Calzano Posted October 3, 2020 Posted October 3, 2020 Hi guys I’m new to homecoming and very excited that there is city of hero’s servers again! It was my favorite game , I used to farm with a war mace electric brute back in the day, I was just wondering if it would still be viable today.! Thanks so much 1
CaptainLupis Posted October 3, 2020 Posted October 3, 2020 Perfectly viable. I've not used them together, but I have both paired with other things, and they are solid and should work well together I expect. Probably not a top tier farmer but it will do the job fine and should be fun. Bopper: "resistance resists resistible resistance debuffs"
Calzano Posted October 3, 2020 Author Posted October 3, 2020 What would you reccomend to pair with electric armor if not war mace?
CaptainLupis Posted October 3, 2020 Posted October 3, 2020 Are you wanting a farmer only, or a character for general play that can also farm when required? Bopper: "resistance resists resistible resistance debuffs"
Calzano Posted October 3, 2020 Author Posted October 3, 2020 Yeah I would like to do both! Like a main that I can also farm with
RageusQuitus2 Posted October 3, 2020 Posted October 3, 2020 why not war mace and fire armor. then you know you can fire farm with burn and easy to cap resists and def to fire. I love elec, but it doesnt do as much damage as fire. so question is can you make fire armor tough enough for farms and regular content.
CaptainLupis Posted October 4, 2020 Posted October 4, 2020 14 hours ago, Calzano said: Yeah I would like to do both! Like a main that I can also farm with In that case there's no harm in sticking with your original plan. If you were wanting a pure farmer I'd have suggested going sometting different like claws/fire or Rad/fire or the old favourite spines/fire. Personally I find claws/fire the most fun out of those. PS if you are new make sure to check out the P2W vendor in atlas/mercy. You can get free powers (like ninja run and nemesis staff) plus 5 enhancements from them to help out at low levels (and beyond). And check out the guides and markets sections on the forum to give you an idea about how to make inf to make things easier for you. Have fun! Bopper: "resistance resists resistible resistance debuffs"
Calzano Posted October 4, 2020 Author Posted October 4, 2020 Thanks guys! I’m very excited to be back playing my favorite game. I was so upset when the game ended 1
Outrider_01 Posted October 6, 2020 Posted October 6, 2020 Something I was playing around with in Mids Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Mindless: Level 50 Technology BrutePrimary Power Set: War MaceSecondary Power Set: Electric ArmorPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Soul Mastery Villain Profile:Level 1: Pulverize -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)Level 1: Charged Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(9)Level 2: Lightning Field -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15), SprUnrFur-Rchg/+Regen/+End(15)Level 4: Conductive Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(19), Ags-ResDam/EndRdx/Rchg(19), Ags-ResDam(21)Level 6: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(21)Level 8: Clobber -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(23), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(25), Hct-Dam%(25)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 12: Build Up -- RechRdx-I(A), RechRdx-I(27), GssSynFr--Build%(29)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), WntGif-RunSpd/Jump/Fly/Rng(29), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(31)Level 16: Static Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(31)Level 18: Grounded -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(33)Level 20: Lightning Reflexes -- Run-I(A), Run-I(33)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(33), Rct-ResDam%(34)Level 24: Boxing -- Empty(A)Level 26: Whirling Mace -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dmg/EndRdx(36), Arm-Dam%(36), FuroftheG-ResDeb%(36)Level 28: Tough -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(37), Ags-ResDam(37)Level 30: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39), Prv-Heal/Rchg/EndRdx(39), Prv-Absorb%(40)Level 32: Crowd Control -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)Level 35: Weave -- LucoftheG-Def/Rchg+(A)Level 38: Power Sink -- SynSck-EndMod(A), SynSck-EndMod/Rech(43), SynSck-Dam/Rech/Acc(43), SynSck-Dam/Acc/End(45), SynSck-EndMod/+RunSpeed(45)Level 41: Soul Tentacles -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(46), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(48)Level 44: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50), Rgn-Dmg/EndRdx(50), Ann-ResDeb%(50)Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- UnbLea-EndRdx(A), UnbLea-Jump(9)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A), Run-I(17)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11)Level 2: Hurdle -- Jump-I(A), Jump-I(17)Level 2: Stamina -- PrfShf-End%(A)Level 50: Degenerative Core Flawless Interface Level 50: Banished Pantheon Core Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment Level 50: Ion Core Final Judgement Level 50: Musculature Total Core Revamp ------------ 90% Resist, 45.5%, 245% haste with incarnate. Has 1 extra slotted to each Sprint/Swift/Hurdle/Health/Lighting Reflexes because I couldn't think of something else. Its Soul Mastery, 2 powers to unlock an AoE, otherwise drop the Powersink and grab Pyre mastery, 3 powers to reslot to get that defense/resist to its cap. So basically extra 5 slots and 3 powers + another 14 on top of that if you change the epic; but be careful because the build is very tight otherwise. There is a downside to Electric, it doesn't have a heal like Fire....its a Heal + Regen + endurance discount, so if you are taking damage you got to wait for 30 seconds the heal to come back. Doesn't work to well on a Rad/Electric scrapper for farming for regen as back up healing, can do +4 but between the damage with 75% cap and lack of taunt for the aura it didn't work to well. Can still reconvert that rad/electric to PvE, but thats another project. 1 "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
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