JnEricsonx Posted July 21, 2020 Share Posted July 21, 2020 Running a Psi/Bio, and I figure to start with, take all the IOs that give +def to all and +res to all, then maybe drop in the other couple of +psi res IOs. But due to the way it's set up, I guess when it comes to set bonuses, try to find a mix between +res and +def? Link to comment Share on other sites More sharing options...
Gobbledigook Posted July 21, 2020 Share Posted July 21, 2020 Things to consider... S/L defence is good to have. Softcap defence if you can 32-33% or 45%. Resists are always good to have. Some slow resists would be good as Bio has a lot of clicky lifesaver powers. You can break a winter set and get 3x15% slow resist for example. 50%+ would be good. Recharge is also good as it will reduce your heal and attack cooldowns etc. Link to comment Share on other sites More sharing options...
ClawsandEffect Posted July 24, 2020 Share Posted July 24, 2020 I softcapped mine to all types but Psi and he plays like an SR until defense debuffs start coming in. With significantly more damage output. I'd share a Mid's build...but I don't have one. I built him completely by the seat of my pants in-game. He's solid enough I was able to skip the tier 9 absorb shield and not really miss it. Link to comment Share on other sites More sharing options...
Hjarki Posted July 24, 2020 Share Posted July 24, 2020 S/L Defense is normally the biggest stumbling block. You can get +15% between the split ATO and Blistering Cold. Beyond that, it gets tough to cobble together because S/L Defense and recharge bonuses don't normally come in the same sets. Kinetic Combat is a popular one, but it tends to underpower the melee attack it's slotted into. Link to comment Share on other sites More sharing options...
PainX Posted July 28, 2020 Share Posted July 28, 2020 best is very subjective but ill share what i run on mine not sure how it will work with psi as i really dont know much about that set but you can scrounge some ideas if you like em Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Silk Fox: Level 50 Natural ScrapperPrimary Power Set: Staff FightingSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Precise Strike -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(3), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(19), SprBlsCol-Acc/Dmg(50)Level 1: Hardened Carapace -- GldArm-3defTpProc(A), UnbGrd-Max HP%(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), StdPrt-ResDam/Def+(27)Level 2: Inexhaustible -- PrfShf-End%(A)Level 4: Environmental Modification -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(5), LucoftheG-Def/Rchg+(11), Rct-Def(13), LucoftheG-Def/EndRdx(13)Level 6: Eye of the Storm -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(7), Arm-Acc/Rchg(15), Arm-Dmg/EndRdx(15), Arm-Dam%(17), FrcFdb-Rechg%(17)Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(42), LucoftheG-Def(50)Level 10: AdaptationLevel 12: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(21), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(23)Level 14: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(25), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam/Rchg(27)Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(29), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(46)Level 18: Hasten -- RechRdx-I(A), RechRdx-I(33)Level 20: Evolving Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(34), RctArm-ResDam(34), RctArm-ResDam/EndRdx/Rchg(36)Level 22: Serpent's Reach -- Apc-Dmg/Rchg(A), Apc-Dam%(29), Apc-Acc/Dmg/Rchg(33), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(43), GldJvl-Dam%(45)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46)Level 26: Innocuous Strikes -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(31), SprCrtStr-Acc/Dmg/Rchg(37), SprCrtStr-Dmg/EndRdx/Rchg(39), SprCrtStr-Acc/Dmg/EndRdx/Rchg(39), SprCrtStr-Rchg/+50% Crit(39)Level 28: Staff MasteryLevel 30: DNA Siphon -- SprScrStr-Dmg/Rchg(A), SprScrStr-Rchg/+Crit(31), SprScrStr-Acc/Dmg/Rchg(31), NmnCnv-Heal(40), NmnCnv-Regen/Rcvry+(43)Level 32: Sky Splitter -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(36), Hct-Dam%(36), TchofDth-Dam%(48)Level 35: Genetic Contamination -- SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(37), SprScrStr-Dmg/EndRdx/Rchg(37)Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42)Level 41: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(43), StnoftheM-Dmg/ActRdx/Rchg(45), StnoftheM-Dmg/EndRdx/Rchg(45), StnoftheM-Dam%(46), GldJvl-Dam%(50)Level 44: Tactics -- RctRtc-ToHit(A), RctRtc-Pcptn(48), GssSynFr--Build%(48)Level 47: Shadow Meld -- LucoftheG-Def/Rchg+(A)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Critical HitLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(40)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 10: Defensive AdaptationLevel 10: Efficient AdaptationLevel 10: Offensive AdaptationLevel 50: Musculature Core ParagonLevel 50: Ageless Core EpiphanyLevel 50: Ion Core Final JudgementLevel 1: Quick FormLevel 0: The Atlas MedallionLevel 0: Task Force CommanderLevel 0: Portal JockeyLevel 0: Freedom Phalanx ReserveLevel 50: Degenerative Core Flawless InterfaceLevel 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 28: Form of the BodyLevel 28: Form of the MindLevel 28: Form of the SoulLevel 50: Assault Core Embodiment------------ Link to comment Share on other sites More sharing options...
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