DooDooDave Posted June 24, 2020 Posted June 24, 2020 First real build attempt at a different take on Radiation/Kinetics with the intent to keep AOE at a maximum and focus on debuffs wherever possible. Side thought, that he could solo farm on his own at a decent pace due to the high resistances and speed of AoE's with the buffs up. Any thoughts, or feedback is greatly appreciated. Thank you. Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! id10t: Level 50 Natural CorruptorPrimary Power Set: Radiation BlastSecondary Power Set: KineticsPower Pool: SpeedPower Pool: LeadershipPower Pool: ConcealmentPower Pool: FightingAncillary Pool: Flame Mastery Villain Profile:Level 1: Neutrino Bolt -- SprWntBit-Dmg/Rchg(A), SprWntBit-Acc/Dmg/EndRdx(15)Level 1: Transfusion -- ThfofEss-+End%(A), ThfofEss-Heal(40), ThfofEss-Heal/Rchg(40), ThfofEss-Acc/Heal(40), ThfofEss-Acc/EndRdx/Rchg(43)Level 2: Irradiate -- AchHee-ResDeb%(A), AchHee-DefDeb/Rchg(3), AchHee-DefDeb(3), TchofLadG-%Dam(7), TchofLadG-DefDeb(9), TchofLadG-DefDeb/Rchg(9)Level 4: Repel -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(5), EndRdx-I(5), EndRdx-I(7)Level 6: Electron Haze -- AchHee-DefDeb(A), AchHee-DefDeb/Rchg(11), AchHee-ResDeb%(11), SprScrBls-Rchg/+End(13), SprScrBls-Acc/Dmg(13), SprScrBls-Acc/Dmg/EndRdx/Rchg(15)Level 8: Proton Volley -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(37), SprMlcoft-Acc/Dmg/Rchg(37), SprMlcoft-Dmg/EndRdx/Rchg(39), SprMlcoft-Acc/Dmg/EndRdx/Rchg(39), SprMlcoft-Rchg/Dmg%(39)Level 10: Siphon Speed -- PcnoftheT-Acc/Slow(A)Level 12: Hasten -- RechRdx-I(A)Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 16: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(17), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit(21)Level 18: Cosmic Burst -- SprWntBit-Rchg/SlowProc(A), ShlBrk-%Dam(46), ShlBrk-DefDeb(23), ShlBrk-Acc/DefDeb(23), ShlBrk-DefDeb/EndRdx/Rchg(25), SprWntBit-Acc/Dmg(21)Level 20: Speed Boost -- EndMod-I(A)Level 22: Stealth -- LucoftheG-Def/Rchg+(A)Level 24: Kick -- Hct-Acc/Rchg(A), Hct-Acc/Dmg/Rchg(36), Hct-Dmg(37)Level 26: Neutron Bomb -- AchHee-ResDeb%(A), Rgn-Dmg(27), Rgn-Dmg/Rchg(27), Rgn-Dmg/EndRdx(29)Level 28: Tough -- StdPrt-ResDam/Def+(A)Level 30: Weave -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(31), LucoftheG-Def/Rchg+(31), Ksm-ToHit+(31), ShlWal-Def(34), ShlWal-Def/EndRdx(36)Level 32: Atomic Blast -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg(34)Level 35: Transference -- Acc-I(A)Level 38: Boxing -- Hct-Dam%(A), Hct-Dmg/EndRdx(42), Hct-Dmg/Rchg(50)Level 41: Char -- SprEnt-Rchg/AbsorbProc(A), SprEnt-Acc/Hold(42), UnbCns-Dam%(42), UnbCns-Hold(43), UnbCns-EndRdx/Hold(43)Level 44: Fire Shield -- GldArm-3defTpProc(A), GldArm-ResDam(45), UnbGrd-Max HP%(45), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(46)Level 47: Cross Punch -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(48), AbsAmz-ToHitDeb%(48), AbsAmz-Acc/Rchg(48), AbsAmz-EndRdx/Stun(50), AbsAmz-Stun(50)Level 49: Fulcrum Shift -- Acc(A)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(36)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(25), PwrTrns-+Heal(29)Level 50: Musculature Total Radial Revamp Level 50: Clarion Total Radial Invocation Level 50: Ion Total Core Judgement Level 50: Assault Total Radial Graft Level 50: Reactive Total Core Conversion ------------
Mercurias Posted June 25, 2020 Posted June 25, 2020 It's interesting, but I don't know that you're going to enjoy having Fulcrum Shift at level 49.
