Everon56 Posted September 23, 2020 Posted September 23, 2020 I am new to making my own builds and this is my first attempt to make a Elec Elec Sentinel. I'm still working on my build-making skills, and would love some feedback. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic SentinelPrimary Power Set: Electrical BlastSecondary Power Set: Electric ArmorPower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: Concealment Hero Profile:Level 1: Lightning Bolt -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(3), SprOppStr-Acc/Dmg/Rchg(3), SprOppStr-Acc/Dmg/EndRdx(5), SprOppStr-Acc/Dmg/EndRdx/Rchg(5), SprOppStr-Rchg/+Opportunity(7)Level 1: Charged Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(7), RctArm-ResDam(9), RctArm-ResDam/EndRdx(9), RctArm-ResDam/Rchg(19), RctArm-ResDam/EndRdx/Rchg(19)Level 2: Charged Shield -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(23)Level 4: Ball Lightning -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(11), SprSntWar-Acc/Dmg/Rchg(11), SprSntWar-Acc/Dmg/EndRdx(13), SprSntWar-Acc/Dmg/EndRdx/Rchg(13), SprSntWar-Rchg/+Absorb(15)Level 6: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25)Level 8: Zapping Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(27), Thn-Dmg/Rchg(27), Thn-Acc/Dmg/Rchg(29), Thn-Acc/Dmg/EndRdx(29), Thn-Dmg/EndRdx/Rchg(31)Level 10: Hover -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(31), ShlWal-ResDam/Re TP(31)Level 12: Fly -- BlsoftheZ-ResKB(A)Level 14: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34)Level 16: Tesla Cage -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Acc/Dmg/Rchg(36), UnbCns-Dam%(36), GhsWdwEmb-Dam%(36), NrnSht-Dam%(37)Level 18: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37)Level 20: Hasten -- RechRdx-I(A), RechRdx-I(37)Level 22: Kick -- FrcFdb-Rechg%(A)Level 24: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39)Level 26: Voltaic Sentinel -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(43), BldMnd-Dmg(43), BldMnd-Acc/Dmg/EndRdx(46), BldMnd-Acc/EndRdx(46)Level 28: Lightning Reflexes -- Flight-I(A)Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39), UnbGrd-Max HP%(40)Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def(40)Level 35: Power Sink -- EffAdp-EndMod(A), EffAdp-EndMod/EndRdx(50), EffAdp-EndMod/Rchg(50)Level 38: Short Circuit -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(50)Level 41: Stealth -- LucoftheG-Def/Rchg+(A)Level 44: Thunderous Blast -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46)Level 47: Power Surge -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(48), RctArm-ResDam/Rchg(48), RctArm-ResDam/EndRdx/Rchg(48)Level 49: Invisibility -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Opportunity Level 1: Prestige Power Dash -- Clr-Stlth(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Flight-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(17), Pnc-Heal/+End(17)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)------------
Meknomancer Posted September 23, 2020 Posted September 23, 2020 Looks good, very similar to one i was running the aim being to hit 45% s/l/melee defence. The problem is you don't hit 45% and its the same problem i was having if you aim for it you sacrifice a lot of damage. I recently respecced into a pure resist build 75% s/l/e/f/c with almost 0 defence and its a ton more fun, kills stuff faster and so far its been fine: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer ELEC ELEC FLY: Level 50 Science Sentinel Primary Power Set: Electrical Blast Secondary Power Set: Electric Armor Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Hero Profile: ------------ Level 1: Charged Bolts