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Focused Feedback: Pets & Henchmen Updates for December 6, 2019


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1 hour ago, Doomrider said:

No they definitely do not have a damage aura. I remember a time when they stayed at range, those were good times. Fluffies have 3 attacks, Shadow Bolt, Shadow Blast and Gravitic Emanation (cone).
No melee attacks, no damage auras. No reason to be in melee.

Except to give glorious lovely hugs and kisses

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  • 2 weeks later

Heck yes!!!  I think this'll make me enjoy mercenaries more now.  although this might be a bit more micromanagey for the demons, given they all have a reason to be in melee range.  well we'll just have to see how it works out and all.

 

but heck yes!! :p  i always wished this were a live version change. 

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anyway the "ranged only" could be dropped and/or only apply to pets told to stay in a certain spot? it seems every change ignores that low levels also exist, when my mercs have burst and brawl i'd much rather them move in to brawl rather than stand there waiting until burst recharges, something walks to melee them and they attack with brawl, or me having to manually move my pets into melee range when their other attacks have not recharged yet

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