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Working on a KM/Energy, trying to fix defenses


Lochspring

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Hi, folks.  I've been tinkering with this brute for a bit, but I'm not making a lot of headway. I'm aiming for three things in it, and I'm hoping someone out there has a bright idea how to fix me.

 

1) Perma-energize

2) Perma- Power Siphon

3) Softcap defense

 

Nice to haves include solid psionic defenses (because I'm paranoid), inclusion of both Super Jump and Superspeed (or analogs), and solid tanking ability (I think I've got that now with  high regen and keeping as many AoE powers in the build as I can to maximize pokevoke).

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Twindrive: Level 50 Magic Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Force of Will
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Quick Strike

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (11) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance/Recharge
  • (37) Kinetic Combat - Knockdown Bonus

Level 1: Kinetic Shield

  • (A) Luck of the Gambler - Defense
  • (5) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 2: Body Blow

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (3) Superior Unrelenting Fury - Damage/RechargeTime
  • (9) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (15) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (31) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (39) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 4: Power Shield

  • (A) Luck of the Gambler - Defense
  • (5) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Endurance/Recharge
  • (40) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 6: Smashing Blow

  • (A) Mako's Bite - Accuracy/Damage
  • (7) Mako's Bite - Damage/Endurance
  • (7) Mako's Bite - Damage/Recharge
  • (13) Mako's Bite - Accuracy/Endurance/Recharge
  • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (37) Mako's Bite - Chance of Damage(Lethal)

Level 8: Power Siphon

  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (11) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 10: Entropic Aura

  • (A) Endurance Reduction IO

Level 12: Hasten

  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO

Level 14: Mighty Leap

  • (A) Unbounded Leap - Endurance

Level 16: Energy Protection

  • (A) Aegis - Resistance
  • (25) Aegis - Resistance/Endurance
  • (42) Aegis - Psionic/Status Resistance

Level 18: Burst

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (19) Scirocco's Dervish - Damage/Endurance
  • (19) Scirocco's Dervish - Damage/Recharge
  • (21) Scirocco's Dervish - Chance of Damage(Lethal)
  • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (40) Scirocco's Dervish - Accuracy/Recharge

Level 20: Dampening Field

  • (A) Impervium Armor - Resistance
  • (21) Impervium Armor - Resistance/Recharge
  • (43) Impervium Armor - Psionic Resistance

Level 22: Repulsing Torrent

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (23) Superior Frozen Blast - Damage/Endurance
  • (23) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (34) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (42) Superior Frozen Blast - Recharge/Chance for Immobilize
  • (46) Sudden Acceleration - Knockback to Knockdown

Level 24: Boxing

  • (A) Damage Increase IO

Level 26: Focused Burst

  • (A) Devastation - Accuracy/Damage
  • (27) Devastation - Damage/Endurance
  • (27) Devastation - Damage/Recharge
  • (29) Devastation - Accuracy/Damage/Recharge
  • (36) Devastation - Accuracy/Damage/Endurance/Recharge
  • (46) Devastation - Chance of Hold

Level 28: Energy Drain

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (46) Performance Shifter - Chance for +End

Level 30: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (31) Unbreakable Guard - +Max HP
  • (31) Impervium Armor - Psionic Resistance

Level 32: Concentrated Strike

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (33) Superior Blistering Cold - Damage/Endurance
  • (33) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (33) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (43) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (50) Superior Blistering Cold - Recharge/Chance for Hold

Level 35: Energize

  • (A) Preventive Medicine - Heal
  • (36) Preventive Medicine - Heal/Endurance
  • (36) Preventive Medicine - Endurance/RechargeTime
  • (45) Preventive Medicine - Heal/RechargeTime
  • (45) Preventive Medicine - Heal/RechargeTime/Endurance
  • (48) Preventive Medicine - Chance for +Absorb

Level 38: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Endurance/Recharge
  • (50) Luck of the Gambler - Endurance/Recharge

Level 41: Superior Conditioning

  • (A) Performance Shifter - Chance for +End

Level 44: Physical Perfection

  • (A) Regenerative Tissue - +Regeneration

Level 47: Energy Cloak

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance

Level 49: Overload

  • (A) Luck of the Gambler - Endurance/Recharge

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury 


Level 1: Sprint

  

Twindrive.mxd

Edited by Lochspring
Added MXD file
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I find EA a bit squishy for actual tanking. The first thing that struck my mind is that you really have a lot of attacks. I doubt you need them all. So I trimmed them down to Body Blow (Body Blow and Smashing Blow seemed pretty interchangeable in terms of damage and animation time but Smashing Blow requires an extra power pick), Focused Burst and Concentrated Strike. This is very examplar unfriendly though, but it depends on what you have in mind for the character. You can buy the P2W attacks if you intend to exemp down to Posi 1 or 2, or even Synapse. Or ditch Torrent and take Smashing Blow instead if you do intend to exemp down to such low levels.

