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Tank Elec/Dark


snip

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Hello guys,

i wish to have you advert/ critic constructive for this build... I'm not really sure that is the best...

 

Thanks for your help

 

ps: sorry for my english

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

03: Level 50 Mutation Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Armor

  • (A) Unbreakable Guard - +Max HP
  • (3) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (3) Unbreakable Guard - Resistance
  • (5) Unbreakable Guard - Resistance/Endurance
  • (5) Unbreakable Guard - Endurance/RechargeTime
  • (7) Unbreakable Guard - RechargeTime/Resistance

Level 1: Shadow Punch

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (7) Superior Gauntleted Fist - Damage/RechargeTime
  • (9) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (9) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (11) Superior Gauntleted Fist - Damage/Endurance/RechargeTime

Level 2: Lightning Field

  • (A) Performance Shifter - Chance for +End

Level 4: Shadow Maul

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (31) Superior Might of the Tanker - Damage/Recharge
  • (37) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (39) Superior Might of the Tanker - Recharge/Chance for +Res(All)
  • (50) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge

Level 6: Conductive Shield

  • (A) Gladiator's Armor - Resistance
  • (11) Gladiator's Armor - Resistance/Rech/End
  • (13) Gladiator's Armor - End/Resist
  • (13) Gladiator's Armor - Recharge/Resist
  • (15) Gladiator's Armor - TP Protection +3% Def (All)
  • (15) Gladiator's Armor - Recharge/Endurance

Level 8: Static Shield

  • (A) Aegis - Resistance/Endurance
  • (33) Aegis - Psionic/Status Resistance
  • (33) Aegis - Resistance/Recharge
  • (33) Aegis - Endurance/Recharge
  • (34) Aegis - Resistance
  • (34) Aegis - Resistance/Endurance/Recharge

Level 10: Grounded

  • (A) Titanium Coating - Endurance
  • (17) Titanium Coating - Resistance
  • (17) Titanium Coating - Resistance/Endurance
  • (19) Titanium Coating - Resistance/Recharge
  • (19) Titanium Coating - Endurance/Recharge
  • (21) Titanium Coating - Resistance/Endurance/Recharge

Level 12: Super Jump

  • (A) Unbounded Leap - +Stealth

Level 14: Combat Jumping

  • (A) Red Fortune - Defense
  • (21) Red Fortune - Defense/Endurance
  • (23) Red Fortune - Defense/Recharge

Level 16: Acrobatics

  • (A) Knockback Distance IO

Level 18: Energize

  • (A) Doctored Wounds - Recharge
  • (23) Doctored Wounds - Heal
  • (25) Doctored Wounds - Heal/Endurance
  • (25) Doctored Wounds - Heal/Recharge
  • (27) Doctored Wounds - Heal/Endurance/Recharge
  • (27) Panacea - Heal

Level 20: Taunt

  • (A) Perfect Zinger - Chance for Psi Damage

Level 22: Siphon Life

  • (A) Preventive Medicine - Heal
  • (29) Preventive Medicine - Heal/Endurance
  • (29) Preventive Medicine - Endurance/RechargeTime
  • (31) Preventive Medicine - Heal/RechargeTime
  • (31) Preventive Medicine - Heal/RechargeTime/Endurance

Level 24: Lightning Reflexes

  • (A) Run Speed IO

Level 26: Power Sink

  • (A) Performance Shifter - EndMod
  • (34) Performance Shifter - EndMod/Recharge
  • (36) Performance Shifter - EndMod/Accuracy/Recharge
  • (36) Performance Shifter - Accuracy/Recharge
  • (36) Performance Shifter - Chance for +End

Level 28: Soul Drain

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance

Level 30: Boxing

  • (A) Absolute Amazement - Chance for ToHit Debuff

Level 32: Tough

  • (A) Gladiator's Armor - Resistance
  • (40) Gladiator's Armor - End/Resist
  • (40) Gladiator's Armor - Recharge/Resist
  • (40) Gladiator's Armor - Resistance/Rech/End

Level 35: Weave

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (42) Shield Wall - Defense/Endurance
  • (42) Shield Wall - Defense
  • (42) Shield Wall - Defense/Recharge

Level 38: Dark Consumption

  • (A) Mocking Beratement - Taunt/Recharge
  • (43) Mocking Beratement - Taunt/Recharge/Range
  • (43) Mocking Beratement - Taunt/Range
  • (43) Mocking Beratement - Accuracy/Recharge
  • (45) Mocking Beratement - Taunt

Level 41: Power Surge

  • (A) Gladiator's Armor - Resistance
  • (45) Gladiator's Armor - End/Resist
  • (46) Gladiator's Armor - Resistance/Rech/End
  • (46) Gladiator's Armor - Recharge/Resist

Level 44: Midnight Grasp

  • (A) Focused Smite - Accuracy/Damage
  • (45) Focused Smite - Damage/Endurance
  • (46) Focused Smite - Damage/Recharge
  • (48) Focused Smite - Accuracy/Endurance/Recharge
  • (48) Focused Smite - Accuracy/Damage/Recharge

Level 47: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 49: Focused Accuracy

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet


Level 1: Prestige Power Dash

 

 

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Okay your ratio of Resting Endurance Use to your Recovery is TOTALLY unsustainable.
Even with Power Sink, ESPECIALLY in solo battles, you're going to be left gasping.

