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The return of Darkforge - Bots/Dark build help


Sinfinite

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Back on live, my Bots/Dark MM was my favorite to play and I've been leveling one up again (just hit 33). I'm not great at doing builds but would appreciate if folks could offer advice on this one I've put together.

 

Part of my really wanted to go with the Fire epic for bonfire and fireball mixed with Tar Patch but I was trying to get my defense up a bit.

 

As always, suggestions/ideas greatly appreciated!

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Darkforge: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Battle Drones

  • (A) Blood Mandate - Accuracy/Damage
  • (9) Blood Mandate - Damage/Endurance
  • (11) Blood Mandate - Accuracy/Endurance
  • (13) Blood Mandate - Accuracy/Damage/Endurance
  • (13) Blood Mandate - Accuracy
  • (15) Blood Mandate - Damage

Level 1: Twilight Grasp

  • (A) Panacea - Heal/Endurance
  • (3) Panacea - Endurance/Recharge
  • (3) Panacea - Hea/Recharge
  • (5) Panacea - Heal/Endurance/Recharge
  • (5) Panacea - Heal
  • (7) Accuracy IO

Level 2: Tar Patch

  • (A) Recharge Reduction IO

Level 4: Super Speed

  • (A) Celerity - +Stealth

Level 6: Equip Robot

  • (A) Endurance Reduction IO

Level 8: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense
  • (33) Karma - Knockback Protection

Level 10: Darkest Night

  • (A) Endurance Reduction IO
  • (11) Endurance Reduction IO

Level 12: Protector Bots

  • (A) Superior Mark of Supremacy - Damage
  • (15) Superior Mark of Supremacy - Damage/Endurance
  • (21) Superior Mark of Supremacy - Accuracy/Damage
  • (23) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
  • (23) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (25) Defense Buff IO

Level 14: Howling Twilight

  • (A) Recharge Reduction IO

Level 16: Shadow Fall

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (17) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Defense
  • (19) HamiO:Ribosome Exposure
  • (19) Reactive Defenses - Scaling Resist Damage
  • (21) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 18: Assault

  • (A) Endurance Reduction IO

Level 20: Fearsome Stare

  • (A) Cloud Senses - ToHit Debuff
  • (40) Cloud Senses - Accuracy/ToHitDebuff
  • (40) Cloud Senses - Accuracy/Recharge
  • (42) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (43) Cloud Senses - Accuracy/Endurance/Recharge
  • (43) Cloud Senses - Chance for Negative Energy Damage

Level 22: Tactics

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 24: Combat Jumping

  • (A) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense

Level 26: Assault Bot

  • (A) Overwhelming Force - Accuracy/Damage
  • (27) Edict of the Master - Defense Bonus
  • (27) Overwhelming Force - Accuracy/Damage/Endurance
  • (29) Overwhelming Force - Damage/Endurance/Recharge
  • (29) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 28: Super Jump

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 32: Upgrade Robot

  • (A) Endurance Reduction IO

Level 35: Pulse Rifle Burst

  • (A) Apocalypse - Damage
  • (36) Apocalypse - Damage/Recharge
  • (37) Apocalypse - Accuracy/Damage/Recharge
  • (37) Apocalypse - Accuracy/Recharge
  • (37) Apocalypse - Damage/Endurance
  • (40) Apocalypse - Chance of Damage(Negative)

Level 38: Dark Servant

  • (A) Cloud Senses - Chance for Negative Energy Damage
  • (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (39) Cloud Senses - Accuracy/Endurance/Recharge
  • (39) Cloud Senses - Accuracy/Recharge
  • (43) Cloud Senses - ToHit Debuff
  • (46) Cloud Senses - Accuracy/ToHitDebuff

Level 41: Scorpion Shield

  • (A) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Kismet - Accuracy +6%

Level 44: Mace Beam Volley

  • (A) Ragnarok - Damage
  • (45) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Chance for Knockdown
  • (45) Ragnarok - Accuracy/Recharge
  • (46) Ragnarok - Damage/Endurance

Level 47: Petrifying Gaze

  • (A) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (48) Unbreakable Constraint - Chance for Smashing Damage
  • (48) Gladiator's Net - Chance of Damage(Lethal)
  • (48) Neuronic Shutdown - Chance of Damage(Psionic)
  • (50) Basilisk's Gaze - Chance for Recharge Slow
  • (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold

Level 49: Power Boost

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Supremacy 


Level 2: Rest

| Copy & Paste this data into Mids' Hero Designer to view the build |
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|67DF846F8D37C07FE99AEECC|
|-------------------------------------------------------------------|

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Ok, here is the build with the pet def/res IO's.

