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CaptainLupis

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  1. I'm not sure that's as low-coding an issue as you may think. When levelling up don't forget the pets have different levels depending on how many you get of each type at that level. Not something that has an impact at incarnate levels but legacy stuff like that could be a nightmare to untangle when trying to apply it to the entire game. I'd hope it would be a straightforward thing to implement, but experience says that's never the case.
  2. That was a bug report I linked, so they already know about it but is probably seen as fairly low priority. Personally I have had it happen to me numerous times as well. It can be particularly annoying when you are regularly teaming with 1 other person as that level dynamic doesn't change much so it can happen fairly often, but it hasn't led to many deaths so it's more of an annoyance for me than a game breaker, but it definitely happens.
  3. One of the best temp powers in the game for dealing with the low levels is the stun grenade from the START vendor. I find them particularly useful on MMs which don't have great low level henchies but blossom later, like bots. A much underrated power IMO.
  4. Random passer by in the street said: [NPC] Kym: Those Nemesis soldiers can try and try, put they'll never put one over on.... That first "put" should be "but"
  5. I've never really understood why it can't take the recharge intensive pet sets, it seems like it should be able to but for some odd reason can't.
  6. It wasn't so much the stealth aspect that hurt MMs. Back during the period they are talking about you couldn't take pets into missions with you, you had to summon them inside then upgrade them. They also had MUCH longer recharge times and endurance costs then. So the ambush comes, overwhelms you and you die, you go to hospital and reenter the mission but they immediately target the MM again and head straight for them at the entrance, the chances are they kill you before you have finished summoning and upgarding. Next attempt (after waiting up to 2 minutes for pets to recharge) you enter and they are already waiting for you at the entrance and you have no time to summon pets before being killed again... and so on. Other ATs were at least back up at full strength going back into the missions, where MMs were at their weakest, which is why people said ambushes like that penalized MMs the most.
  7. Yeah, this is especially noticeable when teaming with other MMs and they have fully summoned and buffed their henchies before you even have your 3rd set out. It definitely needs looked at.
  8. With regards the gaussian proc in aim, you can actually slot quite a lot of recharge (around 70%) in the power before you start to impact the proc chance.
  9. It's been a long day and I am loaded with the cold so the joke part eluded me.
  10. Spelunker certainly hasn't changed at least, you can still get it via Ouroboros. I did it a a couple of days ago for the badge.
  11. I've had issues in Kings Row before doing things and it was usually down to multiple spawns of Paladin hogging resources. Not sure if that still happens these days, but it could have been something like that causing server side issues when you were trying to level up initially.
  12. I don't know. And what is even weirder is I got some unslotters and tried it without any enhancements in and everything, including toxic, were all showing 9.38% defence. Some weird multiplier from enh going on? Not that it's likely relevant but on test when i first checked it I had a full set of level 50 Reactive Defence slotted, all at +5
  13. On my Ill/dark 'troller on test I was checking out defence stats and spotted an oddity with Fade, in the power it said it should be giving 15.01% def to all (this is the slotted value) and in the combat monitor this is indeed what it was showing for everything bar toxic, that was showing as 17.43%, I'm not sure why, or if this working as intended and it's the description that needs updating. Unfortunately I don't have a dark affinity character on live that I can check and see whether the same thing happens there as well or not.
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