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golstat2003 last won the day on June 27
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Hive/Abyss Raid - Number of participants
golstat2003 replied to Zappalina's topic in Suggestions & Feedback
The fact that a second above can open up means I’m going to have to disagree with this suggestion. The only way I’d agree is if we’re that the devs won’t make any changes to compensate for the jump from 50 to 75. Which knowing HC is highly unlikely. So a tentative /JRANGER get from me. -
Rage should go the way of <insert extinct animal here> and all of that power and to hit rolled into all the other powers, as many people have requested for years. Seriously Rage holds the set back from being buffed by the Devs who fear overpowering it. In the era of “modifying” overpowered things that HC currently is I think anyone expecting buffs for SS as it exists today, needs to pass whatever they are smoking around to the rest of us. LOL Mind you I agree and disagree with some of the recent modifications (some stuff changed was so obvious that it was going to be eventually changed that Stevie Wonder could have called it), I’m just keeping it real for anyone claiming that SS as it exists today would ever get buffs. It won’t. Not without numerous changes at the same time.
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Funny enough I could say the same for WoW for the bolded. And WoW players on their forums have said the same. Also again, no to the suggestion. Endurance isn't as a big a problem as this thread is making it out to be. At most I would agree with making SO upgrade cost free after the first time they go red.
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So you’re saying they are ALL yelling “you can’t see me” . . . And no one can see them yelling this? 🤣
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Yeah bugs happen. Bugs that can easily be missed due to the small size of the dev team, and lack of a large pool of tester for closed and open beta. This shouldn’t be a surprise.
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I’d be down for a Scythe set, sounds interesting.
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I played WoW from launch to latest expansion. (And promptly quit every time I got to max level of said expansion). The game’s build choices are actually terrible as there are really no build choices at all. In that aspect WoW fails for me as compared to this game in terms of complexity. There are only a few paths for each build in WoW for each class as opposed to the multiple we have here. And yes, in fact many times the meta systems they built for their expansions they abandon the next expansion. And that’s mostly because they keep racing for the higher level / raid / gear treadmill. They even did a stat squish a few years back (FF14 did also) so that they could again put the treadmill back in. I don’t care what millions of folks play. I prefer this game and the complexity it has brought to a rather stale genre: mmos in general. As for this game, End management is easy to figure out in this game. I said it was a puzzle, I never said it was a hard puzzle.
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It’s an MMORPG first before it’s a superhero game. That’s always been the case.
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Now THIS I could get behind. A universal pool that anyone can take would ADD to the “end management” puzzle. Good suggestion!
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For the record I’ve played just about every expansion of WoW. And I’ve found every version of it inferior to City of Heroes. Getting around the puzzle of end management and primary/secondary set building with the variety that set bonuses, the incarnate system and procs give in this game is 1000% times more interesting than any of the “choices” I’ve played throughout WoW’s life time. So you’re going to have a hard time convincing me (and I bet many other players of this game) that end should be changed in this game by comparing it to that game. WoW is pretty much a game where they practically abandoned every meta system they built nearly every expansion. Again no thanks to the original suggestion.
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At least on Dom’s the answer is always Yes. 😝
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Summary ito the actual serious parts of this thread: The OP claimed there was a stealth nerf. The devs came in and clarified that there wasn’t. Not sure where the confusion still is.
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yeah I tried it with procced out Aura of Madness on beta and it seems pretty good. Devour being a cone I'm kind of getting used to. But yeah I would not be mad if they made it Melee AOE. EDIT: Thanks all for the responses!
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Fixing Vengeful Slice on dual blades
golstat2003 replied to WindDemon21's topic in Suggestions & Feedback
One other option to fix DB is to let you start the combo with ANY DB attack. Though not sure the dev team would like this one. 😛