Jump to content

Fire/Thermal/Flame build


Generator

Recommended Posts

Hi there,

 

So I've got a Corruptor I love a ton, but I don't really have a well thought-out build for him.  I didn't really have a unifying goal for the build.  (Like, I doesn't strike me that softcapping him is something I want to bother with.)  The end result is that basically I did a bunch of, "What's the best-looking set I can jam in these slots?"  The end result is something that'll probably work well enough, but if anyone sees ways to tighten this up while not bailing on the power choices, I'd love some feedback.

 

One power choice I am definitely considering: I started putting this guy together before the snipe changes were finalized and went live.  I'm thinking I could ditch Flares, and make the single-target attacks Fire Blast, Blaze, and Blazing Bolt.  Any thoughts on that?

 

Later,

Generator

 

EDIT: I remembered I have a question.  I have the Gaussian's proc in Forge at the moment.  If it procs, the benefit goes to me, right?  Not the guy on whom I cast it?

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Doctor Muspelheim: Level 50 Science Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Thermal Radiation
Power Pool: Flight
Power Pool: Concealment
Power Pool: Teleportation
Ancillary Pool: Flame Mastery

Villain Profile:
Level 1: Flares -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(5)
Level 1: Warmth -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(9)
Level 2: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(15)
Level 4: Fly -- Flight-I(A)
Level 6: Fire Ball -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(19), SprScrBls-Acc/Dmg/Rchg(19), SprScrBls-Dmg/EndRdx/Rchg(21), SprScrBls-Acc/Dmg/EndRdx/Rchg(21), SprScrBls-Rchg/+End(23)
Level 8: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 10: Cauterize -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(27), DctWnd-Heal/Rchg(27), DctWnd-Heal/EndRdx/Rchg(29), DctWnd-Heal(29), DctWnd-Rchg(31)
Level 12: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(31), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 14: Hover -- BlsoftheZ-ResKB(A), Ksm-ToHit+(33)
Level 16: Power of the Phoenix -- RechRdx-I(A), Dmg-I(33)
Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(34), SprMlcoft-Acc/Dmg/Rchg(34), SprMlcoft-Dmg/EndRdx/Rchg(34), SprMlcoft-Acc/Dmg/EndRdx/Rchg(36), SprMlcoft-Rchg/Dmg%(36)
Level 20: Thaw -- ResDam-I(A)
Level 22: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(36), PstBls-Dmg/Rchg(37), PstBls-Dmg/Rng(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(39)
Level 24: Aim -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(39)
Level 26: Stealth -- EndRdx-I(A)
Level 28: Forge -- GssSynFr--ToHit/Rchg(A), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(40), GssSynFr--Build%(40)
Level 30: Afterburner -- Flight-I(A)
Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(43)
Level 35: Heat Exhaustion -- Acc-I(A), Acc-I(43), RechRdx-I(43), RechRdx-I(45)
Level 38: Melt Armor -- AnlWkn-Acc/DefDeb(A), AnlWkn-Acc/Rchg(45), AnlWkn-DefDeb/EndRdx/Rchg(45), AnlWkn-Acc/Rchg/EndRdx(46), AnlWkn-%ToHit(46)
Level 41: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(46), BslGaz-EndRdx/Rchg/Hold(48), BslGaz-Acc/EndRdx/Rchg/Hold(48)
Level 44: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(50), UnbGrd-Max HP%(50)
Level 47: Rise of the Phoenix -- RechRdx-I(A), EndMod-I(50)
Level 49: Recall Friend -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(17), PrfShf-End%(17)
Level 1: Quick Form
------------

 

 

Edited by Generator
Added a question
  • Like 1
Link to comment
Share on other sites

Very basic very cheap ranged defence:

 

 

http://www.cohplanner.com/mids/download.php?uc=1507&c=705&a=1410&f=HEX&dc=78DA65934D4F13511486EF4CA7544A4BA905CB37A540E9170355F744902A42132CE0B699D0A14C52DA6628892EFD032E5CE8CA2F562E14F527F80B34EA4E7F801F14511275379ECE79DB9274D2E6997BEE7DCFB9E7BD7732B7AF7A0EAFDD9D17926FB1A8EDEDE516CBA6B95FA9964D67462B185B0E21842FBD9C5D0A6D5C5FCA66AEAC86329B2E8A0D35D7E5B25AA9A0E7D5B461EAB905CA510DB5E616F6B7B7D58D1DDDDCD58AB4306F6855A35CF22F9728A497AA6AE3C5BD562E17D5F58AAEE73DF6EBAAAE558C52C16B0FD24661A74A235F632AAF9B7B3B4625B85431B6D47AB55CBAA8EDEAB90C55D7CD3BFDB4C1E9FA5F16782CA7882942A414D11105A799E722E024339674D83C91CE686F4976CCBDC9F46C80EBCCEE2C789319A5BA12B4D21BCED7F31A7CC53C7F08BE64F6BE60FE22A183B5B2639406B44F25CCEC1D63FE263891DF5963DD852366FF0FF03B73F01BF8953941A7E762ADE4FA2C735F5F98A794B713B53B517B18B547513B414BBB788DE84A08AE4D09BD12EBBC7DEC416485EB454E9932ADF141E7B3E81149CAE44717FE47C8F49839FC84193960CE3C059F311D942DC0159540905E46A8B38BE8103B8E8F830D1749D3C71A679F9B7739D9057A98D3DDA00FF432C3A40DB2560AA2EB497086FA18E03E94814F1C1BFD087E608EBF674EBC63FEA15C437063087982546304B19128C754CA3D068FC68E65BBCF500D3C028BA8B10B96981D7121C2F63DB444F81E9FF05F1A4EE184A750370E2607992ED245719A51781783973178FB8F90E03C8EC45BCA1D68E9930D5F403FF5A5C27715BECFC2F759F83E0B9F53F03F05FF03A49D83EF7307DC43EA397358697EA1F4ABDFA895783362C5DB66E7DA22A9B6C8A5B6C8E5B6C8723D22D9BE5AAB6DB36B4AF3DB17921DE9EC697ED156CD0D697D7686FDF9D98A49D238DF61E506FB7C7C763DEEC4492B264B0FD90BF93EF880391F20F01AEB3FE2D7ECCE

