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Snipe base ToHit?


eknudson

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Do the snipe powers still have a 1.2 ToHit, in both fast and slow versions? The Mids reborn planner suggests that Moonbeam (for example) has higher base ToHit than Dark Blast but in-game looking at powers it shows both as 1.0

 

In-game, my AR defender seems to have lower base ToHit on sniper rifle than he does on slug or burst. So, am I reading it wrong, does Mids need an update, is the base ToHit different fast vs. slow, or something else?

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