graeberguinn Posted November 6, 2019 Share Posted November 6, 2019 Looking for any help, suggestions, build ideas, etc. From my initial thoughts it's going to be a tight build on power picks. Not sure I can fit all 9 from dark, though they all are calling out to me. And unsure about epic pool, I'm torn between flame for bonfire and mace for scorp shield. TIA Link to comment Share on other sites More sharing options...
Mercurias Posted November 6, 2019 Share Posted November 6, 2019 I have a Dark/Energy/Soul Blaster that goes for pure range. I picked all but the T1 blast, skipped all of the melee powers, and zap things from extremely far away with range-boosted Dark Blasts. Link to comment Share on other sites More sharing options...
atletikus Posted November 6, 2019 Share Posted November 6, 2019 Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Dark BlastSecondary Power Set: Energy ManipulationPower Pool: LeapingPower Pool: LeadershipPower Pool: SpeedPower Pool: FightingAncillary Pool: Soul Mastery Hero Profile:Level 1: Dark Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(9), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/Rchg(11), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(13)Level 1: Power Thrust -- Acc-I(A)Level 2: Umbral Torrent -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(3), OvrFrc-Dmg/End/Rech(3), OvrFrc-Acc/Dmg/End/Rech(5), OvrFrc-Dam/KB(5), FrcFdb-Rechg%(7)Level 4: Build Up -- RechRdx-I(A), GssSynFr--Build%(7)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(15), ShlWal-ResDam/Re TP(15), Rct-ResDam%(27)Level 8: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(9)Level 10: Aim -- RechRdx-I(A)Level 12: Bone Smasher -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)Level 14: Tenebrous Tentacles -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(21), SprDfnBrr-Acc/Dmg/Rchg(23), SprDfnBrr-Acc/Dmg/EndRdx(23), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(25), SprDfnBrr-Rchg/+Status Protect(29)Level 16: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/Rchg(36), NmnCnv-Heal/EndRdx/Rchg(36), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(39)Level 18: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(31), StnoftheM-Dam%(31), StnoftheM-Dmg/ActRdx/Rchg(34), StnoftheM-Dmg/EndRdx/Rchg(36), Apc-Dam%(46)Level 20: Maneuvers -- LucoftheG-Def/Rchg+(A), HO:Cyto(25)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 24: Kick -- FrcFdb-Rechg%(A)Level 26: Life Drain -- SprWntBit-Dmg/Rchg(A), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Acc/Dmg/Rchg(40), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Rchg/SlowProc(43)Level 28: Power Boost -- RechRdx-I(A), RechRdx-I(43)Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), GldArm-End/Res(37), GldArm-ResDam(37)Level 32: Blackstar -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34)Level 35: Boost Range -- RechRdx-I(A)Level 38: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), HO:Cyto(39)Level 41: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(42), Ags-ResDam(42), Ags-Psi/Status(42), Ags-EndRdx/Rchg(50)Level 44: Oppressive Gloom -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(45), Stp-Acc/EndRdx(45), Stp-Stun/Rng(45), Stp-Acc/Stun/Rchg(46), Stp-KB%(46)Level 47: Night Fall -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50)Level 49: Tactics -- HO:Cyto(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(40)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(48)------------ Got this build collecting dust. Dark Blast has rather weak AoE (despite Umbral Torrent which is great), but Boost Range/Snipes improve the combat performance of your short ranged cones significantly. Went Soul for the thematic mix, possible stacking of stuns (this combo's self-heal capacity should make Oppressive Gloom uniquely viable for Blasters), and a third cone. Link to comment Share on other sites More sharing options...
Tacopotamus Posted November 7, 2019 Share Posted November 7, 2019 Don’t underestimate Dark Blast. It’s an AWESOME control set that makes any blaster a blastroller. I currently have a 50 Dark/Devices blaster that is CRAZY powerful but I’m in the midst of making a Dark/Energy that may usurp it. I don’t currently have a build spec’d out but here are my suggestions: Umbral Torrent - Your bread and butter for survivability and alpha attack. Overwhelming Force set does well here. At very least, I suggest placing a kB to KD here to keep your cones in the same place. Go double Tentacles ie choose Soul Mastery for your Epic pool. This really helps in terms of layering double immobilizations and keep enemies in the ranged zone. The beauty of Dark Blast is that you have different attack chains. You have your single target attacks and then your cones. Great situational variety. (Including two single target holds if you go Soul Mastery) I recommend Hover as it’s a great method to keep those pesky melee’ers away from you. However, if you like jumping around the combat field, YMMV. Overall, energy blast feels very right to this set as boost range amplifies your cones potential and power boost will pump up your immobile and to hit debuffs. (Also your heals! Which will really help as an emergency button so you can pop conserve power/siphon life) Link to comment Share on other sites More sharing options...
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