 

Since I'm going to be grouping and doing incarnate stuff with this toon, maybe the defense is a little less important as hopefully I'm at the edge of things while my team is in the heart keeping the danger focused on them....hmmmmm.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Darkforge: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Battle Drones -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(9), BldMnd-Acc/EndRdx(11), BldMnd-Acc/Dmg/EndRdx(13), BldMnd-Acc(13), BldMnd-Dmg(15)
Level 1: Twilight Grasp -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(3), Pnc-Heal/Rchg(3), Pnc-Heal/EndRedux/Rchg(5), Pnc-Heal(5), Acc-I(7)
Level 2: Tar Patch -- RechRdx-I(A)
Level 4: Super Speed -- Clr-Stlth(A)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(31), Krm-ResKB(33)
Level 10: Darkest Night -- EndRdx-I(A), EndRdx-I(11)
Level 12: Protector Bots -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(15), SprMarofS-Acc/Dmg(21), SprMarofS-EndRdx/+Resist/+Regen(23), SprCmmoft-Rchg/PetAoEDef(23), SvrRgh-PetResDam(25)
Level 14: Howling Twilight -- RechRdx-I(A)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17), LucoftheG-Def(17), HO:Ribo(19), Rct-ResDam%(19), ShlWal-ResDam/Re TP(21)
Level 18: Assault -- EndRdx-I(A)
Level 20: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(40), CldSns-Acc/Rchg(40), CldSns-ToHitDeb/EndRdx/Rchg(42), CldSns-Acc/EndRdx/Rchg(43), CldSns-%Dam(43)
Level 22: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(33), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(34)
Level 24: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(36), LucoftheG-Def(36)
Level 26: Assault Bot -- OvrFrc-Acc/Dmg(A), EdcoftheM-PetDef(27), OvrFrc-Acc/Dmg/End(27), ExpRnf-+Res(Pets)(29), CaltoArm-+Def(Pets)(29), OvrFrc-Dam/KB(31)
Level 28: Super Jump -- BlsoftheZ-ResKB(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Pulse Rifle Burst -- Apc-Dmg(A), Apc-Dmg/Rchg(36), Apc-Acc/Dmg/Rchg(37), Apc-Acc/Rchg(37), Apc-Dmg/EndRdx(37), Apc-Dam%(40)
Level 38: Dark Servant -- CldSns-%Dam(A), CldSns-ToHitDeb/EndRdx/Rchg(39), CldSns-Acc/EndRdx/Rchg(39), CldSns-Acc/Rchg(39), CldSns-ToHitDeb(43), CldSns-Acc/ToHitDeb(46)
Level 41: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), LucoftheG-Def/Rchg+(42), Ksm-ToHit+(46)
Level 44: Mace Beam Volley -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Knock%(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46)
Level 47: Petrifying Gaze -- GhsWdwEmb-Dam%(A), UnbCns-Dam%(48), GldNet-Dam%(48), NrnSht-Dam%(48), BslGaz-Slow%(50), BslGaz-Acc/EndRdx/Rchg/Hold(50)
Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)
------------
------------
Set Bonus Totals:

  • 9.5% DamageBuff(Smashing)
  • 9.5% DamageBuff(Lethal)
  • 9.5% DamageBuff(Fire)
  • 9.5% DamageBuff(Cold)
  • 9.5% DamageBuff(Energy)
  • 9.5% DamageBuff(Negative)
  • 9.5% DamageBuff(Toxic)
  • 9.5% DamageBuff(Psionic)
  • 10% Defense
  • 3.75% Defense(Smashing)
  • 3.75% Defense(Lethal)
  • 5% Defense(Fire)
  • 5% Defense(Cold)
  • 9.38% Defense(Energy)
  • 9.38% Defense(Negative)
  • 5% Defense(Psionic)
  • 7.5% Defense(Melee)
  • 15% Defense(Ranged)
  • 22.19% Defense(AoE)
  • 4.5% Max End
  • 30% Enhancement(Accuracy)
  • 80% Enhancement(RechargeTime)
  • 30% SpeedFlying
  • 87.35 HP (10.88%) HitPoints
  • 30% JumpHeight
  • 30% SpeedJumping
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Confused) 21.25%
  • MezResist(Held) 21.25%
  • MezResist(Immobilized) 21.25%
  • MezResist(Sleep) 21.25%
  • MezResist(Stunned) 21.25%
  • MezResist(Terrorized) 21.25%
  • 10.5% (0.18 End/sec) Recovery
  • 228% (7.63 HP/sec) Regeneration
  • 40% Resistance(Smashing)
  • 40% Resistance(Lethal)
  • 48.25% Resistance(Fire)
  • 48.25% Resistance(Cold)
  • 44.5% Resistance(Energy)
  • 44.5% Resistance(Negative)
  • 40% Resistance(Toxic)
  • 40% Resistance(Psionic)
  • 0% Resistance(Smashing)
  • 0% Resistance(Lethal)
  • 0% Resistance(Fire)
  • 0% Resistance(Cold)
  • 0% Resistance(Energy)
  • 0% Resistance(Negative)
  • 0% Resistance(Toxic)
  • 0% Resistance(Psionic)
  • 30% SpeedRunning