 

 

A rotation of Focused Strike, Body Blow, Focused Burst, Body Blow, Focused Strike should be easily done.

 

For AoE you have Torrent with the IO to not scatter mobs everywhere, Burst, Electrifying Fences and Ball Lightning.

 

Hasten is at 125 seconds and with the Force Feedback in both AoE and ST attacks you're going to have it and Energize able to be perma-ed.

 

The endurance recovery isn't huge at 3.5 without incarnates (and with accolades), but with Energize and Power Drain you should be alright.

 

I took flying instead of Super-Jump + Super Speed but it's easy to just change to your whims.

 

The Kismet finishes softcapping attacks against +3 which is where you'll be after the first incarnate level shift.

 

No luck for psi resist/defense, sorry.

 

 

Spoiler

 

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This one is a teeny bit more exemplar friendly and softcaps all but psi with Agility T3/4 but even without Neg Energy defense is at a comfortable 42%.

 

30% def and resist to Psi, Perma hasten with +5 IOs and Agility T4 and Perma energize with FF proc or Ageless. Took Melee core hybrid to buff resistances when you need it. Much more expensive than what you have now though, good luck.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Body Blow -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15)
Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(3), Ksm-ToHit+(3), ShlWal-ResDam/Re TP(7)
Level 2: Smashing Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11)
Level 4: Power Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(5), RedFrt-Def(5)
Level 6: Power Siphon -- RechRdx-I(A), RechRdx-I(50)
Level 8: Super Jump -- WntGif-ResSlow(A)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Boxing -- Acc-I(A)
Level 16: Tough -- ImpArm-ResPsi(A), ImpArm-ResDam(17), ImpArm-ResDam/EndRdx(17), UnbGrd-Max HP%(19), Ags-Psi/Status(37)
Level 18: Burst -- FrcFdb-Rechg%(A), SprAvl-Acc/Dmg(19), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(37)
Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(21), RedFrt-Def(21)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(23), RedFrt-Def(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Focused Burst -- Apc-Dmg(A), Apc-Dmg/Rchg(27), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(29), Apc-Dmg/EndRdx(29), Apc-Dam%(31)
Level 28: Energy Drain -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(43), MckBrt-Taunt/Rchg/Rng(43), MckBrt-Acc/Rchg(43), MckBrt-Taunt/Rng(45), MckBrt-Rchg(46)
Level 30: Energy Protection -- ImpArm-ResPsi(A), ImpArm-ResDam(31), ImpArm-ResDam/EndRdx(31), StdPrt-ResDam/Def+(40)
Level 32: Concentrated Strike -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(33), Hct-Dam%(34)
Level 35: Energize -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(36), Pnc-Heal(37)
Level 38: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(39), SprEnt-End/Rchg(39), SprEnt-Acc/Hold/End(39), SprEnt-Acc/Hold/End/Rchg(40), SprEnt-Rchg/AbsorbProc(40)
Level 41: Dampening Field -- ImpArm-ResPsi(A), ImpArm-ResDam(42), ImpArm-ResDam/EndRdx(42), GldArm-3defTpProc(42)
Level 44: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(46)
Level 47: Fire Ball -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50), Ann-ResDeb%(50)
Level 49: Overload -- DctWnd-Heal/Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Agility Core Paragon
Level 50: Ageless Radial Epiphany
Level 50: Melee Core Embodiment
------------

 

 

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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Thanks, folks.  I've looked over both suggestions, and stolen a few more ideas.  Have a look at this, tell me what you think.   Right now, I've capped S/L/F/C, I'm at 43% for energy, and weak on Negative with 35%.  Resists are 55% S/L, 26% F/C, 34% E, 26% N, and 31% Psi.  Energize is very close to perma, power siphon is 20 up, 20 down, and energy drain is perma.  Haste is 20 second down, which impacts everything else,

 

BUT.

 

I'm stealing Sir Myshkin's Mad King trick,, and trying for Force Feedback chance for recharge in Quick Strike, Burst, Focused Burst, and Repulsing Torrent (with the KB/KD so I don't scatter mobs).  With those 4 powers, I'm hopeful that I can stack up the +100% recharge from the FF IO, and keep all my goodies very close to perma.  I'm sacrificing a bit of damage, and I had to lose Overload (which may hurt later, I dunno).  I've kept Superior Conditioning and Physical Perfection for the regen/recovery bonuses, as well as to slot more Perf Shifters and a Preventative Medicine unique.  

