Infinitum Posted June 8, 2020 Share Posted June 8, 2020 (edited) I've been a lifelong tank mainly but also leaned heavily on melee scrapper, brute, stalker also. Ive made it a point to master each AT to my play style which is usually pretty aggressive. I've mastered Tankers, Scrappers, brutes, sentinels, blasters, and corrupters. Control types always eluded me until I 2 months ago stumbled on Elec/Storm and followed that up with a Earth/Cold, Fire/Storm, and even retooled my Fire/Rad and Grav/Time to work pretty good once i got the hang of the builds. Dominators are even more tricky and hats off to you guys that make them so OP because I haven't figured it out yet on mids to get the right balance of recharge for perma Dom and defense to survive. I'm looking to make an Elec/Martial and currently have it coming in at 45 defense to ranged an AOE and around 29 to melee - and roughly 40 on typed in most areas. I'm also relying on force feedback in two secondary cone and AOE attacks for recharge. Anyway, this is the starter build im working on, and if its complete garbage feel free to say so, lol. I'm looking for honest feedback and direction. Talonshock - Dominator (Electric Control).mxd Edited June 8, 2020 by Infinitum Link to comment Share on other sites More sharing options...
seresibyl3 Posted June 8, 2020 Share Posted June 8, 2020 (edited) Here's a capped All defenses except Psionic, which is capped with Indomitable Up - including 75% resist smashing lethal - WHEN support is up. You know, if you want to keep down this path of being a Tank. Do I think it's a good build? No, I think it's giving too much of everything to be at all the caps (and IMO you want trick shot but to each his own). I do think it would work out fine though because of how electricity works. However, You can get away with being capped in Ranged/S/L for example and be tanky enough but have enough recharge to have more total defense via more lockdown. I can throw together that type of build if you want.... That being said, Perma Dom is not required for Electricity. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Talonshock: Level 50 Science DominatorPrimary Power Set: Electric ControlSecondary Power Set: Martial AssaultPower Pool: FlightPower Pool: LeapingPower Pool: SpeedPower Pool: FightingAncillary Pool: Psionic Mastery Villain Profile:Level 1: Tesla Cage -- UnbCns-Dam%(A)Level 1: Shuriken Throw -- Dvs-Acc/Dmg/EndRdx/Rchg(A)Level 2: Chain Fences -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(3), SprDmnGrs-EndRdx/Rchg(5), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7)Level 4: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)Level 6: Thunder Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(25), SprBlsCol-Acc/Dmg/Rchg(25), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Rchg/HoldProc(31)Level 8: Conductive Aura -- PwrTrns-+Heal(A)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 12: Static Field -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprAscoft-EndRdx/Rchg(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprAscoft-Rchg/+Dmg%(17)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(19)Level 16: Spinning Kick -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)Level 18: Envenomed Blades -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(23)Level 20: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)Level 22: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13)Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)Level 26: Jolting Chain -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(50)Level 28: Boxing -- Empty(A)Level 30: Tough -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(36), Ags-ResDam/EndRdx(45), Ags-ResDam/Rchg(45), Ags-EndRdx/Rchg(46), Ags-ResDam(46)Level 32: Gremlins -- SvrRgh-Acc/Dmg(A), SvrRgh-PetResDam(37), SvrRgh-Dmg/EndRdx(39), SvrRgh-Acc/EndRdx(39), SvrRgh-Acc/Dmg/EndRdx(39), SvrRgh-Acc(40)Level 35: Indomitable Will -- LucoftheG-Def/Rchg+(A)Level 