WindDemon21 Posted March 26, 2020 Posted March 26, 2020 (edited) There has been since day one, and even with an adjustment made, an issue with the mastermind training powers. Even with it's current iteration, it is extremely cumbersome to have to try to buff up the pets after you cast them especially in a battle. One server has implemented that the training powers are automatically applied via an auto buff that procs every few seconds around the caster like supremacy. This should be how those powers always should have been and should be now. I would however take it further than that, since level progression on a MM is fairly tragic, since most aren't good until those level 32 train powers anyway. I would propose that those skills already be part of the pet skills for all the train powers, and move the lieutenant pets to level 18 and the boss pet to 32. Then at 12 and 26 where the training powers used to be put skill unique/mm powers there, that are also skippable, and also good with 1 slot or take the place of an earlier attack power that is up to the user to decide. So for example RoTP for demons at 26, soul transfer for necro at 26 etc (and if rez is in the epic change it for something else) Then for the level 12 power, make it another attack to fit each set. So tenebrous tentacles for necro etc. a pbaoe whip for demons etc. This way those training powers which really shouldn't even be a thing are incorporated into the pets automatically without overpowering them at the lower levels, and opens up power picks without requiring any extra slots that need to be taken on tight builds. Considering how MM class was supposed to be the "tanks" of villain side, I would even see level 12 being an aoe taunt power as a MM. I understand this could take some time to code properly, so in the interim, at the very least they need to make those training powers pbaoe and greatly reduce the endurance so you don't have to target the pet, however since that one server already made them auto, they could at least port over their coding to do that. Edited March 26, 2020 by WindDemon21
Monos King Posted March 26, 2020 Posted March 26, 2020 I don't know about all that, but may I would love to see your opinions on the proposals listed here: I happen to like the feeling of progression with training the pets each time, and if some of the changes listed above go through you'll definitely want to be applying them personally anyway. The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
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