Fista Posted November 23, 2019 Share Posted November 23, 2019 (edited) Pretty standard stuff. I'll be taking Body Mastery for laser eyes (you know why). Really interested in Dull Pain and Invulnerable slotting. Any powers that are skippable and their substitutions would be helpful. Thanks for the help. I don't do Mids so English please. Edited November 23, 2019 by Fista Because there is a city in the Midwest that is continually threatened by a silver backed gorilla and is protected by a man who can run faster than the speed of light. Link to comment Share on other sites More sharing options...
Caulderone Posted November 23, 2019 Share Posted November 23, 2019 Check out these threads for build inspiration and ideas: https://forums.homecomingservers.com/topic/7242-invss-looking-for-a-little-feedback/ https://forums.homecomingservers.com/topic/10875-cma-new-build/ https://forums.homecomingservers.com/topic/409-plan-for-heraclea-v2/ Hyperstrike has at least one post in one of those. He has a guide in the guides section, and has posted multiple Inv/ builds that would be good reference. 1 Link to comment Share on other sites More sharing options...
Hyperstrike Posted December 3, 2019 Share Posted December 3, 2019 And, just for your thread, here's a slightly different take on an Inv/SS Tank. Still using the same general building blocks. Just, in a slightly altered way. It's actually fairly badass. Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Hyper-Possible 2: Level 50 Mutation Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Resist Physical Damage (A) Reactive Armor - Resistance: Level 40 (3) Reactive Armor - Resistance/Endurance: Level 40 (3) Reactive Armor - Resistance/Endurance/Recharge: Level 40 (5) Steadfast Protection - Resistance/+Def 3%: Level 30 (5) Impervium Armor - Psionic Resistance: Level 40 Level 1: Jab (A) Superior Might of the Tanker - Accuracy/Damage: Level 50 (7) Superior Might of the Tanker - Damage/Recharge: Level 50 (7) Superior Might of the Tanker - Accuracy/Damage/Recharge: Level 50 (9) Superior Might of the Tanker - Damage/Endurance/Recharge: Level 50 (9) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge: Level 50 (11) Superior Might of the Tanker - Recharge/Chance for +Res(All): Level 50 Level 2: Temp Invulnerability (A) Unbreakable Guard - Resistance: Level 50 (11) Unbreakable Guard - Resistance/Endurance: Level 50 (13) Unbreakable Guard - RechargeTime/Resistance: Level 50 (13) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50 (15) Impervium Armor - Psionic Resistance: Level 40 Level 4: Haymaker (A) Superior Gauntleted Fist - Accuracy/Damage: Level 50 (19) Superior Gauntleted Fist - Damage/RechargeTime: Level 50 (21) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime: Level 50 (21) Superior Gauntleted Fist - Damage/Endurance/RechargeTime: Level 50 (23) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime: Level 50 (23) Superior Gauntleted Fist - RechargeTime/+Absorb: Level 50 Level 6: Dull Pain (A) Panacea - Heal/Endurance: Level 50 (25) Panacea - Endurance/Recharge: Level 50 (25) Panacea - Hea/Recharge: Level 50 (27) Panacea - Heal/Endurance/Recharge: Level 50 (27) Panacea - Heal: Level 50 Level 8: Resist Elements (A) Reactive Armor - Resistance: Level 40 (29) Reactive Armor - Resistance/Endurance: Level 40 (29) Reactive Armor - Resistance/Endurance/Recharge: Level 40 (31) Impervium Armor - Psionic Resistance: Level 40 (31) Aegis - Psionic/Status Resistance: Level 50 Level 10: Taunt (A) Perfect Zinger - Chance for Psi Damage: Level 50 Level 12: Unyielding (A) Unbreakable Guard - Resistance: Level 50 (31) Unbreakable Guard - Resistance/Endurance: Level 50 (33) Unbreakable Guard - RechargeTime/Resistance: Level 50 (33) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50 (33) Impervium Armor - Psionic Resistance: Level 40 Level 14: Resist Energies (A) Reactive Armor - Resistance: Level 40 (34) Reactive Armor - Resistance/Endurance: Level 40 (34) Reactive Armor - Resistance/Endurance/Recharge: Level 40 (34) Impervium Armor - Psionic Resistance: Level 40 Level 16: Kick (A) Force Feedback - Chance for +Recharge: Level 50 Level 18: Invincibility (A) Luck of the Gambler - Recharge Speed: Level 50 (36) Luck of the Gambler - Defense: Level 50 (36) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 (36) Reactive Defenses - Scaling Resist Damage: Level 50 (37) Luck of the Gambler - Defense/Endurance: Level 50 Level 20: Knockout Blow (A) Superior Blistering Cold - Accuracy/Damage: Level 50 (37) Superior Blistering Cold - Damage/Endurance: Level 50 (37) Superior Blistering Cold - Accuracy/Damage/Endurance: Level 50 (39) Superior Blistering Cold - Accuracy/Damage/Recharge: Level 50 (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime: Level 50 (39) Superior Blistering Cold - Recharge/Chance for Hold: Level 50 Level 22: Tough (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50 Level 24: Weave (A) Luck of the Gambler - Recharge Speed: Level 50 (40) Luck of the Gambler - Defense: Level 50 (40) Luck of the Gambler - Defense/Endurance: Level 50 Level 26: Tough Hide (A) Luck of the Gambler - Recharge Speed: Level 50 (40) Luck of the Gambler - Defense: Level 50 Level 28: Rage (A) Recharge Reduction IO: Level 50 (42) Recharge Reduction IO: Level 50 Level 30: Combat Jumping (A) Luck of the Gambler - Recharge Speed: Level 50 (42) Luck of the Gambler - Defense: Level 50 Level 32: Hasten (A) Recharge Reduction IO: Level 50 (42) Recharge Reduction IO: Level 50 Level 35: Conserve Power (A) Recharge Reduction IO: Level 50 Level 38: Foot Stomp (A) Superior Avalanche - Accuracy/Damage: Level 50 (43) Superior Avalanche - Damage/Endurance: Level 50 (43) Superior Avalanche - Accuracy/Damage/Endurance: Level 50 (43) Superior Avalanche - Accuracy/Damage/Recharge: Level 50 (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50 (45) Superior Avalanche - Recharge/Chance for Knockdown: Level 50 Level 41: Laser Beam Eyes (A) Superior Winter's Bite - Accuracy/Damage: Level 50 (45) Superior Winter's Bite - Damage/RechargeTime: Level 50 (46) Superior Winter's Bite - Accuracy/Damage/Endurance: Level 50 (46) Superior Winter's Bite - Accuracy/Damage/Recharge: Level 50 (46) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime: Level 50 (48) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge: Level 50 Level 44: Physical Perfection (A) Regenerative Tissue - +Regeneration: Level 30 Level 47: Energy Torrent (A) Overwhelming Force - Accuracy/Damage: Level 50 (48) Overwhelming Force - Endurance/Recharge: Level 50 (48) Overwhelming Force - Accuracy/Damage/Endurance: Level 50 (50) Overwhelming Force - Damage/Endurance/Recharge: Level 50 (50) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50 (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50 Level 49: Super Jump (A) Winter's Gift - Slow Resistance (20%): Level 50 Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance: Level 50 (15) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (17) Miracle - +Recovery: Level 40 Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (17) Performance Shifter - EndMod: Level 50 (19) Endurance Modification IO: Level 50 Level 50: Agility Core Paragon ------------ ------------ Set Bonus Totals: 7% DamageBuff(Smashing) 7% DamageBuff(Lethal) 7% DamageBuff(Fire) 7% DamageBuff(Cold) 7% DamageBuff(Energy) 7% DamageBuff(Negative) 7% DamageBuff(Toxic) 7% DamageBuff(Psionic) 24.75% Defense(Melee) 19.13% Defense(Smashing) 19.13% Defense(Lethal) 21% Defense(Fire) 21% Defense(Cold) 17.25% Defense(Energy) 17.25% Defense(Negative) 6% Defense(Psionic) 11.63% Defense(Ranged) 13.5% Defense(AoE) 3.6% Max End 5% Enhancement(Max EnduranceDiscount) 47.5% Enhancement(RechargeTime) 7.5% SpeedFlying 154.6 HP (8.25%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 95% MezResist(Held) 95% MezResist(Immobilized) 95% MezResist(Sleep) 95% MezResist(Stunned) 95% MezResist(Terrorized) 95% 14.5% (0.24 End/sec) Recovery 78% (6.09 HP/sec) Regeneration 65% ResEffect(SpeedFlying) 65% ResEffect(RechargeTime) 65% ResEffect(SpeedRunning) 21.5% Resistance(Smashing) 21.5% Resistance(Lethal) 29% Resistance(Fire) 29% Resistance(Cold) 15.5% Resistance(Energy) 15.5% Resistance(Negative) 11% Resistance(Toxic) 0% Resistance(Smashing) 0% Resistance(Lethal) 0% Resistance(Fire) 0% Resistance(Cold) 0% Resistance(Energy) 0% Resistance(Negative) 0% Resistance(Toxic) 0% Resistance(Psionic) 46% Resistance(Psionic) 7.5% SpeedRunning ------------ Set Bonuses: Reactive Armor (Resist Physical Damage) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) Steadfast Protection (Resist Physical Damage) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Impervium Armor (Resist Physical Damage) 6% Resistance(Psionic) Superior Might of the Tanker (Jab) 4% DamageBuff(All) 56.22 HP (3%) HitPoints 10% Enhancement(RechargeTime) 6% Resistance(Toxic,Psionic), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Unbreakable Guard (Temp Invulnerability) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Impervium Armor (Temp Invulnerability) 6% Resistance(Psionic) Superior Gauntleted Fist (Haymaker) 3.6% Max End 6% Resistance(Energy,Negative), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 16% (1.25 HP/sec) Regeneration 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Panacea (Dull Pain) 2.5% (0.04 End/sec) Recovery 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 10% (0.78 HP/sec) Regeneration MezResist(Repel) 1000% (10% chance) Reactive Armor (Resist Elements) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) Impervium Armor (Resist Elements) 6% Resistance(Psionic) Aegis (Resist Elements) 5% Resistance(Psionic) Unbreakable Guard (Unyielding) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Impervium Armor (Unyielding) 6% Resistance(Psionic) Reactive Armor (Resist Energies) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged) Impervium Armor (Resist Energies) 6% Resistance(Psionic) Luck of the Gambler (Invincibility) 10% (0.78 HP/sec) Regeneration 21.08 HP (1.13%) HitPoints 7.5% Enhancement(RechargeTime) Shield Wall (Invincibility) 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Reactive Defenses (Invincibility) 0% Resistance(All) Superior Blistering Cold (Knockout Blow) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 5% Defense(Smashing,Lethal), 2.5% Defense(Melee) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Gladiator's Armor (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Luck of the Gambler (Weave) 10% (0.78 HP/sec) Regeneration 21.08 HP (1.13%) HitPoints 7.5% Enhancement(RechargeTime) Luck of the Gambler (Tough Hide) 10% (0.78 HP/sec) Regeneration 7.5% Enhancement(RechargeTime) Luck of the Gambler (Combat Jumping) 10% (0.78 HP/sec) Regeneration 7.5% Enhancement(RechargeTime) Superior Avalanche (Foot Stomp) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 4% (0.07 End/sec) Recovery 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Superior Winter's Bite (Laser Beam Eyes) 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 4% (0.07 End/sec) Recovery 5% Defense(Energy,Negative), 2.5% Defense(Ranged) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Overwhelming Force (Energy Torrent) 12% (0.94 HP/sec) Regeneration 3% DamageBuff(All) 28.11 HP (1.5%) HitPoints 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) Knockback,Knockup protection (Mag 4) Winter's Gift (Super Jump) 20% ResEffect(SpeedRunning), 20% ResEffect(RechargeTime), 20% ResEffect(SpeedFlying) Performance Shifter (Stamina) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;691;1382;HEX;| |78DA65944B4F135114C7EFB483D0D24AA140C13E680B08A53050C4AD2E041F48131| |28CDBA6E8B54C6CA64D67307669223E768A1A372AE24AF1F105FC16BE00DF7E001F| |891A8D9B7A98F34F35CC4DDB5FE79C7BCEFF7FEFCC9DECD949DF9343E7F60BC577A| |09837CDDCB1BC715A569AB28B56DED24B86A011385C2DCBCAC86CC934F5F9A28C8F| |375230C6137393F294344CA91D31CE2C160D59C9CFEB45DDAA8691CECAA294DADC2| |235C8CD59156914AC05E19F2D958ADA41BDB060E946C1675FCDC87C992EBCF6C55C| |59CA933ECCB20C699AC1A9B27E429B2281423597CD9B96AC54BBC8C6207D9F79E84| |7D9725A534592FE0CA8C21503134C35448C12537C3DECADD73488576E2132AAD8B1| |0E6E309B36C1D74CEF1BE673D253A0A7FC40EE27D3F70BFCCDDC093D8DF4DC82F5D| |CE7553BD7B6C46CBF005E64765E022F335F905E03D7AA0D11EEDB150563CC5D3D60| |9CF9926A1AE1B1117B12C19E44B02731788BED55EC9A51F2E8611DE1315D76EC694| |A8866F469C65A63586B1C6B8D63AD71F45BA7267EAE71FBA19D807602DA09CC75D1| |B3D402CD9625D6DCA0FA5668B676B0B7DE76F0286BF57E67F605389E21EF41EC6FF| |00AEF5BDF557099B9FB1A781DBCC17493870E78E818E7BE2AC542ECC11582870178| |1880E626F9ECE6394AF7B639E3E4276C3F6035259C16762C057652EF28EAA2A84BA| |12E49B91EE47AB6D5AD90B5247C26119B209D7EACBBFF16AF67E83678075C610EDF| |055799AB6E3E3F5BB583F7917BC01C59031F828F98A38F996B7E21D2EC53A4F7F1D| |9BA47FD34F4D3DEF23E8EBE03DF33331FC08FE0276688D63D86B58D853916510546| |8D3E34444AAD9FDADA90233BE688641C913D8EC8842332E388CCAA90A58862473C8| |1FA79AE7DF6D6DF07C87EFD17712909BC098EF31D0E4CF393FFC551F5EDFFAA9B7C| |1602CBCCB638DFEF5A7DFCE9A400F6E22F507EF867| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK! Link to comment Share on other sites More sharing options...
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