38: Explosive Shuriken -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(40), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Rchg/SlowProc(42)Level 41: Synaptic Overload -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(43), CrcPrs-Acc/Conf/Rchg(43), CrcPrs-Acc/Rchg(43), CrcPrs-Conf%(45), CrcPrs-Conf/EndRdx(46)Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(9), LucoftheG-Def(9), LucoftheG-Def/Rchg(11), LucoftheG-Def/EndRdx/Rchg(11)Level 47: Masterful Throw -- ExtMsr-Acc/Dmg(A), ExtMsr-Dmg/EndRdx(48), ExtMsr-Acc/ActRdx/Rng(48), ExtMsr-Dmg/ActRdx/Rchg(48), ExtMsr-Dmg/EndRdx/Rchg(27), ExtMsr-Acc/Rng/Rchg(31)Level 49: Mind Over Body -- GldArm-3defTpProc(A), UnbGrd-Max HP%(29), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(50)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Nerve Core Paragon Level 50: Support Core Embodiment Level 50: Ageless Core Epiphany ------------------------Set Bonus Totals: 15.5% DamageBuff(Smashing) 15.5% DamageBuff(Lethal) 15.5% DamageBuff(Fire) 15.5% DamageBuff(Cold) 15.5% DamageBuff(Energy) 15.5% DamageBuff(Negative) 15.5% DamageBuff(Toxic) 15.5% DamageBuff(Psionic) 21% Defense(Smashing) 21% Defense(Lethal) 28.19% Defense(Fire) 28.19% Defense(Cold) 22.88% Defense(Energy) 22.88% Defense(Negative) 6% Defense(Psionic) 28.5% Defense(Melee) 24.75% Defense(Ranged) 23.19% Defense(AoE) 33% Enhancement(Accuracy) 2.5% Enhancement(Max EnduranceDiscount) 8% Enhancement(Held) 8% Enhancement(Stunned) 8.8% Enhancement(Terrorized) 12% Enhancement(Confused) 16% Enhancement(Immobilized) 16% Enhancement(Sleep) 62.5% Enhancement(RechargeTime) 15% SpeedFlying 171.7 HP (16.88%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 68.75% MezResist(Held) 68.75% MezResist(Immobilized) 68.75% MezResist(Sleep) 68.75% MezResist(Stunned) 68.75% MezResist(Terrorized) 68.75% MezResist(Teleport) 100% (20% chance) 24% (0.4 End/sec) Recovery 18% (0.76 HP/sec) Regeneration 45% ResEffect(SpeedFlying) 45% ResEffect(RechargeTime) 45% ResEffect(SpeedRunning) 32.25% Resistance(Smashing) 32.25% Resistance(Lethal) 33% Resistance(Fire) 33% Resistance(Cold) 21% Resistance(Energy) 21% Resistance(Negative) 15% Resistance(Toxic) 20% Resistance(Psionic) 15% SpeedRunning Edited June 8, 2020 by seresibyl3 Link to comment Share on other sites More sharing options...
Infinitum Posted June 8, 2020 Author Share Posted June 8, 2020 2 hours ago, seresibyl3 said: Here's a capped All defenses except Psionic, which is capped with Indomitable Up - including 75% resist smashing lethal - WHEN support is up. You know, if you want to keep down this path of being a Tank. Do I think it's a good build? No, I think it's giving too much of everything to be at all the caps (and IMO you want trick shot but to each his own). I do think it would work out fine though because of how electricity works. However, You can get away with being capped in Ranged/S/L for example and be tanky enough but have enough recharge to have more total defense via more lockdown. I can throw together that type of build if you want.... That being said, Perma Dom is not required for Electricity. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Talonshock: Level 50 Science DominatorPrimary Power Set: Electric ControlSecondary Power Set: Martial AssaultPower Pool: FlightPower Pool: LeapingPower Pool: SpeedPower Pool: FightingAncillary Pool: Psionic Mastery Villain Profile:Level 1: Tesla Cage -- UnbCns-Dam%(A)Level 1: Shuriken Throw -- Dvs-Acc/Dmg/EndRdx/Rchg(A)Level 2: Chain Fences -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(3), SprDmnGrs-EndRdx/Rchg(5), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7)Level 4: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)Level 6: Thunder Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(25), SprBlsCol-Acc/Dmg/Rchg(25), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Rchg/HoldProc(31)Level 8: Conductive Aura -- PwrTrns-+Heal(A)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 