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Posted

Hello,

 

Despite Penetrating Ray showing a very fast projectile firing out of the rifle halfway through the animation, the travel time of the actual projectile is very slow. At maximum range, it can take a full 4 seconds to hit the target, long after the visible projectile animation has struck the target.

 

Currently in the game files, Penetrating Ray is showing a speed of 60, which is much slower than most projectiles. If this was sped up to a little less than speed of Archery powers (300), approx. 250, the actual hit would travel at the same speed at the current bullet animation.

 

Thank you

 

 

  • Like 1
Posted

Hmmmm, I play a Beam/Traps Corr and don’t find this issue to match with my own experiences.  The animation isn’t exactly instantaneous but not 4 secs either.

 

Maybe lag?

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