plainguy Posted July 20, 2020 Posted July 20, 2020 How this came about. I copied this build. Played it and I got my ass handed to me with every single mezz. I will take full blame for it's failure . But I hated this build.. I asked a question about the mezz, When I got no response I cleared out the IO's went with this Sentinel build. This also came from wanting a Pistol Sword Primary Set posted in suggestions. With every level 50 I do 3/8 Incarnate Alpha unlock mish because it has a decent mix of mobs with Arachnos and Council along with mezz and sleep to test the build out. First off out of the box its is CRUSHING 3/8 settings on the Incarnate runs with tons of mezz and sleep, which is never happen once. This is with the low dps of Sentinels issues and broken HOB from DP.. I did the missions and I can tell you at times I dozed off and still could not be killed by the mobs. I am sure someone will put their spin on it and make it better. Which is good for everyone.. But I can attest this for me is a solid build so far. Either Agility or Musculature for Alpha.. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural SentinelPrimary Power Set: Dual PistolsSecondary Power Set: Super ReflexesPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Ninja Tool Mastery Villain Profile:Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), AchHee-ResDeb%(3), TchofLadG-%Dam(7), Thn-Acc/Dmg/EndRdx(9), ShlBrk-%Dam(36)Level 1: Focused Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(37)Level 2: Dual Wield -- ExpStr-Dam%(A), ImpSwf-Dam%(13), Apc-Dam%(13), Apc-Dmg(15), Apc-Dmg/Rchg(15), Apc-Acc/Dmg/Rchg(11)Level 4: Empty Clips -- Rgn-Dmg(A), Rgn-Dmg/Rchg(5), Rgn-Acc/Dmg/Rchg(5), Rgn-Acc/Rchg(7), Rgn-Dmg/EndRdx(11)Level 6: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(9), LucoftheG-Def/EndRdx(36)Level 8: Swap Ammo Level 10: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19)Level 12: Bullet Rain -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(21), SprOppStr-Acc/Dmg/Rchg(21), SprOppStr-Acc/Dmg/EndRdx(23), SprOppStr-Acc/Dmg/EndRdx/Rchg(23), SprOppStr-Rchg/+Opportunity(25)Level 14: Master Brawler -- Prv-Heal(A), Prv-Heal/EndRdx(25), Prv-EndRdx/Rchg(27), Prv-Heal/Rchg(27), Prv-Absorb%(17), Prv-Heal/Rchg/EndRdx(43)Level 16: Enduring -- PrfShf-End%(A), PrfShf-EndMod/Rchg(29), PrfShf-EndMod(29)Level 18: Executioner's Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(31), SprWntBit-Acc/Dmg/EndRdx(31), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(34), SprWntBit-Rchg/SlowProc(50)Level 20: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)Level 22: Hasten -- RechRdx-I(A)Level 24: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(39)Level 26: Super Speed -- Clr-Stlth(A)Level 28: Quickness -- Run-I(A)Level 30: Kick -- Empty(A)Level 32: Hail of Bullets -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(33), SprSntWar-Acc/Dmg/Rchg(33), SprSntWar-Acc/Dmg/EndRdx(33), SprSntWar-Acc/Dmg/EndRdx/Rchg(34), SprSntWar-Rchg/+Absorb(34)Level 35: Evasion -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(40), RedFrt-EndRdx/Rchg(42), RedFrt-Def/EndRdx/Rchg(36), RedFrt-Def(39), RedFrt-EndRdx(42)Level 38: Tashibishi -- PstBls-Dam%(A), ImpSwf-Dam%(39)Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(45), GssSynFr--Build%(45)Level 44: Sting of the Wasp -- KntCmb-Knock%(A), KntCmb-Acc/Dmg(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx(50)Level 47: The Lotus Drops -- TchofLadG-%Dam(A), Obl-%Dam(48), Erd-%Dam(48), Arm-Dam%(48)Level 49: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(37), Pnc-Heal/+End(37)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43), PrfShf-EndMod/Rchg(43)Level 2: Swift -- Empty(A)Level 8: Cryo Ammunition Level 8: Incendiary Ammunition Level 8: Chemical Ammunition Level 1: Opportunity Level 4: Ninja Run ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1502;718;1436;HEX;| |78DA6594CB4F135114C6EFB453A0A5A52D050101912294161828A03BE342D468805| |4306E7CD4112E3064326D3A6D024BFF055DB8D2C48808BED66EDDFB5CF900346A4C| |7C81FE07F574CE4725E92493DFBDE77EE7DCEFB477EEC4D298FFC9A96BC7845277D| |CD46D3B3D2DADBC6149B37A52CF1772BAE916F454D3DBB6BB929ED2AD7939AB8D15| |74339D32EC7CC6B43BCA8B63724E5AB6D4A60B59994B4FC939532E493B7CDA5A903| |9D268BB035F2A9331B5E9AC94B34167382EF55999B3178C6CC0999F34E617A8E47C| |D8994DE896912D987ADEC858AD27B2C68C56DE71D2B016F5F4846EE7656EB9999CF| |6D2BB1513788A1E718B905485EB36F8CC25444415552F5CCEBCE60EC7BBAAA8D976| |555C2815509C5C9768549CB55003F35088F9310609D55796B99E7F5571F2FD49AE5| |BD70F0E307D1AF313E5BA3957750F734C1D014799558791738479913C79E0C9034F| |35F0D4054F9FA96E356B8A9748EF85DE0B7D3DF4F5D07F217D2D7AA87DA73AB186F| |7E007E6BE0D7093D9BCC5BC4CF503C80D7C77F3DA0FE6FE9FE02F66689B99F8CDD4| |2937086FC19BDC5FDB0DF03AF32B790BA37E788DF73CB00E3E001F323B1F31938F9| |957A87E04F523E83D86DE63E83D4A47BA9135A2B18FFFFF30C59A38A63441DF037D| |17ADB5B01FD1E2658F57699F56D4681DC0D9225D3B74ED457AC437EAA4039D743C6| |787075F802FC157E8E435F88639433B4479074FD4870E6A99713F9C05E0B40EF120| |F32EE576F3BE4AF75376D783131A2197BDA8DBBBC2DD0CDC63C65799FDF7C135709| |DB94275FBB8AEBBEF1C214AB929708A993CCB4CC785D0A0D5F0B50D0A3E05833B2E| |C7CBE0518EBBC9D3107EFDA126F6991C666D9B5AFE9A4B879B7ED5444564A82292A| |C888C5444462B22E31591945AFED685E244FEF828B27B439CC7CD7086182376B2E7| |9DFF1AD4F9BB370BE73E81F39EC0F9DFAEC8DA88F1FD5B9A6EEE19BFDD335E8C976| |E2C8F33F686CAB74BF11F38320314| |-------------------------------------------------------------------| Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
nihilii Posted July 20, 2020 Posted July 20, 2020 17 minutes ago, plainguy said: This is with the low dps of Sentinels issues and broken HOB from DP.. HoB is broken on regular DP (blaster/defender/corruptor) but the Sentinel version thankfully escaped this bug. 1 1
plainguy Posted July 22, 2020 Author Posted July 22, 2020 (edited) Kicked it up 4/8 and with only the first tier of the musculature I am have no issue what so ever.. level 54 Mobs of course take longer to kill but its pretty dam solid. I am really not using Caltrops TBH.. I am considering taking up Assault or even Provoke.. Edited July 22, 2020 by plainguy Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
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