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Posted

Ok I have been tinkering on my SS/Fire brute for a bit now and have been getting some great advice! Think i found something that is expensive but I like how it looks on paper. Does this look ok for fire farming and messing around in random TFs and such? Am I missing something? Do I need the Kismet: Accuracy or am I ok on accuracy vs 54 mobs without it?

 

The build offers 46.1% F/C Defense. It has 63.8% recharge, which I wish I could get more without sacrificing some diverse defenses since this is not only a fire farm toon. Can I prop that recharge with incarnates reliably? Many questions! Thanks guys!

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(15), SprBrtFur-Acc/Dmg/Rchg(19), SprBrtFur-Dmg/EndRdx/Rchg(21), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Rech/Fury(25)
Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(3), Ags-ResDam(3), StdPrt-ResDam/Def+(25)
Level 2: Haymaker -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(9)
Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(34)
Level 6: Boxing -- Acc-I(A)
Level 8: Knockout Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(37), SprUnrFur-Acc/Dmg/Rchg(40), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(45), SprUnrFur-Rchg/+Regen/+End(50)
Level 10: Blazing Aura -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(11), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(15)
Level 12: Temperature Protection -- GldArm-3defTpProc(A)
Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(27), Ags-ResDam(27)
Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(17), Ags-ResDam(17)
Level 18: Rage -- RechRdx-I(A), RechRdx-I(19)
Level 20: Consume -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(23), Ksm-ToHit+(50)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(37), LucoftheG-Def/Rchg+(37)
Level 26: Super Jump -- Jump-I(A)
Level 28: Burn -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(48), Obl-Dmg(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Foot Stomp -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(34), FrcFdb-Rechg%(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 38: Gloom -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(40), SprWntBit-Rchg/SlowProc(40)
Level 41: Dark Obliteration -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/Rchg(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Rchg/ImmobProc(43)
Level 44: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 47: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Acrobatics -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Assault Core Embodiment 
Level 50: Reactive Radial Flawless Interface 
------------

That is not dead which can eternal lie, and with strange aeons even death may die.

Posted

Just letting you know now it will be pretty OK but not great at both, so understand that before you dump all that inf into it. It cost a lot of recharge and damage so its gonna be severely slower at farming.

Keep the Kismet for +4, it keeps you at accuracy cap for everything, meanwhile taking it off will average you at about 80-85% accuracy per power and gain very little for it. You can take Agility Core and Ageless to help with your recharge. It's not Musculature, but it will help DPS still.

Posted

Thanks Hopestar! What is your philosophy on the matter? Just go mass recharge and damage and not worry about soft capping F/C defense?

That is not dead which can eternal lie, and with strange aeons even death may die.

Posted

My philosophy: You can either go mass recharge, damage, and cap F/C resist+defense OR use the build you have now which can do both at an ok pace and do other content than farming. Otherwise you have to build for other content almost entirely and disregard farming to be good at the other content.

But I think @HelenCarnate managed to pull off a perfect balance somehow and while not SS/, is still probably the better person to ask here.

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