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Posted

2 x (4.63 + 2.08), however, is 13.42.

 

It's a long-standing bug that conditional bonus damage, like the Fiery Embrace damage in your screenshot, gets included, sometimes even when the character can't make use of the effects that trigger the bonus damage.

Posted

You'll see this in a lot of Fire or other attacks with random DoT chances, and worst of all the Scourge "Criticals" throwing this off big time.  The numbers will always assume "optimum damage" even if the conditions to reach that damage are very, very rare.

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