Eric the Grey Posted February 23, 2020 Share Posted February 23, 2020 Ok, I've done the fire-farming and leveled up to 50 and have started in on building Incarnates. Trouble is, I'm seeing some difficulty in normal content since this build is so specific. I'd like to re-spec to make the toon a bit more useful for end-game, day-to-day (or in my case, week-to-week) content and not just the fire farms. I picked a build from here and ran with it as much as I could. Unfortunately, I didn't take magic origin, so Mu was out, and I had to freestyle it from there. This is what I ended up with. Like I said, the build works well for the fire farms. I run at +4 and 3 with no real difficulty and that worked to get me to 50, So the question is, where do I go from here? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Ignis: Level 50 Natural BrutePrimary Power Set: SpinesSecondary Power Set: Fiery AuraPower Pool: LeadershipPower Pool: SpeedPower Pool: FightingPower Pool: LeapingAncillary Pool: Energy Mastery Hero Profile:Level 1: Barb Swipe (A) Accuracy (3) Damage Increase (3) Endurance Reduction (5) Endurance Reduction Level 1: Fire Shield (A) Aegis - Resistance/Endurance (5) Aegis - Resistance/Recharge (7) Aegis - Resistance/Endurance/Recharge (7) Steadfast Protection - Resistance/+Def 3% Level 2: Spine Burst (A) Scirocco's Dervish - Accuracy/Damage (9) Scirocco's Dervish - Damage/Endurance (9) Scirocco's Dervish - Damage/Recharge (11) Scirocco's Dervish - Accuracy/Recharge (11) Scirocco's Dervish - Accuracy/Damage/Endurance (13) Scirocco's Dervish - Chance of Damage(Lethal) Level 4: Lunge (A) Damage Increase (13) Damage Increase (15) Endurance Reduction Level 6: Build Up (A) Endurance Reduction (15) Endurance Reduction (17) To Hit Buff Level 8: Impale (A) Damage Increase (17) Damage Increase (19) Damage Increase Level 10: Blazing Aura (A) Multi-Strike - Accuracy/Damage (19) Multi-Strike - Damage/Endurance (21) Multi-Strike - Damage/Recharge (21) Multi-Strike - Accuracy/Endurance (23) Multi-Strike - Accuracy/Damage/Endurance (23) Multi-Strike - Damage/Endurance/Recharge Level 12: Temperature Protection (A) Aegis - Psionic/Status Resistance (25) Aegis - Resistance/Endurance (25) Aegis - Resistance Level 14: Healing Flames (A) Healing (27) Healing (27) Healing Level 16: Plasma Shield (A) Aegis - Resistance/Endurance (29) Aegis - Resistance/Recharge (29) Aegis - Resistance/Endurance/Recharge Level 18: Quills (A) Scirocco's Dervish - Accuracy/Damage (31) Scirocco's Dervish - Damage/Endurance (31) Scirocco's Dervish - Damage/Recharge (31) Scirocco's Dervish - Accuracy/Recharge (33) Scirocco's Dervish - Accuracy/Damage/Endurance (33) Scirocco's Dervish - Chance of Damage(Lethal) Level 20: Consume (A) Recharge Reduction (33) Recharge Reduction (34) Recharge Reduction Level 22: Maneuvers (A) Endurance Reduction (34) Endurance Reduction (34) Defense Buff Level 24: Hasten (A) Recharge Reduction (36) Recharge Reduction (36) Recharge Reduction Level 26: Boxing (A) Damage Increase (36) Damage Increase (37) Endurance Reduction (37) Endurance Reduction Level 28: Burn (A) Scirocco's Dervish - Accuracy/Damage (37) Scirocco's Dervish - Damage/Endurance (39) Scirocco's Dervish - Damage/Recharge (39) Scirocco's Dervish - Accuracy/Recharge (39) Scirocco's Dervish - Accuracy/Damage/Endurance (40) Scirocco's Dervish - Chance of Damage(Lethal) Level 30: Tough (A) Aegis - Resistance/Recharge (40) Aegis - Resistance/Endurance (40) Aegis - Resistance Level 32: Throw Spines (A) Detonation - Accuracy/Damage (42) Detonation - Damage/Endurance (42) Detonation - Damage/Recharge (42) Detonation - Damage/Range (43) Detonation - Accuracy/Damage/Endurance (43) Detonation - Damage/Endurance/Range Level 35: Fiery Embrace (A) Endurance Reduction (43) Recharge Reduction (45) Recharge Reduction Level 38: Weave (A) Endurance Reduction (45) Endurance Reduction (45) Endurance Reduction (46) Endurance Reduction Level 41: Combat Jumping (A) Endurance Reduction (46) Endurance Reduction (46) Endurance Reduction Level 44: Superior Conditioning (A) Endurance Modification (48) Endurance Modification Level 47: Physical Perfection (A) Healing (48) Healing (48) Healing Level 49: Energy Torrent (A) Damage Increase (50) Damage Increase (50) Endurance Reduction (50) Endurance Reduction Level 1: Brawl (A) Damage IncreaseLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Fury Level 1: Sprint 😎 Eric the Grey Link to comment Share on other sites More sharing options...
