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Looking for DP/FF advice


Scar

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I have found very little about FF on here that isn't negative.

 

I like to do some solo but enjoy a lazy support option for teaming, could anyone recommend a good (functional) Dual Pistols and Force Fields build please 🙂

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Hey,

 

FF will Def Cap any team you're on basically since most people slot for some +Def and that's about it. Solo-wise I'd go for /Rad or /Dark but FF will be fine too if you like it thematically. Dual Pistols there are lots of options I normally just roll with Fire Ammo and blast away with AoEs (almost always on a team). That said Executioner's Shot will hit like a truck with procs which is fun and I've always liked the nuke (am I correct in saying it's bugged?). 

 

Anyway here's a build I threw together, melee/ranged/smashing/lethal capped and some decent S/L resist + 90% rech. I avoided event IOs just because they're very expensive but you can switch them in, max out your build better and go for a different Alpha if you wanted (I used Agility for the +def).

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

DualFF: Level 50 Magic Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Force Field
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Dual Wield -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(3), SprScrBls-Rchg/+End(3), HO:Nucle(50)
Level 1: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 2: Empty Clips -- Artl-End/Rech/Rng(A), Artl-Acc/Dam(5), Artl-Dam/End(5), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(46)
Level 4: Deflection Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(9)
Level 8: Super Speed -- Clr-Stlth(A), BlsoftheZ-Travel(9), BlsoftheZ-Travel/EndRdx(39)
Level 10: Bullet Rain -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(11), SprScrBls-Acc/Dmg/Rchg(11), FrcFdb-Rechg%(15)
Level 12: Swap Ammo 
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Insulation Shield -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17), LucoftheG-Def/EndRdx(17)
Level 18: Executioner's Shot -- HO:Nucle(A), HO:Nucle(19), Apc-Dam%(19), TchofLadG-%Dam(21), ExpStr-Dam%(21), ShlBrk-%Dam(23)
Level 20: Dispersion Bubble -- Rct-Def(A), Rct-Def/EndRdx(23), Rct-Def/Rchg(25), Rct-ResDam%(25), Rct-EndRdx/Rchg(27), Rct-Def/EndRdx/Rchg(27)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(46)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(31)
Level 26: Piercing Rounds -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(31), SprMlcoft-Acc/Dmg/Rchg(31), SprMlcoft-Dmg/EndRdx/Rchg(33), SprMlcoft-Acc/Dmg/EndRdx/Rchg(33), SprMlcoft-Rchg/Dmg%(33)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), ShlWal-Def(34), ShlWal-Def/EndRdx(34)
Level 30: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(37), RedFrt-EndRdx(39), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(40), RedFrt-EndRdx/Rchg(40)
Level 32: Hail of Bullets -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 35: Repulsion Bomb -- FrcFdb-Rechg%(A)
Level 38: Force Bubble -- EndRdx-I(A)
Level 41: Dark Consumption -- Acc-I(A)
Level 44: Dark Embrace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(45), GldArm-ResDam(45), GldArm-End/Res(45)
Level 47: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Acc/Dmg(42), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(43)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(46)
Level 12: Chemical Ammunition 
Level 12: Cryo Ammunition 
Level 12: Incendiary Ammunition 
Level 50: Agility Partial Core Revamp 
------------
------------
Set Bonus Totals:

  • 14% DamageBuff(Smashing)
  • 14% DamageBuff(Lethal)
  • 14% DamageBuff(Fire)
  • 14% DamageBuff(Cold)
  • 14% DamageBuff(Energy)
  • 14% DamageBuff(Negative)
  • 14% DamageBuff(Toxic)
  • 14% DamageBuff(Psionic)
  • 18.81% Defense(Smashing)
  • 18.81% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 13.81% Defense(Energy)
  • 13.81% Defense(Negative)
  • 6% Defense(Psionic)
  • 20.38% Defense(Melee)
  • 18.81% Defense(Ranged)
  • 6% Defense(AoE)
  • 7.2% Max End
  • 27% Enhancement(Accuracy)
  • 91.25% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 6.25% Enhancement(Max EnduranceDiscount)
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 212.8 HP (19.87%) HitPoints
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Confused) 28.75%
  • MezResist(Held) 28.75%
  • MezResist(Immobilized) 28.75%
  • MezResist(Sleep) 28.75%
  • MezResist(Stunned) 28.75%
  • MezResist(Terrorized) 28.75%
  • MezResist(Teleport) 100% (20% chance)
  • 2.5% (0.04 End/sec) Recovery
  • 48% (2.14 HP/sec) Regeneration
  • 15.5% Resistance(Smashing)
  • 15.5% Resistance(Lethal)
  • 15.5% Resistance(Fire)
  • 15.5% Resistance(Cold)
  • 10.25% Resistance(Energy)
  • 10.25% Resistance(Negative)
  • 8% Resistance(Toxic)
  • 8% Resistance(Psionic)

 

 

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One of my MSR Leaders is a DP/FF.

