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Posted

Would you be willing to consider a switch to Electric Control/Force Field Controller? Electric Blast leaves much to be desired as a set. Electric Control and Force Field however complement each other nicely. Proc out Jolting Chain for damage. The pets can be shielded and help you deal damage, while your big bubble prevents your aura from detoggling due to mezz.

Posted
4 hours ago, oedipus_tex said:

Would you be willing to consider a switch to Electric Control/Force Field Controller? Electric Blast leaves much to be desired as a set. Electric Control and Force Field however complement each other nicely. Proc out Jolting Chain for damage. The pets can be shielded and help you deal damage, while your big bubble prevents your aura from detoggling due to mezz.

Nah, I'd like to keep Bubble Lord as he was in the original game. The idea is intriguing, though.

Posted
3 hours ago, WillParkinson said:

Nah, I'd like to keep Bubble Lord as he was in the original game. The idea is intriguing, though.

Ok, here you go. Not a lot of proc opportunities here. There are however lots and lots of recharge possibilities, so I went that route. Soul drain is perma, 70% s/l res, softcapped M/R def, and you have repulsion field that will knockdown instead of knocking back while also sometimes providing a 100% recharge proc. Just make sure to only use repulsion field with T3-4 Ageless destiny as you have no way to mitigate the end drain. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Force Field
Secondary Power Set: Electrical Blast
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Deflection Shield -- LucoftheG-Def/Rchg+(A)
Level 1: Charged Bolts -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(11), SprVglAss-Rchg/+Absorb(15)
Level 2: Lightning Bolt -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(5), SprDfnBst-Dmg/EndRdx/Rchg(5), SprDfnBst-Acc/Dmg/EndRdx(9), SprDfnBst-Acc/Dmg/EndRdx/Rchg(9), SprDfnBst-Rchg/Heal%(11)
Level 4: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(27), Rgn-Dmg(29), Rgn-Dmg/EndRdx(29), Rgn-Knock%(31), PstBls-Dam%(34)
Level 6: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(7), LucoftheG-Def/Rchg+(7), Ksm-ToHit+(42)
Level 8: Boxing -- Empty(A)
Level 10: Short Circuit -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42)
Level 12: Dispersion Bubble -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(13), LucoftheG-Def(13), LucoftheG-Def/Rchg+(31)
Level 14: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(15)
Level 16: Aim -- RechRdx-I(A), GssSynFr--Build%(17)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx/Rchg(21), GldArm-3defTpProc(21)
Level 20: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(23), StnoftheM-Dmg/ActRdx/Rchg(23), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dam%(34)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(25)
Level 26: Repulsion Bomb -- PstBls-Dmg/EndRdx(A), PstBls-Dmg/Rchg(34), PstBls-Dmg/Rng(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(37)
Level 28: Super Speed -- BlsoftheZ-Travel/EndRdx(A)
Level 30: Tactics -- HO:Cyto(A), HO:Cyto(31)
Level 32: Tesla Cage -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(33), BslGaz-EndRdx/Rchg/Hold(33), BslGaz-Acc/EndRdx/Rchg/Hold(33)
Level 35: Voltaic Sentinel -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(36)
Level 38: Thunderous Blast -- SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx(39), SprVglAss-Acc/Dmg/EndRdx/Rchg(39), PstBls-Dmg/EndRdx(39), PstBls-Dam%(40), JvlVll-Dam%(40)
Level 41: Dark Consumption -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(46)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(48), Arm-Acc/Rchg(48), Arm-Dmg/EndRdx(48), Arm-Dam%(50)
Level 49: Repulsion Field -- EndRdx-I(A), FrcFdb-Rechg%(50), SuddAcc--KB/+KD(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 0: The Atlas Medallion 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: Freedom Phalanx Reserve 
Level 50: Musculature Radial Paragon 
Level 50: Ageless Core Epiphany 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  • Like 1
  • 2 weeks later
Posted
On 2/4/2020 at 3:50 PM, Taboomantis said:

For the record, This is not team friendly, at all, in any way.

Phew! I was worried the record would show the 21% defense to all that this was adding to a team with two toggles or the end and recovery debuffs on all the blast powers to stop mobs attacking a team. Glad we avoided that, for the record. 

