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Posted (edited)

Has anyone out there cornered a solid Dual Pistols/Martial Combat build? I'm level 45 right now and I mostly solo.

 

I'm being picky here, but I have managed to not take any of the melee powers – favoring all of the ranged attacks from DP except suppressive fire. From Martial I have taken only Ki Push, Reach for the Limit, Reaction Time, and Inner Will.

 

I have found that Reaction Time a must-have power. Running many defensive toggles for survivability such as Tough, Weave, Combat Jumping, Acrobatics, and all the Leadership toggles. With Reaction Time (slotted up with End Mods), I get all the endurance I could want.

 

I also took Munitions Mastery to pick up Body Armor. No travel power desired, as this is a themed natural toon. And I'm sure stealth is a go-to, but I like seeing my awesome costume! (told you I was being picky)

 

I'm happy with how things are going so far running at +0/x5or6, but I'm looking for an end game build with set bonuses that will help push my character forward in the same direction. Any help is GREATLY appreciated.

Edited by Cheapshot
Posted

It's not exactly what you wanted, but here's the end-game DP/MC build I scrounged off the boards at one point and may end up making (my guy's 49 and not set-IO'd out yet). 

You don't have to use the melee attacks, but their slotting helps hit the soft-caps to S/L def.  Suppressive Fire is taken as a proc-attack, which is why I put it late.  Mids (and Board comments) suggest it will do surprisingly high damage when proc'd out. 

 

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Posted
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 This is my current take, perhaps it will help your thought process.

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