Here's her current build (minus all the +5 boostery)

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Clandestine (2020 Build): Level 50 Magic Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Force Field
Power Pool: Fighting
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Pistols -- SprMlcoft-Acc/Dmg:50(A), SprMlcoft-Dmg/Rchg:50(3), SprMlcoft-Acc/Dmg/Rchg:50(3), SprMlcoft-Dmg/EndRdx/Rchg:50(5), SprMlcoft-Acc/Dmg/EndRdx/Rchg:50(7), SprMlcoft-Rchg/Dmg%:50(7)
Level 1: Personal Force Field -- Krm-ResKB:30(A)
Level 2: Dual Wield -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(9), SprWntBit-Acc/Dmg/EndRdx:50(9), SprWntBit-Acc/Dmg/Rchg:50(11), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(11), SprWntBit-Rchg/SlowProc:50(13)
Level 4: Deflection Shield -- Krm-ResKB:30(A), DefBuff-I:50(5)
Level 6: Empty Clips -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(43), SprFrzBls-Acc/Dmg/EndRdx:50(43), SprFrzBls-Acc/Dmg/Rchg:50(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(46), SprFrzBls-Rchg/ImmobProc:50(46)
Level 8: Swap Ammo
Level 10: Bullet Rain -- SprScrBls-Acc/Dmg:50(A), SprScrBls-Dmg/Rchg:50(39), SprScrBls-Acc/Dmg/Rchg:50(40), SprScrBls-Dmg/EndRdx/Rchg:50(40), SprScrBls-Acc/Dmg/EndRdx/Rchg:50(40), SprScrBls-Rchg/+End:50(43)
Level 12: Insulation Shield -- Krm-ResKB:30(A), DefBuff-I:50(13)
Level 14: Suppressive Fire -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(15), SprEnt-End/Rchg:50(15), SprEnt-Acc/Hold/End:50(17), SprEnt-Acc/Hold/End/Rchg:50(17), SprEnt-Rchg/AbsorbProc:50(39)
Level 16: Kick -- FrcFdb-Rechg%:50(A)
Level 18: Executioner's Shot -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(19), Apc-Acc/Rchg:50(19), Apc-Dmg/EndRdx:50(37), Apc-Dam%:50(39)
Level 20: Dispersion Bubble -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(21), LucoftheG-Def/EndRdx:50(21), Rct-ResDam%:50(34)
Level 22: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(23), UnbGrd-Max HP%:50(23)
Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(25), LucoftheG-Def/EndRdx:50(25), ShlWal-ResDam/Re TP:50(31)
Level 26: Piercing Rounds -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(27), Rgn-Acc/Rchg:50(27), Rgn-Dmg/EndRdx:50(29), Rgn-Knock%:50(29)
Level 28: Fly -- Frb-Stlth:50(A)
Level 30: Hover -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(31), LucoftheG-Def/EndRdx:50(31)
Level 32: Hail of Bullets -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(33), SprAvl-Acc/Dmg/EndRdx:50(33), SprAvl-Acc/Dmg/Rchg:50(33), SprAvl-Acc/Dmg/EndRdx/Rchg:50(34), SprAvl-Rchg/KDProc:50(34)
Level 35: Repulsion Bomb -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(36), PstBls-Dmg/Rchg:50(36), PstBls-Dmg/Rng:50(36), PstBls-Acc/Dmg/EndRdx:50(37), FrcFdb-Rechg%:50(37)
Level 38: Afterburner -- WntGif-ResSlow:50(A)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(42), LucoftheG-Def/EndRdx:50(42), Ksm-ToHit+:30(42)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(45), LucoftheG-Def/EndRdx:50(45)
Level 47: Assault -- EndRdx-I:50(A), EndRdx-I:50(48)
Level 49: Tactics -- HO:Membr(A), HO:Membr(50), RctRtc-Pcptn:20(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(46), Mrc-Rcvry+:40(48)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(48), EndMod-I:50(50)
Level 50: Assault Core Embodiment
Level 50: Rebirth Radial Epiphany
Level 50: Longbow Total Core Improved Ally
Level 50: Diamagnetic Total Core Conversion
Level 50: Ion Core Final Judgement
Level 50: Agility Core Paragon
Level 8: Chemical Ammunition
Level 8: Cryo Ammunition
Level 8: Incendiary Ammunition
------------

 

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|-------------------------------------------------------------------|

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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1 hour ago, Scar said:

Thanks that very useful, what and where would you swap out for event IO's out of interest?

