Tonio Posted December 3, 2019 Posted December 3, 2019 I'm no good at making builds, don't really know which powers work best, and which power combinations work, even worse where to slot what... and while I don't mind experimenting, I would like to have something to look forward to, so if anybody has, or can get or make, a Dark/Water defender build, I'd love to use it as a guide. 😄
Darkir Posted December 5, 2019 Posted December 5, 2019 Here is this, feel free to trade powers as you see fit. This is softcapped to melee and ranged, max to s/l res, perma hasten, lots of FF procs from water burst and geyser, perma soul drain after one FF proc, and dark consumption to help with endurance. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural DefenderPrimary Power Set: Dark MiasmaSecondary Power Set: Water BlastPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedPower Pool: LeapingAncillary Pool: Dark Mastery Hero Profile:Level 1: Tar Patch -- RechRdx-I(A), RechRdx-I(5)Level 1: Aqua Bolt -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(5), SprVglAss-Dmg/EndRdx/Rchg(7)Level 2: Twilight Grasp -- Prv-Heal(A), Prv-Absorb%(27), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg/EndRdx(40), Prv-Heal/Rchg(43)Level 4: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(7), PstBls-Dmg/Rchg(13), PstBls-Acc/Dmg/EndRdx(13), PstBls-Dam%(33), FrcFdb-Rechg%(33)Level 6: Howling Twilight -- RechRdx-I(A)Level 8: Shadow Fall -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def/Rchg+(9), ShlWal-ResDam/Re TP(46), Rct-ResDam%(50), Ksm-ToHit+(50)Level 10: Whirlpool -- SprVglAss-Acc/Dmg/EndRdx(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(11), SprVglAss-Rchg/+Absorb(11)Level 12: Boxing -- Empty(A)Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-EndRdx/Rchg(25), GldArm-3defTpProc(27)Level 16: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(17), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(19), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(21)Level 18: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def/Rchg+(23)Level 20: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(34), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(36)Level 22: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(25)Level 24: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(37)Level 26: Darkest Night -- EndRdx-I(A)Level 28: Water Jet -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg(31), SprDfnBst-Rchg/Heal%(31)Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(36)Level 32: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 35: Dark Consumption -- Arm-Dmg/Rchg(A), Arm-Dam%(43), Arm-Acc/Dmg/Rchg(48), Arm-Acc/Rchg(48), Arm-Dmg/EndRdx(48)Level 38: Geyser -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Acc/Dmg/Rchg(39), Rgn-Dmg/EndRdx(40), FrcFdb-Rechg%(40)Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42), StdPrt-ResDam/Def+(43)Level 44: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46), FuroftheG-ResDeb%(46)Level 47: Tactics -- HO:Cyto(A), HO:Cyto(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Core Paragon Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1526;710;1420;HEX;| |78DA6594594F135114C7EF9D4EA965AF2D855A2B4241A048E94031710B89568DB28| |488CA6333B14369C4D2B425D1072368F802BEF0C4665C5F7C1010BF8BBE0B2A6AE2| |123531F574CE9FD264266D7E33FF73EE59EE3D33237762D5AF2ECD0F0A597B7E5AC| |FE5E23163D248278CAC6354CFCF66F56951BC1CF4F7ED59E2E7662727C3313D7B2B| |3E92D273B7757FC972554F278D447842CF17DD285EDE75393D65648D743EBC77533| |33633331DBE984A4EE553E9649DF9346CE8B43C3795CA549ACFE319C34854EF9932| 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Tonio Posted December 5, 2019 Author Posted December 5, 2019 Thanks! I notice you only took the first 5 powers in the primary... would this build work better as a Corruptor, then?
Darkir Posted December 5, 2019 Posted December 5, 2019 38 minutes ago, Tonio said: Thanks! I notice you only took the first 5 powers in the primary... would this build work better as a Corruptor, then? Yes, I believe so, but if you are going to roll a corruptor with dark miasma I would go fire/dark. The other dark powers are good, but they lose effectiveness when you are fighting +4x8 and so I don't typically take them. I have a very effective fire/dark corruptor that I enjoy playing.
Tonio Posted December 5, 2019 Author Posted December 5, 2019 Hm, to be honest, Water was the primary pick, theme-wise (recolored to look like crude oil). I could make fire/dark work within the theme (petroleum does burn, after all), but I really want to stick with Water. I'm not really going for extreme min/max performance with this toon, so I'll try Water/Dark Corruptor and see if that works better. Thanks!
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