frierfly Posted February 9, 2020 Share Posted February 9, 2020 I was searching through the forums and did not find what I was looking for, so I am creating this topic/thread. I have a Tri-Fire blaster that I want to make into the tankiest AoE Blapper (and some ST for cleanup) he can be given a certain set of parameters that will be listed below. I always play this character in groups, so no need to worry about solo survivability. Yes, I have read other threads showing a different Epic Pool would be more optimal, but this character is 100% fire I'm OK with Inferno > other AoE damage > die > Rise of the Phoenix > more AoE attacks being an attack chain Must be Fire/Fire/Fire (It's in his name) Travel power is Fly or Mystic Flight (It's in his name) Judgement is some form of Pyronic (again, it's in his name) Not worried about dying occasionally, that's part of the fun of this character Again, not look for the best build, just the best that can be done with the constraints above. Also, I suck at building using Mids/PINES, hence why I am asking for help. Link to comment Share on other sites More sharing options...
terrasmash Posted February 10, 2020 Share Posted February 10, 2020 hows money on the budget or no ? 7 hours ago, frierfly said: I was searching through the forums and did not find what I was looking for, so I am creating this topic/thread. I have a Tri-Fire blaster that I want to make into the tankiest AoE Blapper (and some ST for cleanup) he can be given a certain set of parameters that will be listed below. I always play this character in groups, so no need to worry about solo survivability. Yes, I have read other threads showing a different Epic Pool would be more optimal, but this character is 100% fire I'm OK with Inferno > other AoE damage > die > Rise of the Phoenix > more AoE attacks being an attack chain Must be Fire/Fire/Fire (It's in his name) Travel power is Fly or Mystic Flight (It's in his name) Judgement is some form of Pyronic (again, it's in his name) Not worried about dying occasionally, that's part of the fun of this character Again, not look for the best build, just the best that can be done with the constraints above. Also, I suck at building using Mids/PINES, hence why I am asking for help. Link to comment Share on other sites More sharing options...
frierfly Posted February 10, 2020 Author Share Posted February 10, 2020 51 minutes ago, terrasmash said: hows money on the budget or no ? Pretty much unlimited. I'm running on level 50 generic IOs currently. Have about 100mil saved, but can earn the rest of the INF fairly quickly. Link to comment Share on other sites More sharing options...
terrasmash Posted February 10, 2020 Share Posted February 10, 2020 (edited) 12 minutes ago, frierfly said: Pretty much unlimited. I'm running on level 50 generic IOs currently. Have about 100mil saved, but can earn the rest of the INF fairly quickly. cool take a look at this most of the aoes have procs was trying to get perma hasten as well.. do not know if that happened. tri-fire.mxd Edited February 10, 2020 by terrasmash added a few more ios where they needed to go Link to comment Share on other sites More sharing options...
terrasmash Posted February 10, 2020 Share Posted February 10, 2020 another version tri-fire mk1.mxd Link to comment Share on other sites More sharing options...
Kaballah Posted February 10, 2020 Share Posted February 10, 2020 (edited) Fire/Fire/Pyre went from one of the most frustrating combos pre-I24 to one of the best. Bonfire + Sudden Acceleration is extremely good, powerful soft CC, it's so good I have to force myself not to take it on all my blasters. Consume can be fitted with the Energy Manipulator proc piece which turns it into a pretty reliable PBAOE stun. It won't stun bosses and isn't going to stun 100% of a full group of enemies but it definitely will stun most, and you can also put a Fury of the Gladiator -resist proc piece on it to make for a very good opener for your nuke. Edited February 10, 2020 by Kaballah Link to comment Share on other sites More sharing options...
terrasmash Posted February 14, 2020 Share Posted February 14, 2020 i had an tri fire on live idea for that was bu+aim inferno blue consume jump bak while throwing a fireball or setting a rain. 🙂 Link to comment Share on other sites More sharing options...