12: Static Field -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprAscoft-EndRdx/Rchg(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprAscoft-Rchg/+Dmg%(17)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(19)Level 16: Spinning Kick -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)Level 18: Envenomed Blades -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(23)Level 20: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)Level 22: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13)Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)Level 26: Jolting Chain -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(50)Level 28: Boxing -- Empty(A)Level 30: Tough -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(36), Ags-ResDam/EndRdx(45), Ags-ResDam/Rchg(45), Ags-EndRdx/Rchg(46), Ags-ResDam(46)Level 32: Gremlins -- SvrRgh-Acc/Dmg(A), SvrRgh-PetResDam(37), SvrRgh-Dmg/EndRdx(39), SvrRgh-Acc/EndRdx(39), SvrRgh-Acc/Dmg/EndRdx(39), SvrRgh-Acc(40)Level 35: Indomitable Will -- LucoftheG-Def/Rchg+(A)Level 38: Explosive Shuriken -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(40), SprWntBit-Acc/Dmg/EndRdx(40), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Rchg/SlowProc(42)Level 41: Synaptic Overload -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(43), CrcPrs-Acc/Conf/Rchg(43), CrcPrs-Acc/Rchg(43), CrcPrs-Conf%(45), CrcPrs-Conf/EndRdx(46)Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(9), LucoftheG-Def(9), LucoftheG-Def/Rchg(11), LucoftheG-Def/EndRdx/Rchg(11)Level 47: Masterful Throw -- ExtMsr-Acc/Dmg(A), ExtMsr-Dmg/EndRdx(48), ExtMsr-Acc/ActRdx/Rng(48), ExtMsr-Dmg/ActRdx/Rchg(48), ExtMsr-Dmg/EndRdx/Rchg(27), ExtMsr-Acc/Rng/Rchg(31)Level 49: Mind Over Body -- GldArm-3defTpProc(A), UnbGrd-Max HP%(29), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(50)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Nerve Core Paragon Level 50: Support Core Embodiment Level 50: Ageless Core Epiphany ------------------------Set Bonus Totals: 15.5% DamageBuff(Smashing) 15.5% DamageBuff(Lethal) 15.5% DamageBuff(Fire) 15.5% DamageBuff(Cold) 15.5% DamageBuff(Energy) 15.5% DamageBuff(Negative) 15.5% DamageBuff(Toxic) 15.5% DamageBuff(Psionic) 21% Defense(Smashing) 21% Defense(Lethal) 28.19% Defense(Fire) 28.19% Defense(Cold) 22.88% Defense(Energy) 22.88% Defense(Negative) 6% Defense(Psionic) 28.5% Defense(Melee) 24.75% Defense(Ranged) 23.19% Defense(AoE) 33% Enhancement(Accuracy) 2.5% Enhancement(Max EnduranceDiscount) 8% Enhancement(Held) 8% Enhancement(Stunned) 8.8% Enhancement(Terrorized) 12% Enhancement(Confused) 16% Enhancement(Immobilized) 16% Enhancement(Sleep) 62.5% Enhancement(RechargeTime) 15% SpeedFlying 171.7 HP (16.88%) HitPoints 15% JumpHeight 15% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 68.75% MezResist(Held) 68.75% MezResist(Immobilized) 68.75% MezResist(Sleep) 68.75% MezResist(Stunned) 68.75% MezResist(Terrorized) 68.75% MezResist(Teleport) 100% (20% chance) 24% (0.4 End/sec) Recovery 18% (0.76 HP/sec) Regeneration 45% ResEffect(SpeedFlying) 45% ResEffect(RechargeTime) 45% ResEffect(SpeedRunning) 32.25% Resistance(Smashing) 32.25% Resistance(Lethal) 33% Resistance(Fire) 33% Resistance(Cold) 21% Resistance(Energy) 21% Resistance(Negative) 15% Resistance(Toxic) 20% Resistance(Psionic) 15% SpeedRunning yeah, like i said they work completely differently from normal targets on other ATs ,this is exactly the feedback i was looking for. A few more questions, would anything be better than nerve? im pretty much stuck with ageless because i dont like worrying about endurance and slotting for it on similar controllers, unless i am wrong on that line of thinking for domis also. If you swapped something to add in trick shot what would you give up and why? And also many thanks for the response. For such a potentially expensive build i want to get pretty close to final the first shot. Link to comment Share on other sites More sharing options...
