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Separate weapons from MM primaries


Weylin

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Your primary powers will be devoted entirely to your pets, the 3 vacant abilities can then be used for something like special pet commands and abilities, if not removed entirely.

With the removal of personal weapons from the pet pools, Masterminds will then be given exclusive access to a new pool category, and like with epic pools, can only choose one of them.

Each pool would have 3 attacks, essentially the MM weapons but disconnected from the pet pools.

You can have 4 standard pools, 1 epic pool, and one Mastermind weapon pool.

 

Now you can be a cowboy with revolvers and wolves under your command, and not forced to throw birds and insects at bad guys.

Now you can be a soldier with a kinetic assault rifle, with new fancy-tech robots following your lead.

Now you can be a shady lady with a whip who keeps her thuggy boys in line.

Whatever combination you want, the choice is yours, and now you can make it.

 

This shouldn't affect balance much, the mastermind weapon pools will be just as powerful as they are now.

 

 

EDIT: Related

 

Edited by Weylin
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I'd be up for that. Would be nice to have a number of other options, as well. A sword and shield, maybe, to be a necromantic knight. A staff so you can wave it around and throw energy bolts like a wizard. Energy, fire, lightning, cold, or other sorts of attacks. Even if it's just cosmetic. 

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