Nemu Posted February 14, 2020 Share Posted February 14, 2020 (edited) Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Fire BlastSecondary Power Set: Fire ManipulationPower Pool: FlightPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Flame Mastery Hero Profile:Level 1: Fire Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Ring of Fire -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Acc/Dmg/Rchg(9), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Rchg/SlowProc(11)Level 2: Fire Ball -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(23), Rgn-Acc/Rchg(23), Rgn-Dmg/EndRdx(25), Rgn-Knock%(25)Level 4: Fire Sword -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21)Level 6: Fly -- BlsoftheZ-ResKB(A), WntGif-ResSlow(50)Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 10: Fire Sword Circle -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(13), Erd-%Dam(13), SprAvl-Acc/Dmg/EndRdx(15), SprAvl-Acc/Dmg/EndRdx/Rchg(15)Level 12: Aim -- RechRdx-I(A)Level 14: Fire Breath -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(34), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(48)Level 16: Build Up -- RechRdx-I(A)Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36)Level 20: Cauterizing Aura -- EndMod-I(A)Level 22: Boxing -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A), Ags-ResDam/EndRdx(39), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam(40)Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Acc/ActRdx/Rng(27), StnoftheM-Dmg/EndRdx/Rchg(29), StnoftheM-Dam%(29), HO:Nucle(33)Level 28: Consume -- Acc-I(A)Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31), Rct-ResDam%(31)Level 32: Inferno -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/EndRdx(43), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(46)Level 35: Burn -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(37), Arm-Dam%(39)Level 38: Bonfire -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(39)Level 41: Fire Shield -- StdPrt-ResDam/Def+(A), Ags-ResDam/EndRdx(42), Ags-ResDam(42), Ags-Psi/Status(42)Level 44: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(45), SprEnt-End/Rchg(45), SprEnt-Acc/Hold/End(45), SprEnt-Acc/Hold/End/Rchg(46), SprEnt-Rchg/AbsorbProc(46)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(48)Level 49: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel/EndRdx(50), BlsoftheZ-Travel(50)Level 1: Brawl -- Empty(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- HO:Micro(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Agility Core Paragon------------ It's a toss-up between rain of fire or fire breath, but if you hover blast end game fire breath is not a bad pick. I could have gotten another ranged def set bonus in fly but opted for the winter IO because slows suck and this build has a decent amount of slow resist. You should be pretty sturdy with this build, just don't go toe to toe with Romans or anything with swords. If you really want to keep a decent distance from mobs but still be able to use the aoes from /fire then you can replace burn with combustion, the latter has a big aoe radius and you can hover safely above and use it and still tag mobs down below, you'll have to hover a little closer for FSC. Edited February 14, 2020 by Nemu Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle! Link to comment Share on other sites More sharing options...
Zeraphia Posted February 16, 2020 Share Posted February 16, 2020 Here is the final Fire^3 build I came up with: Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science BlasterPrimary Power Set: Fire BlastSecondary Power Set: Fire ManipulationPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Flame Mastery Hero Profile:Level 1: Flares -- HO:Nucle(A)Level 1: Ring of Fire -- Empty(A)Level 2: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11)Level 4: Fire Ball -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg(5), SprBlsWrt-Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/Rchg(7), SprBlsWrt-Acc/Dmg/EndRdx(7), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(9)Level 6: Rain of Fire -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg(11), SprDfnBrr-Dmg/Rchg(13), SprDfnBrr-Acc/Dmg/Rchg(36), SprDfnBrr-Acc/Dmg/EndRdx(37), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37)Level 8: Boxing -- Empty(A)Level 10: Fire Sword Circle -- Obl-%Dam(A), Obl-Dmg(37), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40)Level 12: Aim -- RechRdx-I(A), RechRdx-I(13)Level 14: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(17)Level 16: Build Up -- GssSynFr--Build%(A)Level 18: Blaze -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(21), SprWntBit-Dmg/EndRdx/Acc/Rchg(21)Level 20: Cauterizing Aura -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(31), NmnCnv-EndRdx/Rchg(34), NmnCnv-Heal/Rchg(34), NmnCnv-Heal/EndRdx/Rchg(36), NmnCnv-Heal(36)Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(25), LucoftheG-Def/EndRdx/Rchg(31)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 26: Blazing Bolt -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dmg/EndRdx(27), StnoftheM-Acc/Dmg(29), StnoftheM-Dmg/ActRdx/Rchg(29), Dcm-Build%(31)Level 28: Super Speed -- BlsoftheZ-ResKB(A)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(48), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)Level 32: Inferno -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34)Level 35: Burn -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-Dmg(40), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(46)Level 38: Hot Feet -- FuroftheG-ResDeb%(A), EndRdx-I(50)Level 41: Bonfire -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg(42), OvrFrc-End/Rech(42), OvrFrc-Acc/Dmg/End(42), OvrFrc-Acc/Dmg/End/Rech(43)Level 44: Fire Shield -- StdPrt-ResDam/Def+(A), Ags-ResDam(45), Ags-ResDam/EndRdx(45), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx/Rchg(46)Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)Level 49: Consume -- PrfShf-EndMod/Acc/Rchg(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Degenerative Core Flawless Interface Level 50: Ion Core Final Judgement Level 50: Barrier Core Epiphany Level 50: Assault Core Embodiment Level 50: Musculature Radial Paragon ------------ The build doesn't outright softcap anything with barrier however E/N/M/R are 40% or higher... with a purple inspiration all of them can be taken to softcap. S/L defense is 35% with barrier. This build has 70% S/L resistance with barrier PERMANENTLY. It possess decent enough recharge for hasten to be up a decent portion of the time. Runs Cardiac core for DPS boost and endurance. Use consume for damage and the endurance when it is low. Has AOE galore: Consume, Burn, FSC, Inferno, Rain of Fire, Fireball, and BOTH auras. Great ST chain as well, Flares is occasionally used as a filler. Link to comment Share on other sites More sharing options...
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