Link to comment
Share on other sites

  • 1 year later

FlareBear on Excelsior asked me to look this build over and improve upon it.  This is what I might make for a Fire/Therm Corr.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

FlareBear-Fire-Therm-Corr: Level 49 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Thermal Radiation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Fire Blast

  • (A) Superior Scourging Blast - Accuracy/Damage
  • (5) Superior Scourging Blast - Damage/RechargeTime
  • (7) Superior Scourging Blast - Accuracy/Damage/RechargeTime
  • (7) Superior Scourging Blast - Damage/Endurance/RechargeTime
  • (11) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
  • (13) Superior Scourging Blast - RechargeTime/PBAoE +End

Level 1: Warmth

  • (A) Preventive Medicine - Heal
  • (13) Preventive Medicine - Heal/Endurance
  • (15) Preventive Medicine - Heal/RechargeTime/Endurance
  • (15) Preventive Medicine - Chance for +Absorb
  • (46) Preventive Medicine - Endurance/RechargeTime
  • (46) Preventive Medicine - Heal/RechargeTime

Level 2: Fire Ball

  • (A) Superior Malice of the Corruptor - Accuracy/Damage
  • (17) Superior Malice of the Corruptor - Damage/Recharge
  • (17) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (19) Superior Malice of the Corruptor - Damage/Endurance/Recharge
  • (19) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (21) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage

Level 4: Cauterize

  • (A) Preventive Medicine - Heal
  • (49) Preventive Medicine - Heal/RechargeTime/Endurance

Level 6: Rain of Fire

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (39) Superior Frozen Blast - Damage/Endurance
  • (39) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (40) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (40) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 8: Hover

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (9) Reactive Defenses - Scaling Resist Damage
  • (9) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 10: Fire Shield

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (11) Gladiator's Armor - TP Protection +3% Def (All)
  • (23) Aegis - Resistance/Endurance
  • (23) Aegis - Resistance
  • (25) Aegis - Resistance/Endurance/Recharge

Level 12: Aim

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 14: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range

Level 16: Plasma Shield

  • (A) Aegis - Resistance/Endurance
  • (25) Aegis - Resistance/Endurance/Recharge
  • (27) Aegis - Resistance

Level 18: Blaze

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (36) Superior Winter's Bite - Damage/RechargeTime
  • (37) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (37) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (37) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (39) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 20: Thaw

  • (A) Aegis - Resistance/Endurance
  • (42) Aegis - Resistance/Endurance/Recharge
  • (42) Aegis - Psionic/Status Resistance

Level 22: Kick

  • (A) Crushing Impact - Accuracy/Damage

Level 24: Tough

  • (A) Unbreakable Guard - Resistance
  • (27) Unbreakable Guard - Resistance/Endurance
  • (29) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (29) Unbreakable Guard - +Max HP

Level 26: Blazing Bolt

  • (A) Gladiator's Javelin - Accuracy/Damage
  • (31) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (31) Gladiator's Javelin - Chance of Damage(Toxic)
  • (34) Sting of the Manticore - Accuracy/Damage
  • (36) Sting of the Manticore - Damage/Endurance
  • (36) Sting of the Manticore - Chance of Damage(Toxic)

Level 28: Forge

  • (A) Rectified Reticle - Increased Perception
  • (43) Rectified Reticle - To Hit Buff/Recharge

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 32: Inferno

  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage

Level 35: Heat Exhaustion

  • (A) Accuracy IO
  • (43) Endurance Reduction IO
  • (43) Recharge Reduction IO

Level 38: Melt Armor

  • (A) Achilles' Heel - Chance for Res Debuff
  • (46) Achilles' Heel - Defense Debuff/Recharge
  • (47) Analyze Weakness - Accuracy/Endurance/Recharge
  • (48) Analyze Weakness - Accuracy/Recharge
  • (48) Analyze Weakness - Accuracy/Defense Debuff
  • (48) Analyze Weakness - Defense Debuff/Endurance/Recharge

Level 41: Hasten

  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO

Level 44: Scorpion Shield

  • (A) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense

Level 47: Maneuvers

  • (A) Luck of the Gambler - Defense/Endurance
  • (47) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 49: Assault

  • (A) Endurance Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Scourge


Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Health
  • (A) Panacea - +Hit Points/Endurance
  • (3) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Power Transfer - Chance to Heal Self
  • (3) Power Transfer - EndMod
  • (5) Performance Shifter - Chance for +End
Level 49: Quick Form

Level 50: Freedom Phalanx Reserve
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Agility Radial Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Pyronic Core Final Judgement
Level 50: Clarion Radial Epiphany
Level 50: Assault Radial Embodiment
Level 50: Robotic Drones Core Superior Ally
------------

 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...