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Posted

I make no claims on how good this build is as it was an earlier build.  I actually pulled it out for a spin today to decide if I wanted to T4 the incarnates and tried +4/8 DA Ephram Sha missions and got wrecked, so it could use an update.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Bushido: Level 50 Mutation Stalker
Primary Power Set: Psionic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Psi Blade -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(5), SprAssMar-Dmg/EndRdx/Rchg(11), SprAssMar-Acc/Dmg/EndRdx/Rchg(13), SprAssMar-Rchg/Rchg Build Up(25)
Level 1: Hide -- Ksm-ToHit+(A), ShlWal-ResDam/Re TP(43), Rct-ResDam%(46)
Level 2: Telekinetic Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Rchg/HoldProc(21)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 6: Assassin's Psi Blade -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(21)
Level 8: Concentration -- GssSynFr--Build%(A)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Kinetic Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-EndRdx/Rchg(48)
Level 14: Power Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-EndRdx/Rchg(50)
Level 16: Kinetic Dampening -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40)
Level 18: Boxing -- RzzDzz-Immob%(A)
Level 20: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(48)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-EndRdx/Rchg(42)
Level 24: Boggle -- CrcPrs-Conf%(A)
Level 26: Greater Psi Blade -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(27), Hct-Dmg/EndRdx(29), Hct-Dam%(29), GldStr-%Dam(31)
Level 28: Energy Drain -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(36), PrfShf-EndMod/Acc/Rchg(37), PrfShf-Acc/Rchg(43)
Level 30: Super Speed -- WntGif-ResSlow(A)
Level 32: Mass Levitate -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34), FrcFdb-Rechg%(34)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(50)
Level 38: Moonbeam -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40), GldJvl-Dam%(40)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 44: Summon Widow -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(45), ExpRnf-Acc/Dmg/Rchg(45), ExpRnf-Dmg/EndRdx(45), CaltoArm-Acc/Rchg(46), CaltoArm-Acc/Dmg/Rchg(46)
Level 47: Overload -- LucoftheG-Def/Rchg+(A), RechRdx-I(48), RechRdx-I(50)
Level 49: Placate -- RechRdx-I(A)
Level 1: Assassination
Level 1: Brawl -- Acc-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37)
Level 38: Experimental Injection
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Void Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Assault Core Embodiment
Level 50: Tsoo Core Superior Ally
Level 50: Ageless Core Epiphany
Level 50: Agility Core Paragon
Level 1: Quick Form
------------

 

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		|-------------------------------------------------------------------|

 

Posted

I would go with something like that:

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Psionic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Psi Blade -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(3), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(5), SprAssMar-Rchg/Rchg Build Up(7)
Level 1: Hide -- ShlWal-ResDam/Re TP(A)
Level 2: Telekinetic Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11), FrcFdb-Rechg%(13)
Level 4: Kinetic Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(17), LucoftheG-Def/Rchg(17), LucoftheG-Def/EndRdx/Rchg(19)
Level 6: Assassin's Psi Blade -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/Rchg(19), SprStlGl-Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(21), SprStlGl-Acc/Dmg/EndRdx/Rchg(23), SprStlGl-Rchg/Hide%(23)
Level 8: Concentration -- GssSynFr--Build%(A)
Level 10: Power Shield -- Rct-Def(A), Rct-Def/EndRdx(25), Rct-EndRdx/Rchg(25), Rct-Def/Rchg(27), Rct-Def/EndRdx/Rchg(27), Rct-ResDam%(29)
Level 12: Entropy Shield -- EndRdx-I(A)
Level 14: Super Speed -- Clr-RunSpd(A), Clr-EndRdx(29)
Level 16: Kinetic Dampening -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-Max HP%(31), StdPrt-ResDam/Def+(33), GldArm-3defTpProc(33)
Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33), Ksm-Def/EndRdx(34), Ksm-Def/Rchg(34)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(36), Ags-ResDam(36), Ags-Psi/Status(36)
Level 26: Greater Psi Blade -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(37), Hct-Dam%(39), UnbCns-Dam%(39)
Level 28: Energy Drain -- LucoftheG-Def/Rchg+(A)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(40), LucoftheG-Def/Rchg(40), LucoftheG-Def/EndRdx/Rchg(40)
Level 32: Mass Levitate -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(43), FuroftheG-ResDeb%(43)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(46)
Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 41: Superior Conditioning -- PrfShf-End%(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(50), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A), Clr-EndRdx(7)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Musculature Core Paragon 
Level 50: Degenerative Core Flawless Interface 
Level 50: Assault Core Embodiment 
------------

 

I choose to ignore that there are some rare psi enemys that could be a problem. Attack chain would be GPB->TB->PB->AS repeat. Laserbeam eyes is just for the set bonus and the least needed power. Hasten is on perma with a single proc of FF in TB.

  • 7 months later
Posted

I find Boggle, Disrupt, and Placate pretty good powers and was wondering why they are not picked.  Are they not needed at high levels?  At mid level they help a lot with survivability.

Enquiring minds want to know.

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