seresibyl3 Posted June 8, 2020 Share Posted June 8, 2020 16 minutes ago, Infinitum said: yeah, like i said they work completely differently from normal targets on other ATs ,this is exactly the feedback i was looking for. A few more questions, would anything be better than nerve? im pretty much stuck with ageless because i dont like worrying about endurance and slotting for it on similar controllers, unless i am wrong on that line of thinking for domis also. If you swapped something to add in trick shot what would you give up and why? And also many thanks for the response. For such a potentially expensive build i want to get pretty close to final the first shot. Well, when you perma dom (if that's the goal) you get a full end bar everytime it goes off... that being said, I tend to do ageless too cuz I spam.... I would pick what you want defense wise and go for that first. You can pick s/l + ranged, or just ranged, or melee etc. Pick your priority, and we can make a build :). Your priority should also say damage - because a dom should be doing more damage 😄 Link to comment Share on other sites More sharing options...
Infinitum Posted June 8, 2020 Author Share Posted June 8, 2020 20 minutes ago, seresibyl3 said: Well, when you perma dom (if that's the goal) you get a full end bar everytime it goes off... that being said, I tend to do ageless too cuz I spam.... I would pick what you want defense wise and go for that first. You can pick s/l + ranged, or just ranged, or melee etc. Pick your priority, and we can make a build :). Your priority should also say damage - because a dom should be doing more damage 😄 My instinct from my trollers says to go for aoe and ranged, but something tells me thats not right for this and i should go more melee. Damage is also good for sure, i am kinda trying to go for Scraptroller with this one and its modeled after Raiden from Mortal Combat. Link to comment Share on other sites More sharing options...
seresibyl3 Posted June 8, 2020 Share Posted June 8, 2020 (edited) 46 minutes ago, Infinitum said: My instinct from my trollers says to go for aoe and ranged, but something tells me thats not right for this and i should go more melee. Damage is also good for sure, i am kinda trying to go for Scraptroller with this one and its modeled after Raiden from Mortal Combat. Here's a Ranged. You could move the slots from Shuriken to Weave and get similar defense with red fortunata Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Electric ControlSecondary Power Set: Martial AssaultPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Soul Mastery Villain Profile:Level 1: Tesla Cage -- BslGaz-EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(34), BslGaz-Acc/Rchg(37), BslGaz-Acc/Hold(40)Level 1: Shuriken Throw -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(15), Thn-Dmg/EndRdx/Rchg(37), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx(43), Thn-Dmg/Rchg(46)Level 2: Chain Fences -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(33), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(34)Level 