SmalltalkJava Posted September 12, 2019 Posted September 12, 2019 Is it mathematically possible to get the 2 longer ranged Demon MM attacks to be a seemless 2 piece attack chain? If so how much recharge is needed? Can it be done with just global recharge? Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
Redlynne Posted September 13, 2019 Posted September 13, 2019 Corruption (80 ft): 1.23s cast / 4s base recharge Lash (20 ft): 1.8s cast / 8s base recharge Crack Whip (30 ft): 2.33s cast / 15s base recharge Corruption recharges during: Lash animation: 4 / 1.8 = +122.3% recharge enhancement Crack Whip animation: 4 / 2.33 = +71.7% recharge enhancement Lash + Crack Whip animations: 4 / (1.8+2.33) = -3.2% recharge debuffing Lash recharges during: Corruption animation: 8 / 1.23 = +550.5% recharge enhancement (good luck!) Crack Whip animation: 8 / 2.33 = +243.4% recharge enhancement (um... maybe?) Corruption + Crack Whip animation: 8 / (1.8+2.33) = +93.7% recharge enhancement Crack Whip recharges during: Corruption animation: 15 / 1.23 = +1119.6% (yeah right!) Lash animation: 15 / 1.8 = +733.4% (who are you kidding?) Corruption + Lash animations = 15 / (1.23+1.8) = +395.1% recharge enhancement 6 hours ago, SmalltalkJava said: Is it mathematically possible to get the 2 longer ranged Demon MM attacks to be a seamless 2 piece attack chain? If so how much recharge is needed? Can it be done with just global recharge? Short Answer ... not with just 2 powers, no. You can't do a 121212 or a 131313 or even a 232323 seamless attack rotation. You just need too much recharge to close the gap(s). Even with 3 powers, you can't do a seamless 123123123 rotation. Even with +100% recharge enhancement on the slots themselves in Crack Whip and with +70% from Hasten, you'd still need to scrounge an extra +225% recharge from SOMEWHERE to close the gap(s) on the rotation. However ... if you're willing to slightly modify that attack cycle, you can get it into a repeatable place with relative ease. You'd want to be doing a 121312131213 attack cycle so as to make it seamless with a reasonable/rational/possible amount of total recharge. Corruption recharges during: Lash animation: 4 / 1.8 = +122.3% recharge enhancement Lash recharges during: Corruption + Crack Whip + Corruption animation: 8 / (1.8+2.33+1.88) = +34.9% recharge enhancement Crack Whip recharges during: Corruption + Lash + Corruption animations = 15 / (1.23+1.8+1.23) = +252.2% recharge enhancement 252.2 - 70 (Hasten) - 75.2 (Annihilation Dam/Rech. Acc/Dam/Rech, Acc/Dam/End/Rech, Proc @ Level 27 and Force Feedback Proc and Superior Frozen Blast Rech/Immobilize) = 107% recharge reduction remaining Note: boosting the Annihilation set to Level 50 in this configuration would only net an increase of +13.6 recharge reduction ... which is not nothing, but may not be ideal for an Exemplar friendly build. So basically, I'd want to do THIS to achieve a 121312131213 seamless attack chain rotation ... Spoiler Corruption Decimation - Accuracy/Damage: Level 27 Decimation - Damage/Endurance: Level 27 Decimation - Damage/Recharge: Level 27 Decimation - Accuracy/Endurance/Recharge: Level 27 Decimation - Accuracy/Damage/Recharge: Level 27 Decimation - Chance of Build Up: Level 25 Lash Pounding Slugfest - Accuracy/Damage: Level 27 Pounding Slugfest - Damage/Endurance: Level 27 Pounding Slugfest - Damage/Recharge: Level 27 Pounding Slugfest - Disorient Bonus: Level 15 Crushing Impact - Accuracy/Damage/Endurance: Level 50 Force Feedback - Chance for +Recharge: Level 21 Crack Whip Annihilation - Damage/RechargeTime: Level 27 Annihilation - Accuracy/Damage/RechargeTime: Level 27 Annihilation - Accuracy/Damage/Endurance/RechargeTime: Level 27 Annihilation - Chance for Res Debuff: Level 20 Force Feedback - Chance for +Recharge: Level 21 Superior Frozen Blast - Recharge/Chance for Immobilize: Level 50 ------------ Set Bonus Totals: 2% DamageBuff(Smashing) 2% DamageBuff(Lethal) 2% DamageBuff(Fire) 2% DamageBuff(Cold) 2% DamageBuff(Energy) 2% DamageBuff(Negative) 2% DamageBuff(Toxic) 2% DamageBuff(Psionic) 1.25% Defense(Energy) 1.25% Defense(Negative) 0.63% Defense(Ranged) 3.6% Max End 6.25% Enhancement(RechargeTime) 9.04 HP (1.13%) HitPoints MezResist(Confused) 13.75% MezResist(Held) 13.75% MezResist(Immobilized) 13.75% MezResist(Sleep) 13.75% MezResist(Stunned) 13.75% MezResist(Terrorized) 13.75% 18% (0.6 HP/sec) Regeneration 3.75% Resistance(Energy) 3.75% Resistance(Negative) 4.5% Resistance(Toxic) 4.5% Resistance(Psionic) ------------ Set Bonuses: Decimation (Corruption) 1.5% Resistance(Energy,Negative), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 9.04 HP (1.13%) HitPoints 2.25% Max End 6.25% Enhancement(RechargeTime) 4.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 7.5%, MezResist(Held) 7.5%, MezResist(Stunned) 7.5%, MezResist(Sleep) 7.5%, MezResist(Terrorized) 7.5%, MezResist(Confused) 7.5% Pounding Slugfest (Lash) 8% (0.27 HP/sec) Regeneration 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) 2% DamageBuff(All) Annihilation (Crack Whip) 1.35% Max End 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 10% (0.33 HP/sec) Regeneration You'd just need to come up with another +101% recharge enhancement (equivalency) from global set bonuses and so on in order to make it work. Chrono Shift would certainly help in this regard, but you wouldn't get THAT much more help out of */Nature aside from just set bonuses. You'd also wind up needing to make sure you pick your pool powers WISELY in order to maximize your recharge muling potential in order to get that much recharge into the build. Or you could just rely on Force Feedback procs to let you "muddle through" the necessary recharge gap(s) ... Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now