  • Thanks 1
Posted
6 hours ago, WillParkinson said:

How so? I played it in the first go-round, and it was very team friendly.

 

 

Taboo is probably referring to the lack of Insulation Shield and underslotted Deflection Shield.

 

I admit the build hits some impressive numbers, although to be honest, seeing what it gives up to get there, I feel like the player would have been happier rolling Traps, which has a higher base Defense in in its big bubble. 

Posted (edited)

So I did my best to make my own FF/Elec Defender build of my own. I'm no expert on Electric Blast so take this  with a grain of salt.

 

Its capped to basically everything, keeps the team shields, adds a pet, and Power Boost to make elec drains and shields more substantial.

 

This build also adds Aid Self, which IMO a Force Fielder should always take. Just toggle on PFF, cast it, untoggle. 

 

I used Agility Core Paragon as the Alpha slot.

 

image.png.d55335437e8209a62be80455139d73a9.png

 

 

image.png.175ff32ecd867a9a8e793197f3e1f985.png

 

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Force Field
Secondary Power Set: Electrical Blast
Power Pool: Speed
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Deflection Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(27)
Level 1: Charged Bolts -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(9), SprVglAss-Acc/Dmg/EndRdx/Rchg(9)
Level 2: Lightning Bolt -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(3), SprDfnBst-Dmg/EndRdx/Rchg(3), SprDfnBst-Acc/Dmg/EndRdx(15), SprDfnBst-Acc/Dmg/EndRdx/Rchg(15), SprDfnBst-Rchg/Heal%(37)
Level 4: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(5), Rgn-Acc/Rchg(5), Rgn-Acc/Dmg/Rchg(7), Rgn-Dmg/Rchg(7), PstBls-Dam%(31)
Level 6: Insulation Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(11), LucoftheG-Def/EndRdx(25)
Level 8: Personal Force Field -- ShlWal-ResDam/Re TP(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Dispersion Bubble -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(13), LucoftheG-Def/EndRdx(13)
Level 14: Short Circuit -- Arm-Dam%(A), ScrDrv-Dam%(17), Obl-%Dam(17), SprVglAss-Rchg/+Absorb(19), SprVglAss-Acc/Dmg/EndRdx(19), SprVglAss-Acc/Dmg(21)
Level 16: Aim -- RechRdx-I(A)
Level 18: Repulsion Field -- EndRdx-I(A)
Level 20: Zapp -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dmg/ActRdx/Rchg(23), StnoftheM-Acc/ActRdx/Rng(23), StnoftheM-Dmg/EndRdx(25), Apc-Dam%(31)
Level 22: Aid Other -- Heal-I(A)
Level 24: Aid Self -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(37), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(43), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(46)
Level 26: Boxing -- Acc-I(A)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29)
Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(34)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(33), Rct-Def(33), Ksm-ToHit+(37)
Level 35: Voltaic Sentinel -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg(36)
Level 38: Thunderous Blast -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(40)
Level 41: Soul Drain -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Rchg/KDProc(43), SprAvl-Acc/Dmg(43)
Level 44: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam(45)
Level 47: Summon Mistress -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-EndRdx/Dmg/Rchg(48), ExpRnf-Acc/Dmg/Rchg(48), ExpRnf-+Res(Pets)(50), ExpRnf-Dmg/EndRdx(50)
Level 49: Power Boost -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(46), EndMod-I(50)
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 9% DamageBuff(Smashing)
  • 9% DamageBuff(Lethal)
  • 9% DamageBuff(Fire)
  • 9% DamageBuff(Cold)
  • 9% DamageBuff(Energy)
  • 9% DamageBuff(Negative)
  • 9% DamageBuff(Toxic)
  • 9% DamageBuff(Psionic)
  • 17.25% Defense(Melee)
  • 11.63% Defense(Smashing)
  • 11.63% Defense(Lethal)
  • 18.5% Defense(Fire)
  • 18.5% Defense(Cold)
  • 13.19% Defense(Energy)
  • 13.19% Defense(Negative)
  • 6% Defense(Psionic)
  • 20.38% Defense(Ranged)
  • 16% Defense(AoE)
  • 7.2% Max End
  • 10% Enhancement(Range)
  • 15% Enhancement(Accuracy)
  • 14% Enhancement(Heal)
  • 5% Enhancement(Max EnduranceDiscount)
  • 97.5% Enhancement(RechargeTime)
  • 171.7 HP (16.88%) HitPoints
  • MezResist(Confused) 51.25%
  • MezResist(Held) 51.25%
  • MezResist(Immobilized) 51.25%
  • MezResist(Sleep) 51.25%
  • MezResist(Stunned) 51.25%
  • MezResist(Terrorized) 51.25%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 74% (3.14 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 23.25% Resistance(Smashing)
  • 36% Resistance(Fire)
  • 36% Resistance(Cold)
  • 25.5% Resistance(Energy)
  • 25.5% Resistance(Negative)
  • 18% Resistance(Toxic)
  • 18% Resistance(Psionic)
  • 23.25% Resistance(Lethal)
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Edited by oedipus_tex
  • Like 2
Posted (edited)
10 hours ago, oedipus_tex said:

