Cheese Slicer Posted May 15, 2019 Posted May 15, 2019 I've thrown together this bit of craziness, but does it look like a viable and effective build? I understand that it'll be ridiculously expensive, but I'm happy to save up my pennies until I can afford it. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Regeneration Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Strike (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (5) Kinetic Combat - Damage/Endurance/Recharge Level 1: Fast Healing (A) Numina's Convalesence - Heal (5) Numina's Convalesence - Heal/Endurance Level 2: Reconstruction (A) Panacea - Heal/Endurance (11) Panacea - Endurance/Recharge (11) Panacea - Hea/Recharge (13) Panacea - Heal/Endurance/Recharge (13) Panacea - Heal Level 4: Slash (A) Kinetic Combat - Accuracy/Damage (15) Kinetic Combat - Damage/Endurance (15) Kinetic Combat - Damage/Recharge (17) Kinetic Combat - Damage/Endurance/Recharge (17) Achilles' Heel - Chance for Res Debuff Level 6: Spin (A) Obliteration - Damage (7) Obliteration - Accuracy/Recharge (7) Obliteration - Chance for Smashing Damage (19) Obliteration - Damage/Recharge (23) Obliteration - Accuracy/Damage/Endurance/Recharge (33) Obliteration - Accuracy/Damage/Recharge Level 8: Quick Recovery (A) Endurance Modification IO (9) Performance Shifter - Chance for +End (9) Performance Shifter - EndMod Level 10: Follow Up (A) Kinetic Combat - Accuracy/Damage (21) Kinetic Combat - Damage/Endurance (21) Kinetic Combat - Damage/Recharge (23) Kinetic Combat - Damage/Endurance/Recharge (46) Rectified Reticle - To Hit Buff (48) Rectified Reticle - To Hit Buff/Recharge Level 12: Dull Pain (A) Panacea - Heal/Endurance (25) Panacea - Endurance/Recharge (27) Panacea - Hea/Recharge (27) Panacea - Heal/Endurance/Recharge (29) Panacea - Heal Level 14: Hasten (A) Recharge Reduction IO (29) Recharge Reduction IO (46) Recharge Reduction IO Level 16: Integration (A) Endurance Reduction IOLevel 18: Focus (A) Superior Scrapper's Strike - Damage/Recharge (31) Superior Scrapper's Strike - Accuracy/Damage/Recharge (31) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (31) Superior Scrapper's Strike - Accuracy/Damage (33) Superior Scrapper's Strike - Damage/Endurance/Recharge Level 20: Resilience (A) Steadfast Protection - Resistance/+Def 3% (33) Reactive Armor - Resistance/Endurance (34) Reactive Armor - Resistance/Endurance/Recharge (34) Reactive Armor - Resistance (34) Reactive Armor - Resistance/Recharge Level 22: Boxing (A) Kinetic Combat - Accuracy/Damage (36) Kinetic Combat - Damage/Endurance (36) Kinetic Combat - Damage/Recharge (36) Kinetic Combat - Damage/Endurance/Recharge Level 24: Tough (A) Impervious Skin - Resistance/Recharge (25) Impervious Skin - Status Resistance (37) Impervious Skin - Resistance/Endurance (37) Impervious Skin - Endurance/Recharge (37) Impervious Skin - Resistance/Endurance/Recharge Level 26: Eviscerate (A) Armageddon - Damage (39) Armageddon - Damage/Recharge (39) Armageddon - Accuracy/Damage/Recharge (39) Armageddon - Accuracy/Recharge (40) Armageddon - Damage/Endurance Level 28: Instant Healing (A) Panacea - Heal/Endurance (40) Panacea - Endurance/Recharge (42) Panacea - Hea/Recharge (42) Panacea - Heal/Endurance/Recharge (42) Panacea - Heal Level 30: Weave (A) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Recharge Speed (43) Luck of the Gambler - Defense Level 32: Super Speed (A) Run Speed IOLevel 35: Combat Jumping (A) Luck of the Gambler - Recharge Speed (46) Luck of the Gambler - Defense Level 38: Focused Accuracy (A) Rectified Reticle - To Hit Buff (40) Rectified Reticle - To Hit Buff/Recharge Level 41: Maneuvers (A) Gift of the Ancients - Defense (45) Gift of the Ancients - Defense/Endurance (48) Gift of the Ancients - Defense/Recharge (50) Luck of the Gambler - Recharge Speed Level 44: Physical Perfection (A) Regenerative Tissue - +Regeneration (45) Performance Shifter - Chance for +End (45) Numina's Convalesence - +Regeneration/+Recovery Level 47: Tactics (A) Rectified Reticle - To Hit Buff (48) Rectified Reticle - To Hit Buff/Recharge Level 49: Moment of Glory (A) Luck of the Gambler - Recharge Speed (50) Recharge Reduction IO (50) Recharge Reduction IO Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Miracle - +Recovery (19) Miracle - Heal Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (43) Performance Shifter - EndMod Level 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Run Speed IOLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 50: Agility Core Paragon Level 50: Reactive Radial Flawless Interface Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1527;695;1390;HEX;| |78DA65944B73124110C7676191848400E1112010081881001B283DF82AAD5292482| |A5491A0DEACD41A4658A5160AA8D21CFD0A5E3CE8D9A3DFC1ABAFB35FC2C7D91776| |B6FF104AB6D8FACDF474F7F4FCE99DDAB3CAE2DBDDE73785B274BBA30F06478DE3B| |EDEEBC9BEA3A6B78C6371FA38E90D8CED4735D9915223E7A783F8C458918FA43990| |DAA16C4953F6F5A1D1357D55B32DFBD21C6AE381ABDEED76B4464FCAA6DB1AEE18A| |DF6D0305B8BD66C5FEA3D9A78C693A6EC0FDA46CFB7DD338EB55BDDE6C9514D1F0C| |65FF244C05E5E9359C02CFC82EEA84942A6C07E021536D302BA7BE8AE5AB887B342| |8D3DA0173DB892531529598DDB2B9E2E01A73310126998F29C68E183BF65EC2DE4B| |D8DB7BBA779CF8CE26845F154F28C6C1310EC72F9BB576EE372838EFF21F9E87463| |66B9EFCCBDCA15827D76F732685659B7BC96B732F981DF299B74E3272CCA3A6006A| |0AA0A610F428BEE29AB65E3377297601E759800661681085065168108306298A71A| |326779E6B8A8145F00EF978D84778D6D96692CD87BD7C1F38D7DA47F033F89E99FC| |C4AC528C9FF3A8FE15C5D228B946CCA8627D1D4C8109A6423141F447107AA4A1471| |A7AA4A1879D7C57907F25CAF9C371E6F908B80AC6985D8A8920267299FF830B57C0| |ABE03566E63A738F625671F655E89C81CE39E89C83CE39E8AC524C1C3AC7BDDCB39| |B4130C04C934F82F38A4491750E912D859E4FC1BF08FFBB947A83FD950DF44206BD| |E0A3B82CC7D9B373AC6541656E3998E520F38D9BBE45D496BFC1BA14D09785FBBC9| |79FF269D84BFBAFEFF669ADC46BB6126A2CA377C6FCEAA2EF133DA4E06CDFCF6C8A| |B2C7B52C5799DFA6FDB3ECFF63DA1FF56DE2BB89A9937B847EF488843AB92D469B3| |3ABA5194B79C67271C67269C6B23F6DC1B9EAEAE42E128AE535EF9DDC34A39F2172| |425D5FFC67E3BACBCA618D1F4C8DF5A9F1C3A9F13FA1D7DDCD| |-------------------------------------------------------------------|
demonss Posted May 16, 2019 Posted May 16, 2019 Only thing I can really say is it's a relatively expensive build that would take a while to get to that build. You're only soft capped to smashing and lethal which are the most important but the healing abilities (and their increased availability) and increased regen and such probably offset that. So yeah the biggest thing is probably the cost to put it all together. I had done something similar with broadsword/regen back in the day. It was a good time.
Cheese Slicer Posted May 16, 2019 Author Posted May 16, 2019 I'm willing to save for it. If it works out well, It'll be worth saving for. My old Claws/Regen was one of my favourite toons from live.
Ekimmak Posted June 2, 2019 Posted June 2, 2019 I feel like there's enough out there that bypasses "only smashing and lethal" to be a problem, but maybe that's just me. Comparing the old build I cooked up for this combo to this, yeah you've got a lot more potential, but you miss out on stuff I like to have.
Mr. Vee Posted June 2, 2019 Posted June 2, 2019 Keep in mind that Regen has nothing in the way of defense debuff resistance. So you might be better served to just go heavier recharge/Regen and try to get one of mog/shadow meld up for every mob. I'd also consider shockwave with the KB to kd io for some extra mitigation
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