Coffeh Posted May 21, 2019 Posted May 21, 2019 kay, I'm the first admit that I'm not the best when it comes to making a mid's build (Not even close), and Mastermind build even less so, but I made this one and took Beast Mastery and Nature Affinity as the power sets. Looking for a build on the forums I had to take ideas from other types of builds and put this one together. The numbers look good but again, I'm not the best at this so I'm reaching out to you guys to see what I may be missing and get some advise please. From the pools I took speed, leadership, leaping and sorcery. Sorcery because I never used it before and I wanted to try something different. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Mastermind Primary Power Set: Beast Mastery Secondary Power Set: Nature Affinity Power Pool: Speed Power Pool: Sorcery Power Pool: Leadership Power Pool: Leaping Villain Profile: Level 1: Summon Wolves (A) Superior Mark of Supremacy - Damage (3) Superior Mark of Supremacy - Damage/Endurance (3) Superior Mark of Supremacy - Accuracy/Damage (5) Superior Mark of Supremacy - Accuracy/Endurance (5) Superior Mark of Supremacy - Accuracy/Damage/Endurance (9) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen Level 1: Corrosive Enzymes (A) Accuracy IOLevel 2: Regrowth (A) Panacea - Heal/Endurance (7) Panacea - Endurance/Recharge (7) Panacea - Hea/Recharge (15) Panacea - Heal/Endurance/Recharge (21) Panacea - Heal Level 4: Wild Growth (A) Preventive Medicine - Heal (42) Preventive Medicine - Heal/Endurance (42) Preventive Medicine - Heal/RechargeTime (42) Preventive Medicine - Chance for +Absorb (43) Gladiator's Armor - TP Protection +3% Def (All) Level 6: Train Beasts (A) Recharge Reduction IOLevel 8: Hasten (A) Recharge Reduction IO (9) Recharge Reduction IO Level 10: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (11) Dark Watcher's Despair - To Hit Debuff/Endurance (15) Dark Watcher's Despair - Chance for Recharge Slow Level 12: Summon Lions (A) Superior Command of the Mastermind - Accuracy/Damage (13) Superior Command of the Mastermind - Damage/Endurance (13) Superior Command of the Mastermind - Accuracy/Damage/Recharge (17) Superior Command of the Mastermind - Damage/Endurance/Recharge (17) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (21) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 14: Mystic Flight (A) Winter's Gift - Slow Resistance (20%)Level 16: Lifegiving Spores (A) Preventive Medicine - Heal (34) Preventive Medicine - Heal/Endurance (34) Preventive Medicine - Endurance/RechargeTime (34) Preventive Medicine - Heal/RechargeTime (40) Preventive Medicine - Heal/RechargeTime/Endurance Level 18: Fortify Pack (A) Kismet - Accuracy +6% (19) Luck of the Gambler - Defense (19) Luck of the Gambler - Defense/Recharge (37) Luck of the Gambler - Recharge Speed (37) Shield Wall - +Res (Teleportation), +5% Res (All) (40) Reactive Defenses - Scaling Resist Damage Level 20: Wild Bastion (A) Panacea - Heal/Endurance (27) Panacea - +Hit Points/Endurance (27) Panacea - Hea/Recharge (43) Panacea - Heal/Endurance/Recharge (43) Panacea - Heal Level 22: Maneuvers (A) Luck of the Gambler - Recharge SpeedLevel 24: Tactics (A) Adjusted Targeting - To Hit Buff/Endurance (25) Adjusted Targeting - To Hit Buff (25) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 26: Summon Dire Wolf (A) Soulbound Allegiance - Damage (29) Soulbound Allegiance - Damage/Recharge (29) Soulbound Allegiance - Accuracy/Damage/Recharge (33) Soulbound Allegiance - Accuracy/Recharge (33) Soulbound Allegiance - Chance for Build Up (33) Call to Arms - Defense Bonus Aura for Pets Level 28: Rebirth (A) Numina's Convalesence - Heal/Endurance (31) Numina's Convalesence - Endurance/Recharge (31) Numina's Convalesence - Heal/Recharge (31) Numina's Convalesence - Heal/Endurance/Recharge (45) Numina's Convalesence - Heal Level 30: Combat Jumping (A) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Recharge Speed Level 32: Tame Beasts (A) Recharge Reduction IOLevel 35: Entangling Aura (A) Superior Entomb - Accuracy/Hold (36) Superior Entomb - Hold/Recharge (36) Superior Entomb - Endurance/Recharge (36) Superior Entomb - Accuracy/Hold/Endurance (37) Superior Entomb - Accuracy/Hold/Endurance/Recharge (45) Superior Entomb - Recharge/Chance for +Absorb Level 38: Overgrowth (A) Adjusted Targeting - To Hit Buff (39) Adjusted Targeting - To Hit Buff/Recharge (39) Adjusted Targeting - To Hit Buff/Endurance/Recharge (39) Adjusted Targeting - Endurance/Recharge (40) Adjusted Targeting - Recharge (45) Adjusted Targeting - To Hit Buff/Endurance Level 41: Spirit Ward (A) Miracle - +RecoveryLevel 44: Rune of Protection (A) Steadfast Protection - Resistance/+Def 3% (46) Steadfast Protection - Knockback Protection (46) Steadfast Protection - Resistance/Endurance (46) Aegis - Psionic/Status Resistance (48) Aegis - Resistance Level 47: Assault (A) Endurance Reduction IOLevel 49: Enflame (A) Superior Frozen Blast - Accuracy/Damage (50) Superior Frozen Blast - Accuracy/Damage/Endurance (50) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (50) Superior Frozen Blast - Recharge/Chance for Immobilize Level 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 1: Supremacy Level 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Flight Speed IOLevel 2: Health (A) Numina's Convalesence - +Regeneration/+RecoveryLevel 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - EndMod (23) Performance Shifter - Chance for +End (23) Performance Shifter - EndMod/Accuracy ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1460;669;1338;HEX;| |78DA6594C94F535114C6EF6B5F2D438196792AA514040B5650DC8A8004056AD002E| |AAA7981576D2C6DD39644962E9DA346DC39AEDCB8320471E3000EFF82EE5C39A126| |AE0D1EDEF7094D7A9397DF7DDFE9B9677AB7E10B475C4F472F0E28CD3D9C30B2D96| |8D8C8E6CCCC7C3C39E73C6EE4163246C2AE6439E5F1EDD8A29185F9F9543234648A| |449FC57CFBD0422C16B20E30A383B1583C19CF2DAA92C9542A118AA44D73CE856D2| |A332B8E15D6CB8469CC9999ECB978DAF5FF3D1D4F9E6D1849C76743474D633B4E34| |923312E7CD4CBDE4D421CFC8D6C65A9B0E35A52BD5A72BDB343903EAA7C8D360D11| |9F06360DB57A94665699F44D3A0E95AB3DDD27679C916B0DC0756B78297C4C7AEC1| |C7FE05DA9EAFE47772030CEE0747256F07633BBA11BB4D1AEDC4399A935A1179596| |214C3662F5EB6595AC90AB90A96BF008FC9D9A5EC49E91AE2B9D6C9B7A0FB1DF99E| |B57C006F4B53CB1047953541BB22B12B585F05EBF3B33EFF37927576FE00C724070| |F7C1C9EBF02AFAE2AAB35CB56E901DB6BC871FAFE01AF4ABC2AC6ABE20C1AFD2467| |10E40C829C81477A57C3BC6B786E956875D06C758FD09BFA7BE413705CF26C609E0| |D87A0350F9087C1D6417298FC6CB3EAB9267936F15B693A81982D27C9083905F64C| |83B59293973979D98F7D6E92794F484E3E7E1B3ECEFFBAC46AE34CDB5EE2FB0DBC2| |25F936FC0F635B0671DBC11C05DD9F2ED60FDBBEF930FC88760E763B087FDBA298E| |5DEC6BD7986C3A75B5245A37E7D3BDD560E9C5DE7AB2963CC89AFA3973A93BC4734| |27ED47447CEE9455EF6DE67C8B56F995C219F83CD7ADE5DDD94A582054A6F81D257| |A01C2850FA0B94890225BCA36C4EEADBFF104AB3ACC56EB9FFB46E948895756A01D| |4F92B5F9B413F7EE66B5DF8DDEF1DCDA6DD42FF6BEF924BC26A5DFD0359B1E72C| |-------------------------------------------------------------------|
grinningsphinx Posted May 21, 2019 Posted May 21, 2019 The slotting on this is kinda bizarre, sorry. T1 pets is always your dump stat, meaning thats the power you put whatever odd things in like the Defence Edict and Sov. Right resist...etc. None of your wolves makes enough of an impact to slot a full set into it. T2 and T3 pets are reserved for Sup Mark and Sup Command. six slots on overgrowth? Six on Fortify? Two slots in hasten means you will have to work extra hard if not impossible to get perma hasten. Your build is also kinda squish ...Relying on Rune to be up all the time. Id hate to see it trying to get through Apex etc. Gaussians Chance for build up on a build that doesnt have any attacks? My aim for my Beast/nature was to have at least perma-Bastion + Wild Growth.
scran Posted May 21, 2019 Posted May 21, 2019 My aim for my Beast/nature was to have at least perma-Bastion + Wild Growth. is bastion actually permable? pines shows its a 10s duration...
SinergyX Posted June 2, 2019 Posted June 2, 2019 My aim for my Beast/nature was to have at least perma-Bastion + Wild Growth. is bastion actually permable? pines shows its a 10s duration... I think he meant overgrowth, that's a 1m duration clicky, pines only shows the 10sec for the dot of healing, the absorb last 1 minute (but mostly gone when the first mobs hit).
Dixa Posted June 2, 2019 Posted June 2, 2019 so chance for build up in tactics is wasted for a mastermind if you are not six slotting that power for the full set for it's defense bonuses. the build up does nothing for your henchmen, only you and it's going to proc on average once per minute. without numbers on fortify pack it's hard to build a beast mm to the softcap.
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