Seigmoraig Posted June 25, 2020 Posted June 25, 2020 (edited) Fulcrum Shift is the one reason why Kin is as good as it is. You need to take that power as soon as it is available at level 38 ! I would also drop the Cross Punch angle, Boxing and kick should only be there as prereqs to Tough and Weave and Cross Punch slotted as it is isn't even going to do any damage if anything these powers will only get in the way of your actual nukes which will deal 5x more damage than these skills eve will. The only set I can ever see being good in Boxing and Kick is Kinetic Combat 4pcs and that's only if you need the S/L/M def bonus. I went through you build and here is what I came up with: Perma Hasten Got rid of Boxing and Cross Punch in favour of Aim and Assault. I didn't fiddle around with the leveling up process in this build other than put Fulcrum Shift at level 38, Aim should be taken earlier if you plan on exemplaring. Added more damage, too many powers had utility sets in them Defences still aren't capped but are good enough Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! id10t: Level 50 Natural CorruptorPrimary Power Set: Radiation BlastSecondary Power Set: KineticsPower Pool: SpeedPower Pool: LeadershipPower Pool: ConcealmentPower Pool: FightingAncillary Pool: Flame Mastery Villain Profile:Level 1: Neutrino Bolt -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(15), SprScrBls-Dmg/EndRdx/Rchg(48)Level 1: Transfusion -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(48)Level 2: Irradiate -- Arm-Dmg(A), Arm-Dmg/Rchg(3), Arm-Acc/Dmg/Rchg(3), Arm-Acc/Rchg(7), Arm-Dmg/EndRdx(9), Arm-Dam%(9)Level 4: Repel -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(5), EndRdx-I(11)Level 6: Electron Haze -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(11), SprScrBls-Rchg/+End(13), SprScrBls-Acc/Dmg(13), SprScrBls-Acc/Dmg/EndRdx/Rchg(15)Level 8: Proton Volley -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(37), SprMlcoft-Acc/Dmg/Rchg(37), SprMlcoft-Dmg/EndRdx/Rchg(39), SprMlcoft-Acc/Dmg/EndRdx/Rchg(39), SprMlcoft-Rchg/Dmg%(39)Level 10: Siphon Speed -- PcnoftheT-Acc/Slow(A)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(48)Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 16: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(17), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit(21)Level 18: Cosmic Burst -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/EndRdx(23), SprWntBit-Acc/Dmg/Rchg(25), SprWntBit-Acc/Dmg(21), SprWntBit-Dmg/EndRdx/Acc/Rchg(46)Level 20: Speed Boost -- EndMod-I(A)Level 22: Stealth -- LucoftheG-Def/Rchg+(A)Level 24: Kick -- Empty(A)Level 26: Neutron Bomb -- Rgn-Dmg(A), Rgn-Acc/Rchg(27), Rgn-Dmg/Rchg(27), Rgn-Dmg/EndRdx(29), Rgn-Acc/Dmg/Rchg(50)Level 28: Tough -- StdPrt-ResDam/Def+(A), ImpSki-ResDam/EndRdx(29), ImpSki-ResDam/Rchg(31), ImpSki-EndRdx/Rchg(43), ImpSki-ResDam/EndRdx/Rchg(50), ImpSki-Status(50)Level 30: Weave -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(31), LucoftheG-Def/Rchg+(31), ShlWal-Def(34), ShlWal-Def/EndRdx(36)Level 32: Atomic Blast -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg(34)Level 35: Transference -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(36), PreOptmz-EndMod/Rech(37), PreOptmz-EndMod/Acc/End(42), PreOptmz-EndMod/Acc/Rech(43)Level 38: Fulcrum Shift -- Acc-I(A)Level 41: Char -- UnbCns-Acc/Hold/Rchg(A), UnbCns-Acc/Rchg(42), UnbCns-Dam%(42), UnbCns-Hold(7)Level 44: Fire Shield -- GldArm-3defTpProc(A), GldArm-ResDam(45), UnbGrd-Max HP%(45), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(46)Level 47: Aim -- RechRdx-I(A)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: ScourgeLevel 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(5), Mrc-Rcvry+(36)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(25)Level 50: Musculature Total Radial RevampLevel 50: Clarion Total Radial InvocationLevel 50: Ion Total Core JudgementLevel 50: Assault Total Radial GraftLevel 50: Reactive Total Core Conversion------------ Edited June 25, 2020 by Seigmoraig
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