Outrider_01 Posted February 25, 2020 Share Posted February 25, 2020 3 endurance reduction on CJ is over kill, you could go commando with nothing. Slot a luck of the gambler and move 2 slots. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer Link to comment Share on other sites More sharing options...
Krazie Ivan Posted February 25, 2020 Share Posted February 25, 2020 as easy as it is to PL a separate char (or trade PL with someone, or make a 2nd acct for farming), i'd suggest sticking to a farm-only build which makes inf to spend on other content-chars. it's just far more efficient & less frustrating, esp when you can AFK +4x8 for under 100m in Enh with the right focused build. fire farming requires such a narrow focus to be really worth it, imo, cause being too slow means you're better served by just running content with peeps. and this is coming from a guy who makes "balance" a top priority in nearly all my char builds, to be sure none fail hard at anything. tho, i do like the occasional nutter-specific experiment build, for academic sake. basically, more trouble than it's worth? Link to comment Share on other sites More sharing options...
Eric the Grey Posted February 28, 2020 Author Share Posted February 28, 2020 Thanks for the suggestions. I'be kinda been thinking about using my laptop to run a second account and PL another toon for that purpose. Problem is, my laptop doesn't run the game well. The thing that bothers me is the statement that a Spines/Fiery Aura brute cannot be built to handle regular content. Everything can be changed except those two factors. Thanks anyway. 😎 Eric the Grey Link to comment Share on other sites More sharing options...
Krazie Ivan Posted February 29, 2020 Share Posted February 29, 2020 23 hours ago, Eric the Grey said: the statement that a Spines/Fiery Aura brute cannot be built to handle regular content who told ya that? as for running a 2nd acct, you can easily run multiple instances of CoH on the same system. even on 15yr old hardware. no need for the laptop. Link to comment Share on other sites More sharing options...
Eric the Grey Posted February 29, 2020 Author Share Posted February 29, 2020 14 hours ago, Krazie Ivan said: who told ya that? as for running a 2nd acct, you can easily run multiple instances of CoH on the same system. even on 15yr old hardware. no need for the laptop. Your statement seemed to imply that it would be easier to just build a new toon. I'll have to look into running a second instance. My machine is pretty old, but not 15-years old (more like 8 ) but it has difficulty with games. Some work well, like CoH, Diablo 3 and now even Wolcen, but then some older games like Skyrim cause it to crash, so I'm kind of hesitant to push it too much. Thanks for the suggestion regardless if it works or not. I'll respec a bit with this one to make it more FF friendly (not quite at the +4/+8 level) and go from there. 😎 Eric the Grey Link to comment Share on other sites More sharing options...
Outrider_01 Posted March 1, 2020 Share Posted March 1, 2020 /fire works. But the armor is pretty much built around burn which is useless in a group, no immbolize protection except in burn, and that fire patch should it work in a group causes fear. You also cannot do +4 content very well without IO, you will be taking massive alpha and need +def to avoid the most of the alpha. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer Link to comment Share on other sites More sharing options...
