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Here's the build I'm planning on my BS/SD scrapper, it's similar to what I had prior to Shutdown and that worked quite well.  Currently my scrapper is level 45 so I'm not quite there yet but all of the basics are in place.  I'm debating on a couple things now, my Live build used Gift of the Ancients in all the defense toggles along with the LotG 7.5% and I had my Melee at around 38%; using Parry to get to the soft cap.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Gortak: Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Hack -- Mk'Bit-Acc/EndRdx/Rchg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(3), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Acc/Dmg(5), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Deflection -- Rct-ResDam%(A), Rct-Def/Rchg(7), Rct-EndRdx/Rchg(9), Rct-Def/EndRdx(9), Rct-Def/EndRdx/Rchg(11), Rct-Def(11)
Level 2: Slice -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Dmg(13), Erd-Acc/Dmg/Rchg(13), Obl-Acc/Dmg/EndRdx/Rchg(15), Obl-Acc/Dmg/Rchg(15)
Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(19), ShlWal-Def(21), ShlWal-Def/EndRdx(21), ShlWal-Def/EndRdx/Rchg(23), ShlWal-Def/Rchg(23)
Level 6: True Grit -- StdPrt-ResDam/Def+(A), GldArm-ResDam(25), Prv-Absorb%(25), Prv-Heal(27), GldArm-3defTpProc(27), Pnc-Heal/+End(50)
Level 8: Parry -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg(29), SprCrtStr-Rchg/+50% Crit(29), SprCrtStr-Acc/Dmg/Rchg(31), SprCrtStr-Dmg/Rchg(31), SprCrtStr-Acc/Dmg/EndRdx/Rchg(31)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(33)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Against All Odds -- Taunt-I(A)
Level 18: Whirling Sword -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg(33), SprScrStr-Dmg/Rchg(34), SprScrStr-Acc/Dmg/Rchg(34), SprScrStr-Dmg/EndRdx/Rchg(34)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Boxing -- HO:Nucle(A)
Level 24: Tough -- ImpArm-ResDam/EndRdx/Rchg(A), ImpArm-ResPsi(36), ImpArm-ResDam(36), ImpArm-ResDam/EndRdx(40)
Level 26: Disembowel -- TchofDth-Dmg/EndRdx/Rchg(A), TchofDth-Acc/Dmg/EndRdx(36), TchofDth-Dmg/Rchg(37), TchofDth-Dmg/EndRdx(37), TchofDth-Acc/Dmg(37)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39), LucoftheG-Def/Rchg(39), LucoftheG-Def/EndRdx/Rchg(40)
Level 30: Build Up -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(40), AdjTrg-EndRdx/Rchg(42)
Level 32: Head Splitter -- Obl-Dmg(A), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-Acc/Rchg(43)
Level 35: Shield Charge -- ScrDrv-Acc/Rchg(A), ScrDrv-Dmg/Rchg(43), ScrDrv-Dmg/EndRdx(45), ScrDrv-Acc/Dmg(45), ScrDrv-Acc/Dmg/EndRdx(45)
Level 38: One with the Shield -- UnbGrd-Max HP%(A)
Level 41: Char -- HO:Endo(A)
Level 44: Fire Blast -- Dcm-Acc/Dmg/Rchg(A), Dcm-Acc/Dmg(46), Dcm-Dmg/EndRdx(46), Dcm-Acc/EndRdx/Rchg(46), Dcm-Dmg/Rchg(48)
Level 47: Fire Ball -- Ann-ResDeb%(A), Ann-Acc/Dmg/EndRdx/Rchg(48), Ann-Acc/Dmg(48), Ann-Acc/Dmg/Rchg(50), Ann-Acc/Dmg/EndRdx(50)
Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(17), PrfShf-End%(19)
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  • Like 1

Guardian Survivor, occasional tanker and player of most AT's.

Guides: Invulnerability Tankers, The first 20 levels.  Invulnerability Tankers Soft Cap defense

Spoiler

 

 

 

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