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Posted

Hi all,

 

I've made a great big hangar and used some vanguard floors to make wall tiles, problem is that they dont 'draw' until you are right up to them. I also find that the draw distance is further away when you are in edit mode and requires you to be closer when just wandering around your base.

I have also noticed that some items have a different draw distance, some photos below to illustrate.

It may be that I'll be forced to change the wall tiles for something that has a better draw distance but wanted to check before undertaking that work.

 

many thanks in advance.

 

Neil.

 

screenshot_191020-23-32-38.jpg

screenshot_191020-23-07-53.jpg

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ZERO MERIDIAN (AFFILIATED WITH THE HOUNDS OF L❤️VE) REUNION SERVE

 

ZM WATCHTOWER, Geosynchronous Low-Earth Orbit, Lat 51.476852 Long -0.000500,

enterbasefrompasscode ZEROMERIDIAN-1121 

ZM Watchtower is for all heroes at all times, all we ask is that you set your visual scale  /vis_scale 10

Posted (edited)

Yeah...

 

Draw distance is a really annoying thing. BUT what you can do is to get people to do the following command when they enter your base:

 

/vis_Scale 4

 

What this will do is enahcne the draw distance of items down a lot. So they won't vanish. Mind you, this is something per user so if they don't do the command, the draw distance will be a thing. But it's something you can address yourself at the least. 

Edited by BBBadger
Posted

/visscale 4 is the first thing i type in any time i enter my base or anyone else's. Its like the base building equivalent of offering a guest a drink, just common decency. We ain't savages!

  • Like 1

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