Here's how I'd hand;e the same Primary/Secondary:
 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

03: Level 50 Mutation Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), GldArm-3defTpProc(5)
Level 1: Shadow Punch -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(7), CrsImp-Dmg/Rchg(7), CrsImp-Acc/Dmg/Rchg(9), CrsImp-Acc/Dmg/EndRdx(9), CrsImp-Dmg/EndRdx/Rchg(11)
Level 2: Lightning Field -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(11), SprMghoft-Acc/Dmg/Rchg(13), SprMghoft-Dmg/EndRdx/Rchg(13), SprMghoft-Acc/Dmg/EndRdx/Rchg(15), SprMghoft-Rchg/Res%(15)
Level 4: Shadow Maul -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(21), Arm-Dam%(23)
Level 6: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25), StdPrt-ResDam/Def+(27)
Level 8: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(31)
Level 10: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33), ImpArm-ResPsi(33)
Level 12: Super Jump -- WntGif-ResSlow(A)
Level 14: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(33), ShlWal-ResDam/Re TP(34), Rct-ResDam%(34)
Level 16: Energize -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(36), Pnc-Heal(36)
Level 18: Taunt -- PrfZng-Dam%(A)
Level 20: Kick -- FrcFdb-Rechg%(A)
Level 22: Siphon Life -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(37), Hct-Dam%(39)
Level 24: Lightning Reflexes -- Run-I(A)
Level 26: Power Sink -- PrfShf-EndMod/Acc/Rchg(A), EffAdp-EndMod/Acc/Rchg(39)
Level 28: Soul Drain -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(39), SprGntFis-Acc/Dmg/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Rchg/+Absorb(42)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(43), Ags-Psi/Status(43)
Level 32: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(43)
Level 35: Dark Consumption -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(46)
Level 41: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), SprBlsCol-Rchg/HoldProc(50)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- RgnTss-Regen+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
Level 50: Cardiac Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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thanks for having taking some time and thx for your answer.

 

I agree with you for the endurance, but i thought with 2 powers of endurance drain, it will be auto suffisant. it's the case already.

I like your build, even if less res toxic, but a lot more in def and other res and misc effect.

I didn't think about to take away power surge...

 

i will have a look closer this evening and try to do better with out power surge..

 

Thanks again for your time

 

cya

 

 

Edited by snip
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  • 2 months later
  • 1 year later

Hi all sorry for up an old thread again, but i post it for a friend of mine, may be it can help other people.. the final version of the original build made by hyperstrike... no need power sink anymore

 

https://www.midsreborn.com/builds/download.php?uc=1520&c=708&a=1416&f=HEX&dc=78DA6594594F13511886CFB4534B4B0B850265694B41295D606845137762044D94262412BD327528076CA82D9956239726AE778A1A6F5CF0522FFC0F26EE3FC0B8FC06D4C40D8C3A7EEDF7A690CC24ED73E69D6F3B6FCF347361DCF3F4C8C531A1780E15F472393BAD1717A4D1903957D12BF95251D0654B8D3A09217E941D9773B25896DA4441E62A463E973D689C2D19013CCDC88294DAB86E2CF052B8A74AA582767C51CAD9D6DAF270C9C8C96C692E7B325F28786AD2A4D417F3C5792F3FCFCF9FA9D09D7F62319FD3268AD2985FCA66F472451A4B9D34C7107D9E37D397521DCE54C577BB106955D87E80BF98EA1AB89DF9D32570990E715AD4B42D129C6136E4C0596693CE7C41FD14F453DE713DF727A6E73DF881D9F491B946FDECE867DF6DE39C5DCCD63DCCB6BDE03E66C77EE64BEAE7E07E0E07F6D781FD75627F9DD85F77800243AA88ACF3FD2BCA7572AEDD89DC6EE406911B46EE6B8A7521D685D83062C3888D20B69F0E4123C72A8D49F6250256624278F999F0F670FC1BAADD0CCF9A83ACF585985BC3602F1861BEA59C16D46919E6DABFC9473F7CF40FB23FC128735B0C8C83096634093F69E676ECAFBDBA206DB88DA91DE39EDA37E63AF509701F112873BE8DF2BBA0755D66CD4E5A0FF6D503CFE2F02C0ECF12F02CB1937BFDA1DAA1DA0132D5D0259567BCCE1CBC025E05AF3155EAD30BBF7B317B14B3FFA57AFD5CCFD17F8FE387EE830FC087CCE115F011F31FE50EC0CF811BACC59799895BCC919BCCF46DF00EB34CBF730CBF4FEC19F9E157C579D2925CCF9EC49C239873C4C74CADB21F2B040DF9DA63F6F389578814B4D4013ECB71B5FE7E9B41B5FEDE566F4D534C5A942915E1A4283565D55D7F63A17CB6285F36149BD2C713FA4EF0C4BEA3C441557CDD885194BB787B979909CB1C298B92B628A31665874571F9EAFF1DE6181DFE34BCA85D53EE0DE1D4A6B5BE693DB3693D5D5DA3D87F74F305AE

Edited by snip
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