Jump to content

Recommended Posts

Posted

I can put together one when I get home... 

I’d be looking at capped ranged perma hasten/dom/drain psyche... unless you want something else? 
 

any patron or movement speed preference... or skippable?

 

Posted
Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Lift -- FrcFdb-Rechg%(A)
Level 1: Psionic Dart -- Dcm-Build%(A)
Level 2: Mind Probe -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(40)
Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 6: Gravity Distortion -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(7), BslGaz-Acc/EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(9)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 10: Boxing -- Empty(A)
Level 12: Propel -- Thn-Dmg/EndRdx/Rchg(A), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg(9), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/EndRdx(27), Thn-Acc/Dmg/Rchg(34)
Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(15)
Level 16: Psychic Scream -- Artl-Acc/Dam(A), Artl-Dam/End(42), Artl-Dam/Rech(42), Artl-Acc/Dam/Rech(42), Artl-End/Rech/Rng(43), Artl-Acc/Rech/Rng(50)
Level 18: Gravity Distortion Field -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(25), SprAscoft-EndRdx/Rchg(46), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(11), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprAscoft-Rchg/+Dmg%(46)
Level 20: Drain Psyche -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(23), NmnCnv-Regen/Rcvry+(25)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 26: Wormhole -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun(27), AbsAmz-Stun/Rchg(29), AbsAmz-Acc/Stun/Rchg(29), AbsAmz-Acc/Rchg(31)
Level 28: Subdue -- Apc-Dam%(A), Apc-Dmg/Rchg(31), Apc-Acc/Dmg/Rchg(33), Apc-Acc/Rchg(33), Apc-Dmg/EndRdx(33)
Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(46)
Level 32: Singularity -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(13), ExpRnf-Dmg/EndRdx(19), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(45), ExpRnf-+Res(Pets)(45)
Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dam%(37)
Level 38: Psychic Shockwave -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 41: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 44: Dark Consumption -- PwrTrns-+Heal(A)
Level 47: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48)
Level 49: Soul Drain -- Arm-Dmg(A), Arm-Dmg/Rchg(50), Arm-Acc/Dmg/Rchg(50), Arm-Acc/Rchg(3), Arm-Dam%(45)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 24.5% DamageBuff(Smashing)
  • 24.5% DamageBuff(Lethal)
  • 24.5% DamageBuff(Fire)
  • 24.5% DamageBuff(Cold)
  • 24.5% DamageBuff(Energy)
  • 24.5% DamageBuff(Negative)
  • 24.5% DamageBuff(Toxic)
  • 24.5% DamageBuff(Psionic)
  • 15.38% Defense(Melee)
  • 10.69% Defense(Smashing)
  • 10.69% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 26% Defense(Energy)
  • 26% Defense(Negative)
  • 6% Defense(Psionic)
  • 35.69% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 2.5% Enhancement(Max EnduranceDiscount)
  • 4% Enhancement(Stunned)
  • 4% Enhancement(Held)
  • 4% Enhancement(Confused)
  • 4.4% Enhancement(Terrorized)
  • 8% Enhancement(Sleep)
  • 6% Enhancement(Heal)
  • 8% Enhancement(Immobilized)
  • 70% Enhancement(Accuracy)
  • 96.25% Enhancement(RechargeTime)
  • 21% SpeedFlying
  • 160.2 HP (15.76%) HitPoints
  • 21% JumpHeight
  • 21% SpeedJumping
  • MezResist(Confused) 45%
  • MezResist(Held) 45%
  • MezResist(Immobilized) 45%
  • MezResist(Sleep) 45%
  • MezResist(Stunned) 45%
  • MezResist(Terrorized) 45%
  • MezResist(Teleport) 100% (20% chance)
  • 14.5% (0.24 End/sec) Recovery
  • 68% (2.88 HP/sec) Regeneration
  • 19.75% Resistance(Smashing)
  • 19.75% Resistance(Lethal)
  • 22% Resistance(Fire)
  • 22% Resistance(Cold)
  • 13.75% Resistance(Energy)
  • 13.75% Resistance(Negative)
  • 11.5% Resistance(Toxic)
  • 11.5% Resistance(Psionic)
  • 21% SpeedRunning

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...