SprOppStr-Rchg/+Opportunity:50(A), SprOppStr-Acc/Dmg:50(34), SprOppStr-Acc/Dmg/EndRdx:50(46), SprOppStr-Acc/Dmg/Rchg:50(46), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(48), GldJvl-Dam%:50(48) Level 1: Charged Armor Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(43), Ags-ResDam/Rchg:50(45), Ags-ResDam/EndRdx/Rchg:50(46) Level 2: Lightning Bolt SprSntWar-Rchg/+Absorb:50(A), SprSntWar-Acc/Dmg/EndRdx/Rchg:50(40), SprSntWar-Acc/Dmg/EndRdx:50(40), SprSntWar-Acc/Dmg/Rchg:50(40), SprSntWar-Dmg/Rchg:50(43), SprSntWar-Acc/Dmg:50(43) Level 4: Ball Lightning SprFrzBls-Rchg/ImmobProc:50(A), SprFrzBls-Acc/Dmg:50(5), SprFrzBls-Dmg/EndRdx:50(37), PstBls-Dam%:50(39), Ann-ResDeb%:50(39), Bmbdmt-+FireDmg:50(39) Level 6: Zapping Bolt SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(7), GldJvl-Dam%:50(7), GldJvl-Acc/Dmg:50(9), Apc-Dam%:50(9), Apc-Dmg/EndRdx:50(37) Level 8: Aim GssSynFr--Build%:50(A) Level 10: Charged Shield Prv-Heal:50(A), Prv-Heal/EndRdx:50(11), Prv-Heal/Rchg/EndRdx:50(11), Prv-Heal/Rchg:50(25) Level 12: Tesla Cage GldJvl-Dam%:50(A), GldJvl-Acc/Dmg:50(13), GhsWdwEmb-Dam%:50(13), UnbCns-Dam%:50(34), GldNet-Dam%:50(36), NrnSht-Dam%:30(36) Level 14: Conductive Shield Ags-ResDam/EndRdx:50(A), Ags-ResDam:50(15), Ags-ResDam/EndRdx/Rchg:50(15), Ags-ResDam/Rchg:50(25) Level 16: Energize Prv-Absorb%:50(A), Prv-Heal/Rchg/EndRdx:50(17), Prv-Heal/Rchg:50(17), Prv-EndRdx/Rchg:50(23), Prv-Heal/EndRdx:50(23), Prv-Heal:50(31) Level 18: Static Shield Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(19), Ags-ResDam/Rchg:50(19), Ags-ResDam/EndRdx/Rchg:50(21) Level 20: Grounded StdPrt-ResDam/Def+:30(A), StdPrt-ResKB:30(21), GldArm-3defTpProc:50(37) Level 22: Fly BlsoftheZ-ResKB:50(A) Level 24: Assault EndRdx-I:50(A) Level 26: Short Circuit Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(27), Arm-Acc/Rchg:50(27), Arm-Acc/Dmg/Rchg:50(29), Arm-Dmg:50(29) Level 28: Lightning Reflexes Run-I:50(A) Level 30: Tactics AdjTrg-ToHit:50(A), AdjTrg-ToHit/EndRdx:50(31), AdjTrg-ToHit/EndRdx/Rchg:50(31) Level 32: Thunderous Blast Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(33), Rgn-Acc/Dmg/Rchg:50(33), Rgn-Acc/Rchg:50(33), Rgn-Dmg/EndRdx:50(34) Level 35: Power Sink PrfShf-Acc/Rchg:50(A), PrfShf-EndMod/Acc/Rchg:50(36), PrfShf-EndMod/Rchg:50(48) Level 38: Kick FrcFdb-Rechg%:50(A) Level 41: Tough Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(42), Ags-ResDam/Rchg:50(42), Ags-ResDam/EndRdx/Rchg:50(42) Level 44: Hover BlsoftheZ-ResKB:50(A), BlsoftheZ-Travel/EndRdx:50(45), LucoftheG-Def/Rchg+:50(45), ShlWal-ResDam/Re TP:50(50), Rct-ResDam%:50(50) Level 47: Afterburner LucoftheG-Def/Rchg+:50(A) Level 49: Hasten RechRdx-I:50(A), RechRdx-I:50(50) Level 1: Brawl Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(3), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1471;696;1392;HEX;| |78DA6594596F12511CC5EFC020524AF785DA85D20DE84299428D7189D1961A95268| |D4D4C7C22848EED184A1BC0441F7DF00BB8C437637CB289F14913FD0EAE6FC6D657| 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|E031F7E8119F8187A0C38D33549967F83E34A76861FA19A69F11FA19A19F11FAE99| |1D831C4EA63F46A7C936C478C7115BE1A7F40D5A154943DA38C19903A31D4D16263| |F0C5207BF4EAF996975CEA56A4726A2B67A25C1EADB91BAB518C1A255EA3246A945| |48DB2A057FF0194662B9EA6EAB92E1FD4C95DEEADC6BDFD75A439B42BF225249E5F| |C79AF520FC38FC3F2F8CBCDF479AA63DE15E3D00FF020055E9CE| |-------------------------------------------------------------------|
Meknomancer Posted September 23, 2020 Posted September 23, 2020 I am considering dropping 1 of the single target attacks as i've noticed the enemies running away a lot due to getting end drained so fast so i'm looking at ways to squeeze in elec fences.
