ZacKing Posted July 2, 2020 Posted July 2, 2020 6 minutes ago, golstat2003 said: Incarnates are in lvls 45-50. (Which is why I think them being "such a large problem" is extremely overblown). They aren't in lower level content. 45 is a lower number than 50 which means incarnates are usable pre-50 content.
golstat2003 Posted July 2, 2020 Posted July 2, 2020 Just now, ZacKing said: 45 is a lower number than 50 which means incarnates are usable pre-50 content. Agreed. But it's such a narrow range that I find it funny that folks say incarnates are such a big problem. If you're running tfs/sfs you missed (purposefully in some instances) in exemp mode besides the actual lvl 50 ones/end game ones, you're not going to see all the judgement spam some folks have complained about. I just don't find it a huge problem. On the other hand I see more fast recharging nukes (due to the ridiculous levels of recharge you can get), which seems to get less flack than incarnate abilities. 1
ShardWarrior Posted July 2, 2020 Posted July 2, 2020 15 hours ago, Greycat said: You know, we have this in a *very* small (and modified) scale already in the Tin Mage / Apex requirements. (Granted, it makes things +8 to you as I recall, but still.) Wonder if anyone's run that that way... I am not sure if anyone is running that way. I have no idea code-wise how much work it would be to remove the incarnate slot requirement to queue for the various itrials. I think the lack of incarnate powers in running them would make support and CC/debuff much more valuable.
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