4: Trick Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(9), Thn-Dmg/EndRdx/Rchg(11)Level 6: Jolting Chain -- OvrFrc-Dam/KB(A), FrcFdb-Rechg%(11), GldJvl-Dam%(13), ExpStr-Dam%(13), Apc-Dam%(15)Level 8: Conductive Aura -- PwrTrns-+Heal(A)Level 10: Boxing -- Empty(A)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Tough -- GldArm-3defTpProc(A)Level 16: Envenomed Blades -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(17)Level 18: Paralyzing Blast -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SprAscoft-EndRdx/Rchg(19), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprAscoft-Rchg/+Dmg%(33)Level 20: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-%Dam(25)Level 22: Weave -- LucoftheG-Def/Rchg+(A)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 26: Synaptic Overload -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(27), CrcPrs-Acc/Conf/Rchg(27), CrcPrs-Acc/Rchg(29), CrcPrs-Conf/EndRdx(29), CrcPrs-Conf%(31)Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 30: Tactics -- GssSynFr--ToHit/Rchg(A), GssSynFr--ToHit(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)Level 32: Gremlins -- SlbAll-Build%(A)Level 35: Masterful Throw -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dam%(36), StnoftheM-Dmg/EndRdx/Rchg(37)Level 38: Explosive Shuriken -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(40)Level 41: Vengeance -- LucoftheG-Def/Rchg+(A)Level 44: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)Level 47: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(5), StdPrt-ResDam/Def+(48)Level 49: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Dmg/EndRdx(50), Arm-Acc/Dmg/Rchg(50), Arm-Acc/Rchg(5), Arm-Dam%(50)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 50: Agility Core Paragon ------------------------Set Bonus Totals: 25.5% DamageBuff(Smashing) 25.5% DamageBuff(Lethal) 25.5% DamageBuff(Fire) 25.5% DamageBuff(Cold) 25.5% DamageBuff(Energy) 25.5% DamageBuff(Negative) 25.5% DamageBuff(Toxic) 25.5% DamageBuff(Psionic) 20.06% Defense(Melee) 14.44% Defense(Smashing) 14.44% Defense(Lethal) 7.25% Defense(Fire) 7.25% Defense(Cold) 26.94% Defense(Energy) 26.94% Defense(Negative) 6% Defense(Psionic) 33.81% Defense(Ranged) 8.5% Defense(AoE) 2.5% Enhancement(Max EnduranceDiscount) 4% Enhancement(Stunned) 4% Enhancement(Held) 4.4% Enhancement(Terrorized) 8% Enhancement(Immobilized) 8% Enhancement(Sleep) 8% Enhancement(Confused) 95% Enhancement(RechargeTime) 71% Enhancement(Accuracy) 27% SpeedFlying 125.9 HP (12.38%) HitPoints 27% JumpHeight 27% SpeedJumping MezResist(Confused) 21.25% MezResist(Held) 21.25% MezResist(Immobilized) 21.25% MezResist(Sleep) 21.25% MezResist(Stunned) 21.25% MezResist(Terrorized) 21.25% MezResist(Teleport) 100% (20% chance) 16.5% (0.28 End/sec) Recovery 36% (1.53 HP/sec) Regeneration 4.5% Resistance(Smashing) 4.5% Resistance(Lethal) 6% Resistance(Fire) 6% Resistance(Cold) 2.25% Resistance(Energy) 2.25% Resistance(Negative) 27% SpeedRunning Edited June 8, 2020 by seresibyl3 Link to comment Share on other sites More sharing options...