egoprovince Posted October 16, 2020 Posted October 16, 2020 Not to necro a post but I was looking at this build and I put this together, not elegant nor is it capped in any appreciable manner. But it does squeeze in Electric Fences and with Power Surge I'm resist capped in most areas. | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1474;672;1344;HEX;| |78DA6594596F125118860F65B0524AE9BE42295DA1A503B4B55E1AB58B266DD2D81| |F40908E7474840688B197FE09ABC6F5DEF84B5CEF5CAA895B77AA17AE57F8C1FB4A| |9A7002799877CEB79FC3E2F599FA27F3374E295BC3592B91CBC5978D74DE4C1B966| |3319132934A9673793593BC6265B22BB5F2D4F77F43FC42229D3256F459CB48E6B3| |663261C5CF8887BCBFB261C6B864A473466547FC74F66A26AB5C4B998CA5CF59666| |A35EF29FF5E30122B4636B76AAE35959FCFA7AF9939F3A26999F975377697369BE9| |54F7EC9A99D42B114A9EE38B12D4C8AE774A7243F2DD1A515C45877AAA2915D394F| |60C3CF69C7C01D6BD04EB5F817A50CC6CB4FD612F6B353FC95FA0F6071CFF4DFE05| |B747682AB6B6700DFC8E838D3AD81A01DBA3640C744967EDB055F64D68BBE2CF417| |F8ED7C8AFF30DF916EC7E476E82DEF76044EAA8651DB53BC8EFF82EB907D61D8081| |7D70A0003E0EC9C8115773F641F3FAC1DE5ED2477AC17DC9D5451BD70CF2EF9B25E| |7C87930700E8C4A8E6EE4A8B9D9EB06F6BA81BD6E648FC3ECF984D87868E39980D6| |DC21824FD809B6D236465F3B925B13736BDA66CD5BACF92BF9051CFC0C4E4A9C16C| |4512D6155D69C32A336CEA8ADCD56D654BB521DD43AA815245E17E7D67517F318BD| |47DE271F80E1879CD723704AE2F6306ECF00E2364B5C1F355F00DAA1C4F033867F0| |2FD1C9C24A7C0E113E449303C0D7E90F9F6B31FFDB791F3C81DF216B901866EA2A7| |D341DC2DB1B10D8D218761F2A3F80B7226C143D4112A9007606C9FDC033F89CD18F| |CD9C7780EC7790E233C9F119E5BB7D4AFB3C73A7BEC112D4A2D4ACDAB55EEBD7C64| |A9CBA1D26D2EDDA16271B4EA6DB44A8955299355CA5495B250A52C69957F02652B2| |BCEC6CAFD2E16EAE42DE769E38CBF1DD502A8FBF0A816C4BEEF47B50DCCF31FF014| |FAD9| |-------------------------------------------------------------------| If you know the enemy and know yourself, you need not fear the result of a hundred battles.” ― Sun Tzu, The Art of War Roaming Everlasting as the Peacebringer Ganymedean.
ChromeFamily Posted February 7, 2021 Posted February 7, 2021 I have a elec/elec sent also, but I like to build around defense.. I am not sure which type of defense would be applicable for this build type though. Any suggestions?
oldskool Posted February 7, 2021 Posted February 7, 2021 3 hours ago, ChromeFamily said: I have a elec/elec sent also, but I like to build around defense.. I am not sure which type of defense would be applicable for this build type though. Any suggestions? First thing to consider is this, don't stress too much about defenses with Electric Armor. Defenses are nice to have and you should try to add that to the mitigation strategy. However, trying to turn Electrical Armor into Super Reflexes may be a frustrating path. You could make a decision based on the direction of your powers. Are you going to take any of the melee options? If so, then building for Melee (which includes Smash/Lethal) is good choice. You'll be up close a good bit in order to use those close quarters powers so this makes sense. If you're looking to mostly hang back at range, then you want to maybe look at raising your ranged defense up. If your plan includes doing the whole "hover-pew-pew" you can get away with not completely softcapping defenses. Enemy attacks at range are far less dangerous than they are at melee range. Electric Armor has high resistance and high health regeneration. Even a little bit of defense goes a long way.
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