So I did my best to make my own FF/Elec Defender build of my own. I'm no expert on Electric Blast so take this  with a grain of salt.

 

Its capped to basically everything, keeps the team shields, adds a pet, and Power Boost to make elec drains and shields more substantial.

 

This build also adds Aid Self, which IMO a Force Fielder should always take. Just toggle on PFF, cast it, untoggle. 

 

I used Agility Core Paragon as the Alpha slot.

If you want to continue in the same vein as my build and still go musculature and have perma soul drain with the shields, aid self and PFF, this is another option with more recharge. It just has less recharge than the other build, overall this is probably better than my first build as you almost always really need a way to heal yourself.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Force Field
Secondary Power Set: Electrical Blast
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Deflection Shield -- LucoftheG-Def/Rchg+(A)
Level 1: Charged Bolts -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(5), SprDfnBst-Dmg/EndRdx/Rchg(5), SprDfnBst-Acc/Dmg/EndRdx(9), SprDfnBst-Acc/Dmg/EndRdx/Rchg(9), SprDfnBst-Rchg/Heal%(11)
Level 2: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 4: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(27), Rgn-Dmg(29), Rgn-Dmg/EndRdx(29), Rgn-Knock%(31), PstBls-Dam%(34)
Level 6: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(7), RedFrt-Def/EndRdx/Rchg(7), RedFrt-Def(11), RedFrt-EndRdx(34), LucoftheG-Def/Rchg+(37)
Level 8: Boxing -- Empty(A)
Level 10: Short Circuit -- Obl-Acc/Rchg(A), Obl-%Dam(15), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Dmg(42)
Level 12: Dispersion Bubble -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(13), RedFrt-Def/EndRdx/Rchg(13), RedFrt-Def(15), RedFrt-EndRdx(31), LucoftheG-Def/Rchg+(42)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-ResDam/EndRdx/Rchg(21), GldArm-3defTpProc(21)
Level 16: Aim -- RechRdx-I(A), GssSynFr--Build%(17)
Level 18: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(25)
Level 20: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(23), StnoftheM-Dmg/ActRdx/Rchg(23), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dam%(34)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 24: Insulation Shield -- LucoftheG-Def/Rchg+(A)
Level 26: Super Speed -- BlsoftheZ-Travel/EndRdx(A)
Level 28: Tactics -- HO:Cyto(A), HO:Cyto(31)
Level 30: Aid Other -- Prv-Absorb%(A)
Level 32: Aid Self -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(37)
Level 35: Voltaic Sentinel -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(36)
Level 38: Thunderous Blast -- SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx(39), SprVglAss-Acc/Dmg/EndRdx/Rchg(39), PstBls-Dmg/EndRdx(39), PstBls-Dam%(40), JvlVll-Dam%(40)
Level 41: Dark Consumption -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(46)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(48), Arm-Acc/Rchg(48), Arm-Dmg/EndRdx(48), Arm-Dam%(50)
Level 49: Repulsion Field -- EndRdx-I(A), FrcFdb-Rechg%(50), SuddAcc--KB/+KD(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 0: The Atlas Medallion 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: Freedom Phalanx Reserve 
Level 50: Musculature Radial Paragon 
Level 50: Ageless Core Epiphany 
------------

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Edited by Darkir
  • Like 1

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