seresibyl3 Posted June 8, 2020 Share Posted June 8, 2020 (edited) And here's one with melee: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Electric ControlSecondary Power Set: Martial AssaultPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Soul Mastery Villain Profile:Level 1: Tesla Cage -- BslGaz-EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(34), BslGaz-Acc/Rchg(37), BslGaz-Acc/Hold(40)Level 1: Shuriken Throw -- Empty(A)Level 2: Thunder Kick -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(17), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(34)Level 4: Kick -- FrcFdb-Rechg%(A)Level 6: Jolting Chain -- OvrFrc-Dam/KB(A), ExpStr-Dam%(7), FrcFdb-Rechg%(11), Apc-Dam%(13), GldJvl-Dam%(15)Level 8: Conductive Aura -- PwrTrns-+Heal(A)Level 10: Spinning Kick -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(11), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Acc/Dmg/Rchg(9), SprAvl-Acc/Dmg/EndRdx/Rchg(7), FrcFdb-Rechg%(13)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(43)Level 16: Envenomed Blades -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(17)Level 18: Paralyzing Blast -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SprAscoft-EndRdx/Rchg(19), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprAscoft-Rchg/+Dmg%(33)Level 20: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-%Dam(25)Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 26: Synaptic Overload -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(27), CrcPrs-Acc/Conf/Rchg(27), CrcPrs-Acc/Rchg(29), CrcPrs-Conf/EndRdx(29), CrcPrs-Conf%(31)Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 30: Tactics -- GssSynFr--ToHit/Rchg(A), GssSynFr--ToHit(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)Level 32: Gremlins -- SlbAll-Build%(A)Level 35: Masterful Throw -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dam%(36), StnoftheM-Dmg/EndRdx/Rchg(37)Level 38: Explosive Shuriken -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(40)Level 41: Vengeance -- LucoftheG-Def/Rchg+(A)Level 44: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)Level 47: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(5), StdPrt-ResDam/Def+(48)Level 49: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Dmg/EndRdx(50), Arm-Acc/Dmg/Rchg(50), Arm-Acc/Rchg(5), Arm-Dam%(50)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 50: Agility Core Paragon ------------------------Set Bonus Totals: 26% DamageBuff(Smashing) 26% DamageBuff(Lethal) 26% DamageBuff(Fire) 26% DamageBuff(Cold) 26% DamageBuff(Energy) 26% DamageBuff(Negative) 26% DamageBuff(Toxic) 26% DamageBuff(Psionic) 20.38% Defense(Smashing) 20.38% Defense(Lethal) 7.25% Defense(Fire) 7.25% Defense(Cold) 16% Defense(Energy) 16% Defense(Negative) 6% Defense(Psionic) 31.94% Defense(Melee) 22.25% Defense(Ranged) 8.5% Defense(AoE) 48% Enhancement(Accuracy) 4% Enhancement(Stunned) 4% Enhancement(Held) 4.4% Enhancement(Terrorized) 8% Enhancement(Confused) 8% Enhancement(Sleep) 8% Enhancement(Immobilized) 5% Enhancement(Max EnduranceDiscount) 95% Enhancement(RechargeTime) 15% SpeedFlying 141.2 HP (13.88%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 43.75% MezResist(Held) 43.75% MezResist(Immobilized) 43.75% MezResist(Sleep) 43.75% MezResist(Stunned) 43.75% MezResist(Terrorized) 43.75% MezResist(Teleport) 100% (20% chance) 16.5% (0.28 End/sec) Recovery 38% (1.61 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 8.25% Resistance(Smashing) 8.25% Resistance(Lethal) 12% Resistance(Fire) 12% Resistance(Cold) 6% Resistance(Energy) 6% Resistance(Negative) 15% SpeedRunning Edited June 8, 2020 by seresibyl3 Link to comment Share on other sites More sharing options...
seresibyl3 Posted June 8, 2020 Share Posted June 8, 2020 (edited) both are Perma Hasten/Dom. With Soul Drain @ 5 and a bu proc from tactics you'll hit for 1k on snipe + envenomed. Jolting will be some great damage aoe totally spammable while knocking down the whole time. Endurance should be helped by dark consumption - which is also an aoe nuke with Soul Drain Edited June 8, 2020 by seresibyl3 Link to comment Share on other sites More sharing options...