Makobolite Posted March 2, 2020 Share Posted March 2, 2020 You can cap S/L resistances and get S/L defense as close to 40% as possible and fill in the rest with barrier, But doing so means you don't slot your attacks as much, This build has 90% for S/L, and softcapped for fire, almost softcapped for S/L. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science BrutePrimary Power Set: SpinesSecondary Power Set: Fiery AuraPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Lunge -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Acc/Dmg(40), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(43)Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(3), Ags-ResDam/Rchg(3), Ags-EndRdx/Rchg(5), Ags-ResDam/EndRdx/Rchg(5), StdPrt-ResDam/Def+(7)Level 2: Spine Burst -- SprBrtFur-Rech/Fury(A), SprBrtFur-Dmg/Rchg(34), SprBrtFur-Acc/Dmg(34), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Acc/Dmg/Rchg(36), SprBrtFur-Dmg/EndRdx/Rchg(36)Level 4: Blazing Aura -- Obl-%Dam(A), Obl-Dmg(7)Level 6: Healing Flames -- Prv-Absorb%(A), Prv-Heal/Rchg(9), Prv-EndRdx/Rchg(11), Prv-Heal/EndRdx(11), Prv-Heal(13), Prv-Heal/Rchg/EndRdx(13)Level 8: Build Up -- RechRdx-I(A), GssSynFr--Build%(9)Level 10: Temperature Protection -- StdPrt-ResKB(A)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(15), Rct-ResDam%(15)Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(42)Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-EndRdx/Rchg(17), Ags-ResDam/Rchg(19), Ags-ResDam/EndRdx/Rchg(19), GldArm-3defTpProc(21)Level 18: Quills -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(31)Level 20: Consume -- MckBrt-Taunt/Rchg/Rng(A), MckBrt-Acc/Rchg(21), MckBrt-Taunt/Rchg(31), MckBrt-Rchg(31), MckBrt-Taunt/Rng(33), MckBrt-Taunt(33)Level 22: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(23), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(46)Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(39), Ags-ResDam/Rchg(45), Ags-EndRdx/Rchg(25), Ags-ResDam/EndRdx/Rchg(25)Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(27), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-Def/Rchg(29)Level 28: Burn -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg(43)Level 30: Ripper -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(37)Level 32: Throw Spines -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/EndRdx/Rchg(40), SprUnrFur-Acc/Dmg(42), SprUnrFur-Dmg/Rchg(48), SprUnrFur-Acc/Dmg/EndRdx/Rchg(48)Level 35: Fiery Embrace -- RechRdx-I(A)Level 38: Tactics -- AdjTrg-ToHit/EndRdx(A)Level 41: Electrifying Fences -- AirBrs-Acc/Dmg(A)Level 44: Ball Lightning -- PstBls-Dmg/Rchg(A), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(50), PstBls-Dam%(50)Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)Level 49: Super Speed -- Empty(A)Level 1: Brawl -- KntCmb-Knock%(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(50)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Cardiac Core Paragon Level 50: Barrier Core Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1457;673;1346;HEX;| |78DA65944953134114C77B32131048484212099BEC913524C09D52110F42151AEF3| |1052D8C46482550A547BF816B797101D403174FB2B87C01B54AFD186EA8551E3D8C| |6FE6FF375295A9A47ED3FFF7FABDD7AFBB67EEDA74E0F9991B53CA683855C897CBB| |993A5F5355D9B5DB0F5CA8236953CB5F26FF2E4DC9C2E689DCA16ED155D4E409AD6| |97F44A59A7666C5DBA9E3BB15ECAABC0FCEA6A2135ABF3E2B714FA3758D4A5F2B25| |D0C7AE3197B69794DACF5DE285BD47A317EBA682FA498673D37972FAF49C484241F| |90FFDBA4E2E3F8D53D4BA98CA5FA6E9177C1E337C9DBE0D01D70C79D6670EEA4E16| 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