BrandX Posted June 23, 2020 Share Posted June 23, 2020 Okay...need help with a build! I've heard Grav/ isn't the best Primary for Dominators, but it has the TK feel I want (Mind doesn't do it as well), so I'm just going to go with it. Lift looks like it does awesome damage. Propel's DPA looks to be close to Gloom. Smite, Midnight Grasp for high damage, so using the snipe too, it looks like it's best to just go melee, plus the PBAOE. So far, it feels like a Blaster in play, so I may be playing wrong (only level 32). Looks like I should Smite as often as possible. Link to comment Share on other sites More sharing options...
seresibyl3 Posted June 24, 2020 Share Posted June 24, 2020 Here's a random melee defense + perma hasten/dom build... Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Gravity ControlSecondary Power Set: Dark AssaultPower Pool: LeadershipPower Pool: LeapingPower Pool: FightingPower Pool: SpeedAncillary Pool: Soul Mastery Villain Profile:Level 1: Lift -- Empty(A)Level 1: Dark Blast -- Empty(A)Level 2: Gravity Distortion -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(5), BslGaz-Rchg/Hold(5), BslGaz-Acc/EndRdx/Rchg/Hold(7)Level 4: Smite -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(9), TchofDth-Dmg/Rchg(11), TchofDth-Acc/Dmg/EndRdx(11), TchofDth-Dmg/EndRdx/Rchg(15), TchofDth-Dam%(17)Level 6: Gloom -- Apc-Dam%(A), Apc-Dmg(7), Apc-Dmg/Rchg(9), Apc-Acc/Dmg/Rchg(13), Apc-Dmg/EndRdx(13)Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 12: Boxing -- Empty(A)Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15)Level 16: Gather Shadows -- RechRdx-I(A)Level 18: Gravity Distortion Field -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SprAscoft-EndRdx/Rchg(19), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(27), SprAscoft-Rchg/+Dmg%(27)Level 20: Engulfing Darkness -- Obl-Dmg(A), Obl-%Dam(21), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(25)Level 22: Weave -- LucoftheG-Def/Rchg+(A)Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--ToHit/EndRdx(39), GssSynFr--Rchg/EndRdx(39), GssSynFr--Build%(39)Level 26: Wormhole -- SuddAcc--KB/+KD(A), AbsAmz-Stun(40), AbsAmz-Stun/Rchg(40), AbsAmz-Acc/Stun/Rchg(40), AbsAmz-Acc/Rchg(43), AbsAmz-EndRdx/Stun(46)Level 28: Life Drain -- ThfofEss-+End%(A), SphIns-ToHitDeb(29), SphIns-Acc/ToHitDeb(29), SphIns-Acc/Rchg(31), SphIns-ToHitDeb/EndRdx/Rchg(31), SphIns-Acc/EndRdx/Rchg(34)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Singularity -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(33), SvrRgh-Acc/EndRdx(33), SvrRgh-Acc/Dmg/EndRdx(33), SvrRgh-Acc(34), SvrRgh-PetResDam(34)Level 35: Moon Beam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dam%(37)Level 38: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(46), CldSns-%Dam(50), Hct-Dam%(17), Hct-Dmg/EndRdx(50)Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-%Dam(43), Obl-Acc/Dmg/EndRdx/Rchg(43)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45)Level 47: Soul Drain -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)Level 50: Agility Core Paragon ------------------------Set Bonus Totals: 22% DamageBuff(Smashing) 22% DamageBuff(Lethal) 22% DamageBuff(Fire) 22% DamageBuff(Cold) 22% DamageBuff(Energy) 22% DamageBuff(Negative) 22% DamageBuff(Toxic) 22% DamageBuff(Psionic) 22.25% Defense(Smashing) 22.25% Defense(Lethal) 7.25% Defense(Fire) 7.25% Defense(Cold) 13.5% Defense(Energy) 13.5% Defense(Negative) 6% Defense(Psionic) 32.88% Defense(Melee) 17.25% Defense(Ranged) 8.5% Defense(AoE) 4% Enhancement(Held) 4% Enhancement(Stunned) 72% Enhancement(Accuracy) 4% Enhancement(Confused) 4.4% Enhancement(Terrorized) 2.5% Enhancement(Max EnduranceDiscount) 8% Enhancement(Immobilized) 8% Enhancement(Sleep) 95% Enhancement(RechargeTime) 21% SpeedFlying 160.2 HP (15.76%) HitPoints 21% JumpHeight 21% SpeedJumping MezResist(Confused) 60% MezResist(Held) 60% MezResist(Immobilized) 60% MezResist(Sleep) 60% MezResist(Stunned) 60% MezResist(Terrorized) 60% MezResist(Teleport) 100% (20% chance) 18.5% (0.31 End/sec) Recovery 36% (1.53 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 20.5% Resistance(Smashing) 20.5% Resistance(Lethal) 28% Resistance(Fire) 28% Resistance(Cold) 17.5% Resistance(Energy) 17.5% Resistance(Negative) 10% Resistance(Toxic) 10% Resistance(Psionic) 21% SpeedRunning Link to comment Share on other sites More sharing options...
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