Here you go 🙂

 

And nice build Hyper/Clandestine.

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

DualFF: Level 50 Magic Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Force Field
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Dual Wield -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(3), SprScrBls-Rchg/+End(3), HO:Nucle(7)
Level 1: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 2: Empty Clips -- Artl-End/Rech/Rng(A), Artl-Acc/Dam(5), Artl-Dam/End(5), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(17), Artl-Dam/Rech(40)
Level 4: Deflection Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(9)
Level 8: Super Speed -- Clr-Stlth(A)
Level 10: Bullet Rain -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(11), SprScrBls-Acc/Dmg/Rchg(11), FrcFdb-Rechg%(15)
Level 12: Swap Ammo 
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Insulation Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17)
Level 18: Executioner's Shot -- HO:Nucle(A), HO:Nucle(19), Apc-Dam%(19), TchofLadG-%Dam(21), ExpStr-Dam%(21), ShlBrk-%Dam(23)
Level 20: Dispersion Bubble -- Rct-Def(A), Rct-Def/EndRdx(23), Rct-Def/Rchg(25), Rct-ResDam%(25), Rct-EndRdx/Rchg(27), Rct-Def/EndRdx/Rchg(27)
Level 22: Boxing -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(42), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50)
Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(31)
Level 26: Piercing Rounds -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(31), SprMlcoft-Acc/Dmg/Rchg(31), SprMlcoft-Dmg/EndRdx/Rchg(33), SprMlcoft-Acc/Dmg/EndRdx/Rchg(33), SprMlcoft-Rchg/Dmg%(33)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), ShlWal-Def(34), ShlWal-Def/EndRdx(34)
Level 30: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(37), RedFrt-EndRdx(39), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(40), RedFrt-EndRdx/Rchg(40)
Level 32: Hail of Bullets -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 35: Repulsion Bomb -- FrcFdb-Rechg%(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42), Rgn-Dmg(43), Rgn-Acc/Dmg/Rchg(46)
Level 38: Force Bubble -- EndRdx-I(A)
Level 41: Dark Consumption -- Acc-I(A)
Level 44: Dark Embrace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(45), GldArm-ResDam(45), GldArm-End/Res(45)
Level 47: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(50), SprAvl-Rchg/KDProc(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(46)
Level 12: Chemical Ammunition 
Level 12: Cryo Ammunition 
Level 12: Incendiary Ammunition 
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 16.94% Defense(Smashing)
  • 16.94% Defense(Lethal)
  • 16% Defense(Fire)
  • 16% Defense(Cold)
  • 13.19% Defense(Energy)
  • 13.19% Defense(Negative)
  • 6% Defense(Psionic)
  • 20.38% Defense(Melee)
  • 17.56% Defense(Ranged)
  • 11% Defense(AoE)
  • 7.2% Max End
  • 33% Enhancement(Accuracy)
  • 96.25% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 6.25% Enhancement(Max EnduranceDiscount)
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 156.6 HP (14.62%) HitPoints
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Confused) 50%
  • MezResist(Held) 50%
  • MezResist(Immobilized) 50%
  • MezResist(Sleep) 50%
  • MezResist(Stunned) 50%
  • MezResist(Terrorized) 50%
  • MezResist(Teleport) 100% (20% chance)
  • 14.5% (0.24 End/sec) Recovery
  • 48% (2.14 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 13.25% Resistance(Smashing)
  • 13.25% Resistance(Lethal)
  • 30.5% Resistance(Fire)
  • 30.5% Resistance(Cold)
  • 10.25% Resistance(Energy)
  • 10.25% Resistance(Negative)
  • 8% Resistance(Toxic)
  • 8% Resistance(Psionic)

Edited by Tux
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3 hours ago, Scar said:

WOW thats a hell of a build! Thanks for sharing 🙂

 


Yeah, pre-Incarnates, had anyone told me I'd have a zero-heals CORRUPTOR with an Empath badge, I'd have laughed in their faces.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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