DR_Mechano Posted January 7, 2020 Posted January 7, 2020 Hi guys, wondering if you could take a look at my WM/Bio build and see what you thought. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: War MaceSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Energy Mastery Villain Profile:Level 1: Bash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(7), KntCmb-Dmg/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg/EndRdx/Rchg(9)Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(11), StdPrt-ResDam/Def+(13)Level 2: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod(3), Prv-Absorb%(5)Level 4: Jawbreaker -- SprBrtFur-Acc/Dmg/Rchg(A), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), CrsImp-Acc/Dmg/EndRdx(17), GldStr-Acc/Dmg(17)Level 6: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43), ShlWal-ResDam/Re TP(45), Rct-ResDam%(46)Level 8: Build Up -- RechRdx-I(A), GssSynFr--Build%(48)Level 10: AdaptationLevel 12: Clobber -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Rchg/HoldProc(23)Level 14: Super Jump -- Jump-I(A)Level 16: Ablative Carapace -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(43), Prv-Heal/Rchg(50)Level 18: Whirling Mace -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(23), SprUnrFur-Acc/Dmg/Rchg(34), SprUnrFur-Dmg/EndRdx/Rchg(37), SprUnrFur-Acc/Dmg/EndRdx/Rchg(39), SprUnrFur-Rchg/+Regen/+End(39)Level 20: Evolving Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(40), RctArm-ResDam/EndRdx/Rchg(40), RctArm-ResDam(40), GldArm-3defTpProc(42)Level 22: Kick -- Empty(A)Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(25), Ags-EndRdx/Rchg(25), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(48)Level 26: Shatter -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(27), SprBrtFur-Rech/Fury(27), ScrDrv-Acc/Dmg/EndRdx(29), Obl-Acc/Dmg/EndRdx/Rchg(29), FuroftheG-ResDeb%(31)Level 28: DNA Siphon -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), PrfShf-EndMod/Acc/Rchg(46), DctWnd-Heal/Rchg(46)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(34)Level 32: Crowd Control -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(48)Level 35: Genetic Contamination -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)Level 38: Parasitic Aura -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(39)Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def(42)Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(45)Level 47: Superior Conditioning -- PrfShf-End%(A)Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: FuryLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(50)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)Level 10: Defensive AdaptationLevel 10: Efficient AdaptationLevel 10: Offensive AdaptationLevel 50: Agility Core ParagonLevel 50: Assault Total Radial Graft------------
Sovera Posted January 7, 2020 Posted January 7, 2020 Everything seems to sort of be in place. You still have a large ish hole in Negative/Energy which is more important than Fire/Cold. I would personally lower the numbers to 40% and then use Barrier to fill the last 5% (while the numbers dwindle over time Barrier will always give a minimum of 5%). Remember that you can right click a IO, then place your cursor over it and press + five times to boost it. You can use it on Hasten, Ablative, Parasitic, etc, anywhere you aren't using full sets for the bonus. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
DR_Mechano Posted January 7, 2020 Author Posted January 7, 2020 (edited) Made a few tweaks and got everything to roughly 40-41% without any incarnate stoofs on. Once I get even the rare agility core going it bumps it up to 43% across the board and with the Very Rare it makes it 44% across the board without Barrier, so with Barrier I'd be at 49% defense at its worst. The only big defenses gap is Psi but eh..I'll live with that, it'll build character. Thanks for the suggestions. I'll post the updated build again here if people want it. Edited January 7, 2020 by DR_Mechano
DR_Mechano Posted January 17, 2020 Author Posted January 17, 2020 Ok update on my War Mace/Bio brute, she can easily solo +4/x8 Smashing/Lethal comic-con farms, she won't do it quickly but she takes virtually no damage and this is without barrier being at tier 4. She definitely won't put out pylon times matching the one in the pylon DPS thread but she is a bit of a stonker.
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