get their name squatters to lvl 7 in about 5 mins each and sit on them and only log them in once a year. They can then be reached out to, just as they are now, for those names they are actively sitting on. Inactive accounts that wouldn’t reply anyways will have the names released. Win win.
     

    Again, if you lose a name on a toon you haven’t played in over a year on an 18 year old game that you didn’t pay for, oh well. Use a thesaurus. 
     

     

     

     

     

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  13. 2 minutes ago, Troo said:

    image.png.1f322ea87a2eb6499cec8ff4082523c4.png boom  image.png.127f45de944811cc17fff7fae7f0f616.png

    thanks for giving me a hand and getting me there.

    I'm spent..

     

     

    Doing my part for the betterment of whatever this was.... I am dedicated to ambiguous causes...

    • Like 1
  14. 5 minutes ago, arcane said:

    Ratios? We don’t need no stinking ratios.

     

    image.png.1d597080d292fec3f780e25edbffc19c.png

     

    This is the level of unpopularity to beat boys, now come at me.

    Idk man, you also get a lot of positive feedback as well. I think in general people like you, unlike some of us.... 🤣 

     

    Of course I am almost certainly wrong about this...

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