Edited by Sinfinite
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I was thinking something more like this since power boost doesn't feel as necessary with dark as some of the other secondaries.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Mastermind
Primary Power Set: Robotics
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Battle Drones -- SvrRgh-Acc/Dmg(A), SvrRgh-Acc/Dmg/EndRdx(3), SvrRgh-Dmg/EndRdx(3), SvrRgh-PetResDam(5), EdcoftheM-PetDef(5), SuddAcc--KB/+KD(7)
Level 1: Twilight Grasp -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(13)
Level 4: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(13), DarWtcDsp-Rchg/EndRdx(15), DarWtcDsp-ToHitDeb/EndRdx(15), EndRdx-I(17)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Fly -- Flight-I(A)
Level 10: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(17), LucoftheG-Def(19), LucoftheG-Def/Rchg+(19), Ksm-ToHit+(21)
Level 12: Protector Bots -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(21), SprCmmoft-Acc/Dmg/Rchg(23), SprCmmoft-Dmg/EndRdx/Rchg(23), CaltoArm-+Def(Pets)(25), SuddAcc--KB/+KD(25)
Level 14: Tactics -- ToHit-I(A), ToHit-I(27), EndRdx-I(27)
Level 16: Shadow Fall -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(29), LucoftheG-Def(29), LucoftheG-Def/Rchg+(31), ShlWal-ResDam/Re TP(31)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- StdPrt-ResDam/Def+(A), GldArm-End/Res(31), GldArm-ResDam(33), GldArm-3defTpProc(33)
Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(33), LucoftheG-Def/Rchg+(34), Rct-ResDam%(34)
Level 24: Hover -- LucoftheG-Def/EndRdx(A)
Level 26: Assault Bot -- SprMarofS-Dmg/EndRdx(A), SprMarofS-Acc/Dmg(34), SprMarofS-Acc/EndRdx(36), SprMarofS-Acc/Dmg/EndRdx(36), SprMarofS-EndRdx/+Resist/+Regen(36), SuddAcc--KB/+KD(37)
Level 28: Fearsome Stare -- GlmoftheA-Acc/Rchg(A), GlmoftheA-EndRdx/Fear(37), GlmoftheA-Fear/Rng(37), GlmoftheA-Acc/Fear/Rchg(39)
Level 30: Petrifying Gaze -- UnbCns-EndRdx/Hold(A), UnbCns-Dam%(39), NrnSht-Dam%(39), GhsWdwEmb-Dam%(40), GldNet-Dam%(40), Lck-%Hold(40)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Charged Armor -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(43), Ags-ResDam/EndRdx/Rchg(46), Ags-ResDam(48)
Level 38: Dark Servant -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(42), SprEnt-End/Rchg(42), SprEnt-Acc/Hold/End(42), SprEnt-Acc/Hold/End/Rchg(43), SprEnt-Rchg/AbsorbProc(43)
Level 41: Thunder Strike -- Acc-I(A)
Level 44: Electric Shackles -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(45), Apc-Dam%(45), NrnSht-Dam%(45), GhsWdwEmb-Dam%(46), GldNet-Dam%(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 49: Howling Twilight -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(48), NmnCnv-Regen/Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(50), EndMod-I(50)
------------

 

 

Edited by Dakroll
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I always thought that power boost worked best with clickable buffs, which dark doesn’t have a lot of. I went with ghost Widow patron powers on my thugs/dark because of theme and for a second hold. It was also nice having s/l resist maxed out. I couldn’t tell by looking what your defense totals were, so scorpion shield might be a better choice for you, and I believe that has a hold as well.

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