Frostweaver Posted June 9, 2020 Share Posted June 9, 2020 This is a build for a permadom WITHOUT Hasten. Yeah, I sacrifice a bit for permadom, but with mind you have so much stacking control that unless you are soloing AV's constantly you will never miss it. Power up makes for some brutal holds, with some, like mass confusion, lasting for over 2 minutes! I don't even use the 'weird' controls, I just have them arranged on the bar with the aoe and the single target version right in front of it. It is...a little harder to use specifically against Psychi AV's, but anything less abd you are sorta golden. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Mind ControlSecondary Power Set: Energy AssaultPower Pool: LeapingPower Pool: ConcealmentPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Mesmerize -- CaloftheS-Heal%(A), CaloftheS-Acc/Sleep/Rchg(48), CaloftheS-Sleep/Rng(50), CaloftheS-Acc/Rchg(50), CaloftheS-EndRdx/Sleep(50)Level 1: Power Bolt -- EntChs-Heal%(A), EntChs-Acc/Dmg(3), EntChs-Dmg/EndRdx/Rchg(11), EntChs-Dmg/Rchg(13), EntChs-Dmg/EndRdx(13)Level 2: Dominate -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Acc/EndRdx/Rchg/Hold(5), BslGaz-Rchg/Hold(5), BslGaz-EndRdx/Rchg/Hold(11)Level 4: Super Jump -- WntGif-ResSlow(A)Level 6: Confuse -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(7), CrcPrs-Acc/Rchg(7), CrcPrs-Acc/Conf/Rchg(9), CrcPrs-Conf/Rchg(9), CrcPrs-Conf(19)Level 8: Stealth -- LucoftheG-Def/Rchg+(A)Level 10: Power Blast -- Apc-Dam%(A), Apc-Dmg/Rchg(23), Apc-Acc/Dmg/Rchg(23), Apc-Acc/Rchg(27), Apc-Dmg/EndRdx(29)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Mass Hypnosis -- FrtHyp-Plct%(A), FrtHyp-Sleep/EndRdx(15), FrtHyp-Acc/Rchg(15), FrtHyp-Acc/Sleep/Rchg(17), FrtHyp-Sleep/Rchg(17)Level 16: Power Up -- RechRdx-I(A), RechRdx-I(25)Level 18: Total Domination -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Rchg(19), BslGaz-Rchg/Hold(21), BslGaz-EndRdx/Rchg/Hold(21), BslGaz-Acc/Hold(25)Level 20: Whirling Hands -- Obl-%Dam(A), Obl-Dmg(34), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Erd-%Dam(40)Level 22: Boxing -- Empty(A)Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(27), StdPrt-ResDam/Def+(31), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-ResDam/EndRdx(36), GldArm-3defTpProc(37)Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), ShlWal-ResDam/Re TP(42)Level 28: Total Focus -- Hct-Dam%(A), Hct-Dmg/EndRdx(31), Hct-Acc/Rchg(31), Hct-Acc/Dmg/Rchg(33), Hct-Dmg/Rchg(33)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 32: Mass Confusion -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SprAscoft-EndRdx/Rchg(36), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(37), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(39)Level 35: Sniper Blast -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(40), StnoftheM-Dmg/EndRdx(42), StnoftheM-Dmg/ActRdx/Rchg(45), StnoftheM-Acc/Dmg(46)Level 38: Assault -- EndRdx-I(A)Level 41: Power Burst -- EntChs-Heal%(A), EntChs-Dmg/EndRdx/Rchg(42), EntChs-Dmg/Rchg(43), EntChs-Dmg/EndRdx(43), EntChs-Acc/Dmg(43)Level 44: Scorpion Shield -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(45), Rct-Def/Rchg(45), Rct-EndRdx/Rchg(46), Rct-Def/EndRdx(46), Rct-Def(48)Level 47: Tactics -- EndRdx-I(A)Level 49: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: DominationLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(37)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A), EndMod-I(29), PrfShf-End%(48)Level 50: Ion Core Final JudgementLevel 50: Reactive Core Flawless InterfaceLevel 50: Carnival Radial Superior AllyLevel 50: Musculature Radial ParagonLevel 50: Ageless Radial Epiphany------------ [/spoilel] Link to comment Share on other sites More sharing options...
Infinitum Posted June 9, 2020 Author Share Posted June 9, 2020 Ok this is good stuff, I have a test character rolled on beta I'm going to check these out once I'm back from the beach and not too gimped by laptop fail. Thanks guys! Link to comment Share on other sites More sharing options...
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