ecgoutlaw Posted April 6, 2020 Posted April 6, 2020 Trying to cure my altiholism and I think i'm almost there. I've played a lot of melee toons and was wondering how Savage Melee and Staff rate as far as damage output. I've had lots of success with high damage sets like spines, TW, rad, ss, fire, and dark, and enjoyed some lesser played sets like psionic and kinetic. How does Savage and staff rate?
Psyonico Posted April 7, 2020 Posted April 7, 2020 staff is generally considered on the lower side (though I don't really feel it too much on a brute). Savage is a very fast set, so it benefits Fury greatly. What this team needs is more Defenders
Frostweaver Posted April 11, 2020 Posted April 11, 2020 (edited) Savage leap is one of the best things to come along for brutes in a long time. ESPECIALLY stone armor brutes. Staff synergizes very well with resist sets, giving them a nice defense boost. It's damage is pretty much middle of the road, but it makes up for it by easing up some of the IO slotting difficulties. It also doesn't require as much -recharge to get a hard-hitting attack chain as some others. Edited April 11, 2020 by Frostweaver
InvaderStych Posted April 12, 2020 Posted April 12, 2020 On 4/11/2020 at 2:31 AM, Frostweaver said: Savage leap is one of the best things to come along for brutes in a long time. ESPECIALLY stone armor brutes. This. So. Much. This. Can't speak to Stone Armor, but if Savage Leap isn't the single best movement/positioning tool available for a Brute, then idk what is. Works more simply and much faster than Spring Attack or Shield Charge, and recharges faster than both by quite a bit. 40s for Leap, vs. 90s for Charge, and 120s for Spring. I ran SA (from the leaping pool) on my Svg/Will Brute for a while before and after getting Leap. Now that I've built for some recharge - still lvl47 atm - I dropped SA a while ago because it was a clumsy interruption in an otherwise very fast/smooth chain. I haven't finished my "Pre-Incarnate, No Purples L50" build yet, but the work-in-progress has Leap every 12.5s inside Hasten. At that point Rending Flurry is recharging so fast you are basically Taz with Teleport. Leap does need Procs do do any significant damage, but it's utility for a Brute (losing less fury moving mob to mob, among other things) is amazing. Can't speak to Staff, but I am considering paring it with Rad on something. Can't decide which AT though. You see a mousetrap? I see free cheese and a f$%^ing challenge.
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