 

Both of you had suggested I might have too many attacks in my build.  I can't speak to that yet;  I'm only level 13, so I am leveling, and I will likely be exemplaring quite a bit with this character as I drag my friends into the game.  Right now, I feel like I need all the weapons I can get.  Later, it may make sense to drop body blow or smashing blow;  both are similar effects, and I've not really noticed a difference in chance to Stun between them.  Body blow would certainly be the faster attack, no question.  If I did that, dropped one or the other, I would have 6 more slots to toss into my resist sets or maybe into Power Shield to patch my negative hole.

 

Thoughts?

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Twindrive v2: Level 50 Magic Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Force of Will
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Quick Strike

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (11) Touch of Death - Damage/Recharge
  • (25) Touch of Death - Accuracy/Damage/Endurance
  • (37) Force Feedback - Chance for +Recharge
  • (40) Touch of Death - Damage/Endurance/Recharge

Level 1: Kinetic Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (5) Red Fortune - Defense
  • (15) Red Fortune - Defense/Endurance

Level 2: Body Blow

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (3) Superior Blistering Cold - Damage/Endurance
  • (9) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (15) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (34) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (43) Superior Blistering Cold - Recharge/Chance for Hold

Level 4: Power Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (5) Red Fortune - Defense
  • (17) Red Fortune - Defense/Endurance

Level 6: Smashing Blow

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (7) Superior Brute's Fury - Damage/Recharge
  • (7) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (13) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (34) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (42) Superior Brute's Fury - Recharge/Fury Bonus

Level 8: Power Siphon

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 10: Entropic Aura

  • (A) Endurance Reduction IO

Level 12: Combat Jumping

  • (A) Kismet - Accuracy +6%
  • (13) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 14: Mighty Leap

  • (A) Unbounded Leap - Jumping

Level 16: Energy Protection

  • (A) Aegis - Resistance
  • (17) Aegis - Resistance/Endurance
  • (42) Aegis - Psionic/Status Resistance
  • (50) Aegis - Resistance/Recharge

Level 18: Burst

  • (A) Fury of the Gladiator - Accuracy/Damage
  • (19) Fury of the Gladiator - Damage/Recharge
  • (19) Fury of the Gladiator - Damage/Endurance/Recharge
  • (21) Fury of the Gladiator - Accuracy/Damage/End/Rech
  • (34) Force Feedback - Chance for +Recharge
  • (43) Fury of the Gladiator - Chance for Res Debuff

Level 20: Dampening Field

  • (A) Impervium Armor - Resistance
  • (21) Impervium Armor - Resistance/Endurance
  • (40) Steadfast Protection - Resistance/+Def 3%
  • (42) Impervium Armor - Psionic Resistance

Level 22: Repulsing Torrent

  • (A) Positron's Blast - Accuracy/Damage
  • (23) Positron's Blast - Damage/Endurance
  • (23) Positron's Blast - Damage/Recharge
  • (31) Force Feedback - Chance for +Recharge
  • (37) Sudden Acceleration - Knockback to Knockdown

Level 24: Boxing

  • (A) Damage Increase IO

Level 26: Focused Burst

  • (A) Thunderstrike - Accuracy/Damage
  • (27) Thunderstrike - Damage/Endurance
  • (27) Thunderstrike - Damage/Recharge
  • (29) Thunderstrike - Accuracy/Damage/Endurance
  • (37) Thunderstrike - Damage/Endurance/Recharge
  • (43) Force Feedback - Chance for +Recharge

Level 28: Energy Drain

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (46) Perfect Zinger - Accuracy/Recharge
  • (46) Perfect Zinger - Taunt/Range
  • (48) Perfect Zinger - Chance for Psi Damage

Level 30: Tough

  • (A) Unbreakable Guard - +Max HP
  • (31) Gladiator's Armor - TP Protection +3% Def (All)
  • (31) Impervium Armor - Psionic Resistance

Level 32: Concentrated Strike

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (33) Superior Unrelenting Fury - Damage/RechargeTime
  • (33) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (33) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (45) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (50) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 35: Energize

  • (A) Panacea - Heal
  • (36) Panacea - Heal/Endurance
  • (36) Panacea - Endurance/Recharge
  • (36) Panacea - Hea/Recharge
  • (45) Panacea - Heal/Endurance/Recharge
  • (45) Panacea - +Hit Points/Endurance

Level 38: Weave

  • (A) Reactive Defenses - Scaling Resist Damage
  • (39) Reactive Defenses - Defense
  • (39) Reactive Defenses - Defense/Endurance

Level 41: Superior Conditioning

  • (A) Performance Shifter - Chance for +End

Level 44: Physical Perfection

  • (A) Preventive Medicine - Chance for +Absorb

Level 47: Energy Cloak

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Red Fortune - Defense
  • (48) Red Fortune - Defense/Endurance

Level 49: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury 


Level 1: Sprint

Twindrive.mxd

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I've already made my suggestion for a build. As for now don't try to level with these builds. Pick everything, try to slot what you can where you can, and at most respec into one of them at 32.

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